// Copyright (c) Microsoft. All rights reserved. // This sample demonstrates how to use an agent with function tools that require a human in the loop for approvals. // It shows both non-streaming and streaming agent interactions using weather-related tools. // If the agent is hosted in a service, with a remote user, combine this sample with the Persisted Conversations sample to persist the chat history // while the agent is waiting for user input. using System.ComponentModel; using Azure.AI.Projects; using Azure.Identity; using Microsoft.Agents.AI; using Microsoft.Extensions.AI; string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set."); string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini"; // Create a sample function tool that the agent can use. [Description("Get the weather for a given location.")] static string GetWeather([Description("The location to get the weather for.")] string location) => $"The weather in {location} is cloudy with a high of 15°C."; const string AssistantInstructions = "You are a helpful assistant that can get weather information."; const string AssistantName = "WeatherAssistant"; // Get a client to create/retrieve/delete server side agents with Azure Foundry Agents. AIProjectClient aiProjectClient = new(new Uri(endpoint), new AzureCliCredential()); ApprovalRequiredAIFunction approvalTool = new(AIFunctionFactory.Create(GetWeather, name: nameof(GetWeather))); // Create AIAgent directly AIAgent agent = await aiProjectClient.CreateAIAgentAsync(name: AssistantName, model: deploymentName, instructions: AssistantInstructions, tools: [approvalTool]); // Call the agent with approval-required function tools. // The agent will request approval before invoking the function. AgentThread thread = await agent.GetNewThreadAsync(); AgentResponse response = await agent.RunAsync("What is the weather like in Amsterdam?", thread); // Check if there are any user input requests (approvals needed). List userInputRequests = response.UserInputRequests.ToList(); while (userInputRequests.Count > 0) { // Ask the user to approve each function call request. // For simplicity, we are assuming here that only function approval requests are being made. List userInputMessages = userInputRequests .OfType() .Select(functionApprovalRequest => { Console.WriteLine($"The agent would like to invoke the following function, please reply Y to approve: Name {functionApprovalRequest.FunctionCall.Name}"); bool approved = Console.ReadLine()?.Equals("Y", StringComparison.OrdinalIgnoreCase) ?? false; return new ChatMessage(ChatRole.User, [functionApprovalRequest.CreateResponse(approved)]); }) .ToList(); // Pass the user input responses back to the agent for further processing. response = await agent.RunAsync(userInputMessages, thread); userInputRequests = response.UserInputRequests.ToList(); } Console.WriteLine($"\nAgent: {response}"); // Cleanup by agent name removes the agent version created. await aiProjectClient.Agents.DeleteAgentAsync(agent.Name);