// Copyright (c) Microsoft. All rights reserved. // This sample shows how to create and use an Azure Foundry Agents AI agent as a function tool. using System.ComponentModel; using Azure.AI.Projects; using Azure.Identity; using Microsoft.Agents.AI; using Microsoft.Extensions.AI; string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set."); string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini"; const string WeatherInstructions = "You answer questions about the weather."; const string WeatherName = "WeatherAgent"; const string MainInstructions = "You are a helpful assistant who responds in French."; const string MainName = "MainAgent"; [Description("Get the weather for a given location.")] static string GetWeather([Description("The location to get the weather for.")] string location) => $"The weather in {location} is cloudy with a high of 15°C."; // Get a client to create/retrieve/delete server side agents with Azure Foundry Agents. AIProjectClient aiProjectClient = new(new Uri(endpoint), new AzureCliCredential()); // Create the weather agent with function tools. AITool weatherTool = AIFunctionFactory.Create(GetWeather); AIAgent weatherAgent = await aiProjectClient.CreateAIAgentAsync( name: WeatherName, model: deploymentName, instructions: WeatherInstructions, tools: [weatherTool]); // Create the main agent, and provide the weather agent as a function tool. AIAgent agent = await aiProjectClient.CreateAIAgentAsync( name: MainName, model: deploymentName, instructions: MainInstructions, tools: [weatherAgent.AsAIFunction()]); // Invoke the agent and output the text result. AgentThread thread = await agent.GetNewThreadAsync(); Console.WriteLine(await agent.RunAsync("What is the weather like in Amsterdam?", thread)); // Cleanup by agent name removes the agent versions created. await aiProjectClient.Agents.DeleteAgentAsync(agent.Name); await aiProjectClient.Agents.DeleteAgentAsync(weatherAgent.Name);