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https://github.com/microsoft/agent-framework.git
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.NET: AG-UI Docs samples (#2194)
* Add AG-UI Blazor sample * Add AG-UI getting started samples * Cleanups * Update the dojo samples * cleanups * Fix readme * Address feedback and further cleanups * Fix build * Missing fixes
This commit is contained in:
@@ -1,6 +1,10 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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using AGUIDojoServer.AgenticUI;
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using AGUIDojoServer.BackendToolRendering;
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using AGUIDojoServer.PredictiveStateUpdates;
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using AGUIDojoServer.SharedState;
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namespace AGUIDojoServer;
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@@ -8,4 +12,12 @@ namespace AGUIDojoServer;
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[JsonSerializable(typeof(Recipe))]
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[JsonSerializable(typeof(Ingredient))]
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[JsonSerializable(typeof(RecipeResponse))]
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[JsonSerializable(typeof(Plan))]
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[JsonSerializable(typeof(Step))]
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[JsonSerializable(typeof(StepStatus))]
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[JsonSerializable(typeof(StepStatus?))]
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[JsonSerializable(typeof(JsonPatchOperation))]
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[JsonSerializable(typeof(List<JsonPatchOperation>))]
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[JsonSerializable(typeof(List<string>))]
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[JsonSerializable(typeof(DocumentState))]
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internal sealed partial class AGUIDojoServerSerializerContext : JsonSerializerContext;
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@@ -0,0 +1,52 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.ComponentModel;
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namespace AGUIDojoServer.AgenticUI;
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internal static class AgenticPlanningTools
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{
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[Description("Create a plan with multiple steps.")]
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public static Plan CreatePlan([Description("List of step descriptions to create the plan.")] List<string> steps)
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{
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return new Plan
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{
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Steps = [.. steps.Select(s => new Step { Description = s, Status = StepStatus.Pending })]
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};
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}
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[Description("Update a step in the plan with new description or status.")]
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public static async Task<List<JsonPatchOperation>> UpdatePlanStepAsync(
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[Description("The index of the step to update.")] int index,
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[Description("The new description for the step (optional).")] string? description = null,
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[Description("The new status for the step (optional).")] StepStatus? status = null)
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{
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var changes = new List<JsonPatchOperation>();
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if (description is not null)
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{
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changes.Add(new JsonPatchOperation
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{
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Op = "replace",
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Path = $"/steps/{index}/description",
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Value = description
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});
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}
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if (status.HasValue)
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{
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// Status must be lowercase to match AG-UI frontend expectations: "pending" or "completed"
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string statusValue = status.Value == StepStatus.Pending ? "pending" : "completed";
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changes.Add(new JsonPatchOperation
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{
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Op = "replace",
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Path = $"/steps/{index}/status",
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Value = statusValue
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});
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}
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await Task.Delay(1000);
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return changes;
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}
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}
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@@ -0,0 +1,88 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.CompilerServices;
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using System.Text.Json;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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namespace AGUIDojoServer.AgenticUI;
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[SuppressMessage("Performance", "CA1812:Avoid uninstantiated internal classes", Justification = "Instantiated by ChatClientAgentFactory.CreateAgenticUI")]
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internal sealed class AgenticUIAgent : DelegatingAIAgent
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{
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private readonly JsonSerializerOptions _jsonSerializerOptions;
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public AgenticUIAgent(AIAgent innerAgent, JsonSerializerOptions jsonSerializerOptions)
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: base(innerAgent)
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{
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this._jsonSerializerOptions = jsonSerializerOptions;
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}
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public override Task<AgentRunResponse> RunAsync(IEnumerable<ChatMessage> messages, AgentThread? thread = null, AgentRunOptions? options = null, CancellationToken cancellationToken = default)
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{
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return this.RunStreamingAsync(messages, thread, options, cancellationToken).ToAgentRunResponseAsync(cancellationToken);
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}
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public override async IAsyncEnumerable<AgentRunResponseUpdate> RunStreamingAsync(
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IEnumerable<ChatMessage> messages,
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AgentThread? thread = null,
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AgentRunOptions? options = null,
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[EnumeratorCancellation] CancellationToken cancellationToken = default)
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{
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// Track function calls that should trigger state events
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var trackedFunctionCalls = new Dictionary<string, FunctionCallContent>();
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await foreach (var update in this.InnerAgent.RunStreamingAsync(messages, thread, options, cancellationToken).ConfigureAwait(false))
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{
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// Process contents: track function calls and emit state events for results
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List<AIContent> stateEventsToEmit = new();
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foreach (var content in update.Contents)
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{
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if (content is FunctionCallContent callContent)
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{
