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e6762ea876
* Fix render dupe and text input clear bugs * Fix another text rendering issue and improve guardrails messaging * Address PR comments * Improve guardrail rendering and json error handling * Another tweak for input box render issue * Address PR comments
185 lines
6.4 KiB
C#
185 lines
6.4 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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namespace Harness.ConsoleReactiveComponents;
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/// <summary>
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/// Provides descriptive helpers for common ANSI/VT100 escape sequences used
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/// in the split-console layout (DECSTBM scroll regions, cursor movement, line erasure).
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/// </summary>
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public static class AnsiEscapes
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{
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/// <summary>
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/// Sets the scrollable region to rows 1 through <paramref name="bottom"/> (DECSTBM).
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/// Content outside this region will not scroll.
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/// </summary>
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public static string SetScrollRegion(int bottom) => $"\x1b[1;{bottom}r";
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/// <summary>
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/// Resets the scroll region to the full terminal height (DECSTBM reset).
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/// </summary>
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public static string ResetScrollRegion => "\x1b[r";
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/// <summary>
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/// Moves the cursor to the specified 1-based <paramref name="row"/> and <paramref name="column"/> (CUP).
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/// </summary>
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public static string MoveCursor(int row, int column) => $"\x1b[{row};{column}H";
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/// <summary>
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/// Erases the current line from the cursor position to the end of the line (EL 0).
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/// </summary>
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public static string EraseToEndOfLine => "\x1b[0K";
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/// <summary>
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/// Erases the entire current line (EL 2).
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/// </summary>
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public static string EraseEntireLine => "\x1b[2K";
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/// <summary>
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/// Erases the entire screen.
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/// </summary>
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public static string EraseEntireScreen => "\x1b[2J";
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/// <summary>
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/// Erases the scrollback buffer (ESC[3J). Use alongside <see cref="EraseEntireScreen"/>
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/// to fully clear both the visible screen and the scroll history.
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/// </summary>
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public static string EraseScrollbackBuffer => "\x1b[3J";
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/// <summary>
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/// Saves the current cursor position (DECSC / SCP).
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/// Note: most terminals have a single save slot — nested saves are not supported.
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/// </summary>
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public static string SaveCursor => "\x1b[s";
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/// <summary>
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/// Restores the previously saved cursor position (DECRC / RCP).
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/// </summary>
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public static string RestoreCursor => "\x1b[u";
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/// <summary>
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/// Moves the cursor to the specified 1-based <paramref name="row"/> at column 1, then erases the entire line.
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/// Convenience combination of <see cref="MoveCursor"/> and <see cref="EraseEntireLine"/>.
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/// </summary>
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public static string MoveAndEraseLine(int row) => $"\x1b[{row};1H\x1b[2K";
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/// <summary>
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/// Sets the foreground text color using a <see cref="ConsoleColor"/> value.
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/// </summary>
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public static string SetForegroundColor(ConsoleColor color) => $"\x1b[{ConsoleColorToAnsi(color)}m";
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/// <summary>
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/// Resets all text attributes (color, bold, etc.) to their defaults.
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/// </summary>
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public static string ResetAttributes => "\x1b[0m";
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/// <summary>
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/// Returns the visible (printed) length of a string after stripping ANSI escape sequences.
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/// Escape sequences are zero-width on screen but occupy characters in the raw string.
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/// </summary>
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/// <remarks>
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/// This counts UTF-16 code units (chars) rather than terminal display cells. Emoji,
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/// combining characters, variation selectors, and East Asian wide characters may be
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/// measured incorrectly. For the console harness this is acceptable since content is
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/// predominantly ASCII, and emoji are padded with surrounding spaces.
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/// </remarks>
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public static int VisibleLength(string text)
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{
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if (string.IsNullOrEmpty(text))
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{
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return 0;
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}
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int length = 0;
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for (int i = 0; i < text.Length; i++)
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{
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if (text[i] == '\x1b' && i + 1 < text.Length && text[i + 1] == '[')
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{
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// Skip the ESC[ and all characters up to and including the final byte (0x40–0x7E).
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i += 2;
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while (i < text.Length && text[i] < 0x40)
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{
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i++;
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}
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// i now points to the final byte of the escape sequence; the for-loop will advance past it.
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}
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else if (text[i] != '\n' && text[i] != '\r')
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{
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length++;
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}
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}
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return length;
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}
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/// <summary>
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/// Counts the number of physical terminal rows a text item will occupy,
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/// accounting for both explicit newlines and terminal line wrapping.
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/// </summary>
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/// <param name="text">The text to measure.</param>
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/// <param name="terminalWidth">The terminal width in columns. If <= 0, wrapping is ignored (1 row per logical line).</param>
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/// <returns>The number of physical rows the text occupies.</returns>
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public static int CountPhysicalLines(string text, int terminalWidth)
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{
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if (string.IsNullOrEmpty(text))
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{
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return 0;
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}
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int physicalLines = 0;
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int lineStart = 0;
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for (int i = 0; i <= text.Length; i++)
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{
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if (i == text.Length || text[i] == '\n')
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{
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if (terminalWidth <= 0)
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{
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// No wrapping — each logical line is one physical row
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physicalLines += 1;
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}
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else
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{
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string logicalLine = text[lineStart..i];
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int visibleWidth = VisibleLength(logicalLine);
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physicalLines += visibleWidth == 0
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? 1
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: (visibleWidth - 1) / terminalWidth + 1;
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}
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lineStart = i + 1;
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}
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}
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// If text ends with a newline, don't count the trailing empty line
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if (text[text.Length - 1] == '\n')
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{
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physicalLines--;
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}
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return physicalLines;
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}
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private static int ConsoleColorToAnsi(ConsoleColor color) => color switch
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{
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ConsoleColor.Black => 30,
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ConsoleColor.DarkRed => 31,
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ConsoleColor.DarkGreen => 32,
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ConsoleColor.DarkYellow => 33,
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ConsoleColor.DarkBlue => 34,
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ConsoleColor.DarkMagenta => 35,
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ConsoleColor.DarkCyan => 36,
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ConsoleColor.Gray => 37,
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ConsoleColor.DarkGray => 90,
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ConsoleColor.Red => 91,
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ConsoleColor.Green => 92,
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ConsoleColor.Yellow => 93,
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ConsoleColor.Blue => 94,
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ConsoleColor.Magenta => 95,
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ConsoleColor.Cyan => 96,
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ConsoleColor.White => 97,
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_ => 37
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};
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}
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