// Copyright (c) Microsoft. All rights reserved. using Microsoft.Agents.AI; using Microsoft.SemanticKernel.Agents.OpenAI; using OpenAI; #pragma warning disable SKEXP0110 // Type is for evaluation purposes only and is subject to change or removal in future updates. Suppress this diagnostic to proceed. #pragma warning disable OPENAI001 // Type is for evaluation purposes only and is subject to change or removal in future updates. Suppress this diagnostic to proceed. var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set."); var modelId = System.Environment.GetEnvironmentVariable("OPENAI_MODELID") ?? "gpt-4o"; var userInput = "Tell me a joke about a pirate."; Console.WriteLine($"User Input: {userInput}"); await SKAgentAsync(); await AFAgentAsync(); async Task SKAgentAsync() { Console.WriteLine("\n=== SK Agent ===\n"); OpenAIResponseAgent agent = new(new OpenAIClient(apiKey).GetOpenAIResponseClient(modelId)) { Name = "Joker", Instructions = "You are good at telling jokes.", }; var agentOptions = new OpenAIResponseAgentInvokeOptions() { ResponseCreationOptions = new() { MaxOutputTokenCount = 1000 } }; Microsoft.SemanticKernel.Agents.AgentThread? thread = null; await foreach (var item in agent.InvokeAsync(userInput, thread, agentOptions)) { Console.WriteLine(item.Message); } Console.WriteLine("---"); await foreach (var item in agent.InvokeStreamingAsync(userInput, thread, agentOptions)) { // Thread need to be updated for subsequent calls thread = item.Thread; Console.Write(item.Message); } } async Task AFAgentAsync() { Console.WriteLine("\n=== AF Agent ===\n"); var agent = new OpenAIClient(apiKey).GetOpenAIResponseClient(modelId) .CreateAIAgent(name: "Joker", instructions: "You are good at telling jokes."); var thread = agent.GetNewThread(); var agentOptions = new ChatClientAgentRunOptions(new() { MaxOutputTokens = 8000 }); var result = await agent.RunAsync(userInput, thread, agentOptions); Console.WriteLine(result); Console.WriteLine("---"); await foreach (var update in agent.RunStreamingAsync(userInput, thread, agentOptions)) { Console.Write(update); } }