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if (callContent.Name == "create_plan" || callContent.Name == "update_plan_step")
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{
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trackedFunctionCalls[callContent.CallId] = callContent;
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break;
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}
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}
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else if (content is FunctionResultContent resultContent)
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{
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// Check if this result matches a tracked function call
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if (trackedFunctionCalls.TryGetValue(resultContent.CallId, out var matchedCall))
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{
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var bytes = JsonSerializer.SerializeToUtf8Bytes((JsonElement)resultContent.Result!, this._jsonSerializerOptions);
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// Determine event type based on the function name
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if (matchedCall.Name == "create_plan")
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{
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stateEventsToEmit.Add(new DataContent(bytes, "application/json"));
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}
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else if (matchedCall.Name == "update_plan_step")
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{
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stateEventsToEmit.Add(new DataContent(bytes, "application/json-patch+json"));
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}
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}
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}
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}
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yield return update;
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yield return new AgentRunResponseUpdate(
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new ChatResponseUpdate(role: ChatRole.System, stateEventsToEmit)
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{
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MessageId = "delta_" + Guid.NewGuid().ToString("N"),
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CreatedAt = update.CreatedAt,
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ResponseId = update.ResponseId,
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AuthorName = update.AuthorName,
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Role = update.Role,
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ContinuationToken = update.ContinuationToken,
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AdditionalProperties = update.AdditionalProperties,
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})
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{
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AgentId = update.AgentId
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};
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}
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}
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}
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@@ -0,0 +1,20 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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namespace AGUIDojoServer.AgenticUI;
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internal sealed class JsonPatchOperation
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{
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[JsonPropertyName("op")]
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public required string Op { get; set; }
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[JsonPropertyName("path")]
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public required string Path { get; set; }
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[JsonPropertyName("value")]
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public object? Value { get; set; }
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[JsonPropertyName("from")]
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public string? From { get; set; }
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}
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@@ -0,0 +1,11 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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namespace AGUIDojoServer.AgenticUI;
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internal sealed class Plan
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{
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[JsonPropertyName("steps")]
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public List<Step> Steps { get; set; } = [];
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}
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@@ -0,0 +1,14 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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namespace AGUIDojoServer.AgenticUI;
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internal sealed class Step
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{
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[JsonPropertyName("description")]
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public required string Description { get; set; }
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[JsonPropertyName("status")]
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public StepStatus Status { get; set; } = StepStatus.Pending;
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}
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@@ -0,0 +1,12 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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namespace AGUIDojoServer.AgenticUI;
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[JsonConverter(typeof(JsonStringEnumConverter<StepStatus>))]
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internal enum StepStatus
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{
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Pending,
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Completed
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}
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+1
-1
@@ -2,7 +2,7 @@
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using System.Text.Json.Serialization;
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namespace AGUIDojoServer;
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namespace AGUIDojoServer.BackendToolRendering;
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internal sealed class WeatherInfo
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{
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@@ -2,10 +2,15 @@
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using System.ComponentModel;
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using System.Text.Json;
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using AGUIDojoServer.AgenticUI;
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using AGUIDojoServer.BackendToolRendering;
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using AGUIDojoServer.PredictiveStateUpdates;
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using AGUIDojoServer.SharedState;
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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using OpenAI;
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using ChatClient = OpenAI.Chat.ChatClient;
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namespace AGUIDojoServer;
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@@ -66,13 +71,46 @@ internal static class ChatClientAgentFactory
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description: "An agent that uses tools to generate user interfaces using Azure OpenAI");
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}
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public static ChatClientAgent CreateAgenticUI()
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public static AIAgent CreateAgenticUI(JsonSerializerOptions options)
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{
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ChatClient chatClient = s_azureOpenAIClient!.GetChatClient(s_deploymentName!);
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var baseAgent = chatClient.AsIChatClient().CreateAIAgent(new ChatClientAgentOptions
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{
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Name = "AgenticUIAgent",
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Description = "An agent that generates agentic user interfaces using Azure OpenAI",
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ChatOptions = new ChatOptions
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{
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Instructions = """
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When planning use tools only, without any other messages.
