Files
agent-framework/dotnet/src/Microsoft.Agents.AI.Workflows/CheckpointManager.cs
Jacob Alber 0086d38f58 .NET: [BREAKING] Workflows API Review Naming Changes (Part 1?) (#4090)
* refactor: Normalize Run/RunStreaming with AIAgent

* refactor: Clarify Session vs. Run -level concepts

* Rename RunId to SessionId to better match Run/Session terminology in AIAgent
* [BREAKING]: Will break existing checkpointed sessions in CosmosDb due to field rename

* refactor: Rename and simplify interface around getting typed data out of ExternalRequest/Response

* Also adds hints around using value types in PortableValue

* refactor: Rename AddFanInEdge to AddFanInBarrierEdge

This will prevent a breaking change later when we introduce a programmable FanIn edge, analogous to the FanOut edge's EdgeSelector.

The goal, in the long run is to support a number of different FanIn scenarios, with naive FanIn (no barrier) by default, similar to FanOut.

* refactor: AsAgent(this Workflow, ...) => AsAIAgent(...)

* misc - part1: SwitchBuilder internal

---------

Co-authored-by: Dmytro Struk <13853051+dmytrostruk@users.noreply.github.com>
2026-02-20 02:05:18 +00:00

62 lines
2.6 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System.Collections.Generic;
using System.Text.Json;
using System.Threading.Tasks;
using Microsoft.Agents.AI.Workflows.Checkpointing;
namespace Microsoft.Agents.AI.Workflows;
/// <summary>
/// A manager for storing and retrieving workflow execution checkpoints.
/// </summary>
public sealed class CheckpointManager : ICheckpointManager
{
private readonly ICheckpointManager _impl;
private static CheckpointManagerImpl<TStoreObject> CreateImpl<TStoreObject>(
IWireMarshaller<TStoreObject> marshaller,
ICheckpointStore<TStoreObject> store)
{
return new CheckpointManagerImpl<TStoreObject>(marshaller, store);
}
internal CheckpointManager(ICheckpointManager impl)
{
this._impl = impl;
}
/// <summary>
/// Creates a new instance of <see cref="ICheckpointManager"/> that uses the specified marshaller and store.
/// </summary>
/// <returns></returns>
public static CheckpointManager CreateInMemory() => new(new InMemoryCheckpointManager());
/// <summary>
/// Gets the default in-memory checkpoint manager instance.
/// </summary>
public static CheckpointManager Default { get; } = CreateInMemory();
/// <summary>
/// Creates a new instance of the CheckpointManager that uses JSON serialization for checkpoint data.
/// </summary>
/// <param name="store">The checkpoint store to use for persisting and retrieving checkpoint data as JSON elements. Cannot be null.</param>
/// <param name="customOptions">Optional custom JSON serializer options to use for serialization and deserialization. Must be provided if
/// using custom types in messages or state.</param>
/// <returns>A CheckpointManager instance configured to serialize checkpoint data as JSON.</returns>
public static CheckpointManager CreateJson(ICheckpointStore<JsonElement> store, JsonSerializerOptions? customOptions = null)
{
JsonMarshaller marshaller = new(customOptions);
return new(CreateImpl(marshaller, store));
}
ValueTask<CheckpointInfo> ICheckpointManager.CommitCheckpointAsync(string sessionId, Checkpoint checkpoint)
=> this._impl.CommitCheckpointAsync(sessionId, checkpoint);
ValueTask<Checkpoint> ICheckpointManager.LookupCheckpointAsync(string sessionId, CheckpointInfo checkpointInfo)
=> this._impl.LookupCheckpointAsync(sessionId, checkpointInfo);
ValueTask<IEnumerable<CheckpointInfo>> ICheckpointManager.RetrieveIndexAsync(string sessionId, CheckpointInfo? withParent)
=> this._impl.RetrieveIndexAsync(sessionId, withParent);
}