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* refactor: Normalize Run/RunStreaming with AIAgent * refactor: Clarify Session vs. Run -level concepts * Rename RunId to SessionId to better match Run/Session terminology in AIAgent * [BREAKING]: Will break existing checkpointed sessions in CosmosDb due to field rename * refactor: Rename and simplify interface around getting typed data out of ExternalRequest/Response * Also adds hints around using value types in PortableValue * refactor: Rename AddFanInEdge to AddFanInBarrierEdge This will prevent a breaking change later when we introduce a programmable FanIn edge, analogous to the FanOut edge's EdgeSelector. The goal, in the long run is to support a number of different FanIn scenarios, with naive FanIn (no barrier) by default, similar to FanOut. * refactor: AsAgent(this Workflow, ...) => AsAIAgent(...) * misc - part1: SwitchBuilder internal --------- Co-authored-by: Dmytro Struk <13853051+dmytrostruk@users.noreply.github.com>
47 lines
2.9 KiB
C#
47 lines
2.9 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Microsoft.Agents.AI.Workflows.Checkpointing;
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/// <summary>
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/// Defines a contract for storing and retrieving checkpoints associated with a specific session and key.
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/// </summary>
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/// <typeparam name="TStoreObject">The type of object to be stored as the value for each checkpoint.</typeparam>
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public interface ICheckpointStore<TStoreObject>
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{
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/// <summary>
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/// Asynchronously retrieves the collection of checkpoint information for the specified session identifier, optionally
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/// filtered by a parent checkpoint.
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/// </summary>
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/// <param name="sessionId">The unique identifier of the session for which to retrieve checkpoint information. Cannot be null or empty.</param>
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/// <param name="withParent">An optional parent checkpoint to filter the results. If specified, only checkpoints with the given parent are
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/// returned; otherwise, all checkpoints for the session are included.</param>
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/// <returns>A value task representing the asynchronous operation. The result contains a collection of <see
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/// cref="CheckpointInfo"/> objects associated with the specified session. The collection is empty if no checkpoints are
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/// found.</returns>
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ValueTask<IEnumerable<CheckpointInfo>> RetrieveIndexAsync(string sessionId, CheckpointInfo? withParent = null);
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/// <summary>
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/// Asynchronously creates a checkpoint for the specified session and key, associating it with the provided value and
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/// optional parent checkpoint.
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/// </summary>
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/// <param name="sessionId">The unique identifier of the session for which the checkpoint is being created. Cannot be null or empty.</param>
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/// <param name="value">The value to associate with the checkpoint. Cannot be null.</param>
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/// <param name="parent">The optional parent checkpoint information. If specified, the new checkpoint will be linked as a child of this
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/// parent.</param>
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/// <returns>A ValueTask that represents the asynchronous operation. The result contains the <see cref="CheckpointInfo"/>
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/// object representing this stored checkpoint.</returns>
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ValueTask<CheckpointInfo> CreateCheckpointAsync(string sessionId, TStoreObject value, CheckpointInfo? parent = null);
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/// <summary>
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/// Asynchronously retrieves a checkpoint object associated with the specified session and checkpoint key.
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/// </summary>
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/// <param name="sessionId">The unique identifier of the session for which the checkpoint is to be retrieved. Cannot be null or empty.</param>
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/// <param name="key">The key identifying the specific checkpoint to retrieve. Cannot be null.</param>
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/// <returns>A ValueTask that represents the asynchronous operation. The result contains the checkpoint object associated
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/// with the specified session and key.</returns>
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ValueTask<TStoreObject> RetrieveCheckpointAsync(string sessionId, CheckpointInfo key);
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}
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