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IMPORTANT:
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- Use the `create_plan` tool to set the initial state of the steps
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- Use the `update_plan_step` tool to update the status of each step
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- Do NOT repeat the plan or summarise it in a message
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- Do NOT confirm the creation or updates in a message
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- Do NOT ask the user for additional information or next steps
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- Do NOT leave a plan hanging, always complete the plan via `update_plan_step` if one is ongoing.
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- Continue calling update_plan_step until all steps are marked as completed.
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return chatClient.AsIChatClient().CreateAIAgent(
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name: "AgenticUIAgent",
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description: "An agent that generates agentic user interfaces using Azure OpenAI");
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Only one plan can be active at a time, so do not call the `create_plan` tool
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again until all the steps in current plan are completed.
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""",
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Tools = [
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AIFunctionFactory.Create(
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AgenticPlanningTools.CreatePlan,
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name: "create_plan",
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description: "Create a plan with multiple steps.",
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AGUIDojoServerSerializerContext.Default.Options),
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AIFunctionFactory.Create(
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AgenticPlanningTools.UpdatePlanStepAsync,
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name: "update_plan_step",
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description: "Update a step in the plan with new description or status.",
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AGUIDojoServerSerializerContext.Default.Options)
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],
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AllowMultipleToolCalls = false
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}
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});
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return new AgenticUIAgent(baseAgent, options);
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}
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public static AIAgent CreateSharedState(JsonSerializerOptions options)
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@@ -86,6 +124,44 @@ internal static class ChatClientAgentFactory
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return new SharedStateAgent(baseAgent, options);
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}
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public static AIAgent CreatePredictiveStateUpdates(JsonSerializerOptions options)
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{
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ChatClient chatClient = s_azureOpenAIClient!.GetChatClient(s_deploymentName!);
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var baseAgent = chatClient.AsIChatClient().CreateAIAgent(new ChatClientAgentOptions
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{
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Name = "PredictiveStateUpdatesAgent",
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Description = "An agent that demonstrates predictive state updates using Azure OpenAI",
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ChatOptions = new ChatOptions
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{
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Instructions = """
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You are a document editor assistant. When asked to write or edit content:
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IMPORTANT:
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- Use the `write_document` tool with the full document text in Markdown format
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- Format the document extensively so it's easy to read
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- You can use all kinds of markdown (headings, lists, bold, etc.)
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- However, do NOT use italic or strike-through formatting
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- You MUST write the full document, even when changing only a few words
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- When making edits to the document, try to make them minimal - do not change every word
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- Keep stories SHORT!
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- After you are done writing the document you MUST call a confirm_changes tool after you call write_document
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After the user confirms the changes, provide a brief summary of what you wrote.
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""",
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Tools = [
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AIFunctionFactory.Create(
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WriteDocument,
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name: "write_document",
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description: "Write a document. Use markdown formatting to format the document.",
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AGUIDojoServerSerializerContext.Default.Options)
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]
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}
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});
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return new PredictiveStateUpdatesAgent(baseAgent, options);
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}
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[Description("Get the weather for a given location.")]
