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SergeyMenshykh 69225b4aa2 .NET: [BREAKING] Change namespaces of the Microsoft.Agents.AI.OpenAI classes (#2627)
* change namespaces for agents and extension methods of the Microsoft.Agents.AI.OpenAI package

* remove unnecessary namespace

* remove unused namespaces

* fix compilation issues and rrolled back removed run methods

* sort usings

* add extension methods for AIAgent to work with OpenAI Responses primitives

* Move OpenAIChatClientAgent and OpenAIResponseClientAgent to samples

* sort usings

* sort usings
2025-12-09 12:58:44 +00:00

42 lines
1.8 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a simple AI agent with a conversation that can be persisted to disk.
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
// Create the agent
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new AzureCliCredential())
.GetChatClient(deploymentName)
.CreateAIAgent(instructions: "You are good at telling jokes.", name: "Joker");
// Start a new thread for the agent conversation.
AgentThread thread = agent.GetNewThread();
// Run the agent with a new thread.
Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", thread));
// Serialize the thread state to a JsonElement, so it can be stored for later use.
JsonElement serializedThread = thread.Serialize();
// Save the serialized thread to a temporary file (for demonstration purposes).
string tempFilePath = Path.GetTempFileName();
await File.WriteAllTextAsync(tempFilePath, JsonSerializer.Serialize(serializedThread));
// Load the serialized thread from the temporary file (for demonstration purposes).
JsonElement reloadedSerializedThread = JsonElement.Parse(await File.ReadAllTextAsync(tempFilePath));
// Deserialize the thread state after loading from storage.
AgentThread resumedThread = agent.DeserializeThread(reloadedSerializedThread);
// Run the agent again with the resumed thread.
Console.WriteLine(await agent.RunAsync("Now tell the same joke in the voice of a pirate, and add some emojis to the joke.", resumedThread));