// Copyright (c) Microsoft. All rights reserved. // This sample shows how to create and use a simple AI agent with a conversation that can be persisted to disk. using System.Text.Json; using Azure.AI.Projects; using Azure.Identity; using Microsoft.Agents.AI; string endpoint = Environment.GetEnvironmentVariable("AZURE_AI_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_AI_PROJECT_ENDPOINT is not set."); string deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-4o-mini"; const string JokerInstructions = "You are good at telling jokes."; const string JokerName = "JokerAgent"; // Get a client to create/retrieve/delete server side agents with Azure Foundry Agents. // WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production. // In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid // latency issues, unintended credential probing, and potential security risks from fallback mechanisms. AIProjectClient aiProjectClient = new(new Uri(endpoint), new DefaultAzureCredential()); AIAgent agent = await aiProjectClient.CreateAIAgentAsync(name: JokerName, model: deploymentName, instructions: JokerInstructions); // Start a new session for the agent conversation. AgentSession session = await agent.CreateSessionAsync(); // Run the agent with a new session. Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", session)); // Serialize the session state to a JsonElement, so it can be stored for later use. JsonElement serializedSession = await agent.SerializeSessionAsync(session); // Save the serialized session to a temporary file (for demonstration purposes). string tempFilePath = Path.GetTempFileName(); await File.WriteAllTextAsync(tempFilePath, JsonSerializer.Serialize(serializedSession)); // Load the serialized session from the temporary file (for demonstration purposes). JsonElement reloadedSerializedSession = JsonElement.Parse(await File.ReadAllTextAsync(tempFilePath))!; // Deserialize the session state after loading from storage. AgentSession resumedSession = await agent.DeserializeSessionAsync(reloadedSerializedSession); // Run the agent again with the resumed session. Console.WriteLine(await agent.RunAsync("Now tell the same joke in the voice of a pirate, and add some emojis to the joke.", resumedSession)); // Cleanup by agent name removes the agent version created. await aiProjectClient.Agents.DeleteAgentAsync(agent.Name);