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private static WeatherInfo GetWeather([Description("The location to get the weather for.")] string location) => new()
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{
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@@ -95,4 +171,11 @@ internal static class ChatClientAgentFactory
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WindSpeed = 10,
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FeelsLike = 25
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};
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[Description("Write a document in markdown format.")]
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private static string WriteDocument([Description("The document content to write.")] string document)
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{
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// Simply return success - the document is tracked via state updates
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return "Document written successfully";
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}
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}
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+11
@@ -0,0 +1,11 @@
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// Copyright (c) Microsoft. All rights reserved.
|
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|
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using System.Text.Json.Serialization;
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namespace AGUIDojoServer.PredictiveStateUpdates;
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internal sealed class DocumentState
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{
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[JsonPropertyName("document")]
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public string Document { get; set; } = string.Empty;
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}
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+104
@@ -0,0 +1,104 @@
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// Copyright (c) Microsoft. All rights reserved.
|
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|
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using System.Diagnostics.CodeAnalysis;
|
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using System.Runtime.CompilerServices;
|
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using System.Text.Json;
|
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using Microsoft.Agents.AI;
|
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using Microsoft.Extensions.AI;
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|
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namespace AGUIDojoServer.PredictiveStateUpdates;
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[SuppressMessage("Performance", "CA1812:Avoid uninstantiated internal classes", Justification = "Instantiated by ChatClientAgentFactory.CreatePredictiveStateUpdates")]
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internal sealed class PredictiveStateUpdatesAgent : DelegatingAIAgent
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{
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private readonly JsonSerializerOptions _jsonSerializerOptions;
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private const int ChunkSize = 10; // Characters per chunk for streaming effect
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public PredictiveStateUpdatesAgent(AIAgent innerAgent, JsonSerializerOptions jsonSerializerOptions)
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: base(innerAgent)
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{
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this._jsonSerializerOptions = jsonSerializerOptions;
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}
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public override Task<AgentRunResponse> RunAsync(IEnumerable<ChatMessage> messages, AgentThread? thread = null, AgentRunOptions? options = null, CancellationToken cancellationToken = default)
|
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{
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return this.RunStreamingAsync(messages, thread, options, cancellationToken).ToAgentRunResponseAsync(cancellationToken);
|
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}
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public override async IAsyncEnumerable<AgentRunResponseUpdate> RunStreamingAsync(
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IEnumerable<ChatMessage> messages,
|
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AgentThread? thread = null,
|
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AgentRunOptions? options = null,
|
||||
[EnumeratorCancellation] CancellationToken cancellationToken = default)
|
||||
{
|
