.NET: Fix render dupe and text input clear bugs, and improve guardrail error messaging (#6136)

* Fix render dupe and text input clear bugs

* Fix another text rendering issue and improve guardrails messaging

* Address PR comments

* Improve guardrail rendering and json error handling

* Another tweak for input box render issue

* Address PR comments
This commit is contained in:
westey
2026-05-28 16:38:04 +01:00
committed by GitHub
parent 08abe9e704
commit e6762ea876
7 changed files with 220 additions and 70 deletions
@@ -13,6 +13,11 @@ public abstract class ConsoleReactiveComponent
{
}
/// <summary>
/// Gets the shared render lock across all component types to prevent ANSI escape sequence interleaving.
/// </summary>
protected static object RenderLock { get; } = new();
/// <summary>
/// Gets or sets the component's props as the base <see cref="ConsoleReactiveProps"/> type.
/// Used by parent components to set layout (X, Y, Width, Height) on children without
@@ -40,7 +45,6 @@ public abstract class ConsoleReactiveComponent<TProps, TState> : ConsoleReactive
where TProps : ConsoleReactiveProps
where TState : ConsoleReactiveState
{
private readonly object _renderLock = new();
private TProps? _lastRenderedProps;
private TState? _lastRenderedState;
@@ -74,7 +78,7 @@ public abstract class ConsoleReactiveComponent<TProps, TState> : ConsoleReactive
/// </summary>
public override void Render()
{
lock (this._renderLock)
lock (RenderLock)
{
if (this.Props is null)
{
@@ -97,7 +101,7 @@ public abstract class ConsoleReactiveComponent<TProps, TState> : ConsoleReactive
/// <inheritdoc/>
public override void Invalidate()
{
lock (this._renderLock)
lock (RenderLock)
{
this._lastRenderedProps = default;
this._lastRenderedState = default;