// Copyright (c) Microsoft. All rights reserved. // This sample shows how to create and use a simple AI agent with a multi-turn conversation. using Azure.AI.Projects; using Azure.AI.Projects.OpenAI; using Azure.Identity; using Microsoft.Agents.AI; string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set."); string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini"; const string JokerInstructions = "You are good at telling jokes."; const string JokerName = "JokerAgent"; // Get a client to create/retrieve/delete server side agents with Azure Foundry Agents. AIProjectClient aiProjectClient = new(new Uri(endpoint), new AzureCliCredential()); // Define the agent you want to create. (Prompt Agent in this case) AgentVersionCreationOptions options = new(new PromptAgentDefinition(model: deploymentName) { Instructions = JokerInstructions }); // Create a server side agent version with the Azure.AI.Agents SDK client. AgentVersion agentVersion = aiProjectClient.Agents.CreateAgentVersion(agentName: JokerName, options); // Retrieve an AIAgent for the created server side agent version. AIAgent jokerAgent = aiProjectClient.GetAIAgent(agentVersion); // Invoke the agent with a multi-turn conversation, where the context is preserved in the thread object. AgentThread thread = jokerAgent.GetNewThread(); Console.WriteLine(await jokerAgent.RunAsync("Tell me a joke about a pirate.", thread)); Console.WriteLine(await jokerAgent.RunAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", thread)); // Invoke the agent with a multi-turn conversation and streaming, where the context is preserved in the thread object. thread = jokerAgent.GetNewThread(); await foreach (AgentRunResponseUpdate update in jokerAgent.RunStreamingAsync("Tell me a joke about a pirate.", thread)) { Console.WriteLine(update); } await foreach (AgentRunResponseUpdate update in jokerAgent.RunStreamingAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", thread)) { Console.WriteLine(update); } // Cleanup by agent name removes the agent version created. await aiProjectClient.Agents.DeleteAgentAsync(jokerAgent.Name);