||||
// Track the last emitted document state to avoid duplicates
|
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string? lastEmittedDocument = null;
|
||||
|
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await foreach (var update in this.InnerAgent.RunStreamingAsync(messages, thread, options, cancellationToken).ConfigureAwait(false))
|
||||
{
|
||||
// Check if we're seeing a write_document tool call and emit predictive state
|
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bool hasToolCall = false;
|
||||
string? documentContent = null;
|
||||
|
||||
foreach (var content in update.Contents)
|
||||
{
|
||||
if (content is FunctionCallContent callContent && callContent.Name == "write_document")
|
||||
{
|
||||
hasToolCall = true;
|
||||
// Try to extract the document argument directly from the dictionary
|
||||
if (callContent.Arguments?.TryGetValue("document", out var documentValue) == true)
|
||||
{
|
||||
documentContent = documentValue?.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Always yield the original update first
|
||||
yield return update;
|
||||
|
||||
// If we got a complete tool call with document content, "fake" stream it in chunks
|
||||
if (hasToolCall && documentContent != null && documentContent != lastEmittedDocument)
|
||||
{
|
||||
// Chunk the document content and emit progressive state updates
|
||||
int startIndex = 0;
|
||||
if (lastEmittedDocument != null && documentContent.StartsWith(lastEmittedDocument, StringComparison.Ordinal))
|
||||
{
|
||||
// Only stream the new portion that was added
|
||||
startIndex = lastEmittedDocument.Length;
|
||||
}
|
||||
|
||||
// Stream the document in chunks
|
||||
for (int i = startIndex; i < documentContent.Length; i += ChunkSize)
|
||||
{
|
||||
int length = Math.Min(ChunkSize, documentContent.Length - i);
|
||||
string chunk = documentContent.Substring(0, i + length);
|
||||
|
||||
// Prepare predictive state update as DataContent
|
||||
var stateUpdate = new DocumentState { Document = chunk };
|
||||
byte[] stateBytes = JsonSerializer.SerializeToUtf8Bytes(
|
||||
stateUpdate,
|
||||
this._jsonSerializerOptions.GetTypeInfo(typeof(DocumentState)));
|
||||
|
||||
yield return new AgentRunResponseUpdate(
|
||||
new ChatResponseUpdate(role: ChatRole.Assistant, [new DataContent(stateBytes, "application/json")])
|
||||
{
|
||||
MessageId = "snapshot" + Guid.NewGuid().ToString("N"),
|
||||
CreatedAt = update.CreatedAt,
|
||||
ResponseId = update.ResponseId,
|
||||
AdditionalProperties = update.AdditionalProperties,
|
||||
AuthorName = update.AuthorName,
|
||||
ContinuationToken = update.ContinuationToken,
|
||||
})
|
||||
{
|
||||
AgentId = update.AgentId
|
||||
};
|
||||
|
||||
// Small delay to simulate streaming
|
||||
await Task.Delay(50, cancellationToken).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
lastEmittedDocument = documentContent;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -35,11 +35,13 @@ app.MapAGUI("/human_in_the_loop", ChatClientAgentFactory.CreateHumanInTheLoop())
|
||||
|
||||
app.MapAGUI("/tool_based_generative_ui", ChatClientAgentFactory.CreateToolBasedGenerativeUI());
|
||||
|
||||
app.MapAGUI("/agentic_generative_ui", ChatClientAgentFactory.CreateAgenticUI());
|
||||
|
||||
var jsonOptions = app.Services.GetRequiredService<IOptions<Microsoft.AspNetCore.Http.Json.JsonOptions>>();
|
||||
app.MapAGUI("/agentic_generative_ui", ChatClientAgentFactory.CreateAgenticUI(jsonOptions.Value.SerializerOptions));
|
||||
|
||||
app.MapAGUI("/shared_state", ChatClientAgentFactory.CreateSharedState(jsonOptions.Value.SerializerOptions));
|
||||
|
||||
app.MapAGUI("/predictive_state_updates", ChatClientAgentFactory.CreatePredictiveStateUpdates(jsonOptions.Value.SerializerOptions));
|
||||
|
||||
await app.RunAsync();
|
||||
|
||||
public partial class Program;
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace AGUIDojoServer;
|
||||
namespace AGUIDojoServer.SharedState;
|
||||
|
||||
internal sealed class Ingredient
|
||||
{
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace AGUIDojoServer;
|
||||
namespace AGUIDojoServer.SharedState;
|
||||
|
||||
internal sealed class Recipe
|
||||
{
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace AGUIDojoServer;
|
||||
namespace AGUIDojoServer.SharedState;
|
||||
|
||||
#pragma warning disable CA1812 // Used for the JsonSchema response format
|
||||
internal sealed class RecipeResponse
|
||||
+1
-1
@@ -6,7 +6,7 @@ using System.Text.Json;
|
||||
using Microsoft.Agents.AI;
|
||||
using Microsoft.Extensions.AI;
|
||||
|
||||
namespace AGUIDojoServer;
|
||||
namespace AGUIDojoServer.SharedState;
|
||||
|
||||
[SuppressMessage("Performance", "CA1812:Avoid uninstantiated internal classes", Justification = "Instantiated by ChatClientAgentFactory.CreateSharedState")]
|
||||
internal sealed class SharedStateAgent : DelegatingAIAgent
|
||||
Reference in New Issue
Block a user