Merge with main

This commit is contained in:
Peter Ibekwe
2026-05-22 16:03:40 -07:00
Unverified
2518 changed files with 237418 additions and 59308 deletions
@@ -8,7 +8,7 @@ using Microsoft.Agents.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
@@ -11,7 +11,7 @@ using Microsoft.Extensions.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
[Description("Get the weather for a given location.")]
static string GetWeather([Description("The location to get the weather for.")] string location)
@@ -8,7 +8,7 @@ using Microsoft.Agents.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
@@ -16,7 +16,7 @@ using OpenAI.Chat;
using SampleApp;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
@@ -50,12 +50,12 @@ Console.WriteLine(await agent.RunAsync("My name is Ruaidhrí", session));
Console.WriteLine(await agent.RunAsync("I am 20 years old", session));
// We can serialize the session. The serialized state will include the state of the memory component.
JsonElement sesionElement = await agent.SerializeSessionAsync(session);
JsonElement sessionElement = await agent.SerializeSessionAsync(session);
Console.WriteLine("\n>> Use deserialized session with previously created memories\n");
// Later we can deserialize the session and continue the conversation with the previous memory component state.
var deserializedSession = await agent.DeserializeSessionAsync(sesionElement);
var deserializedSession = await agent.DeserializeSessionAsync(sessionElement);
Console.WriteLine(await agent.RunAsync("What is my name and age?", deserializedSession));
Console.WriteLine("\n>> Read memories using memory component\n");
@@ -8,7 +8,7 @@
//
// Environment variables:
// AZURE_OPENAI_ENDPOINT
// AZURE_OPENAI_DEPLOYMENT_NAME (defaults to "gpt-4o-mini")
// AZURE_OPENAI_DEPLOYMENT_NAME (defaults to "gpt-5.4-mini")
//
// Run with: func start
// Then call: POST http://localhost:7071/api/agents/HostedAgent/run
@@ -23,7 +23,7 @@ using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT")
?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// Set up an AI agent following the standard Microsoft Agent Framework pattern.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
@@ -13,7 +13,7 @@ using Microsoft.Extensions.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var a2aAgentHost = Environment.GetEnvironmentVariable("A2A_AGENT_HOST") ?? throw new InvalidOperationException("A2A_AGENT_HOST is not set.");
// Initialize an A2ACardResolver to get an A2A agent card.
@@ -18,5 +18,5 @@ Set the following environment variables:
```powershell
$env:A2A_AGENT_HOST="https://your-a2a-agent-host" # Replace with your A2A agent host endpoint
$env:AZURE_OPENAI_ENDPOINT="https://your-resource.openai.azure.com/" # Replace with your Azure OpenAI resource endpoint
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
@@ -13,7 +13,6 @@
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.Hosting" />
<PackageReference Include="System.Net.ServerSentEvents" />
</ItemGroup>
<ItemGroup>
@@ -18,8 +18,12 @@ AIAgent agent = agentCard.AsAIAgent();
AgentSession session = await agent.CreateSessionAsync();
// AllowBackgroundResponses must be true so the server returns immediately with a continuation token
// instead of blocking until the task is complete.
AgentRunOptions options = new() { AllowBackgroundResponses = true };
// Start the initial run with a long-running task.
AgentResponse response = await agent.RunAsync("Conduct a comprehensive analysis of quantum computing applications in cryptography, including recent breakthroughs, implementation challenges, and future roadmap. Please include diagrams and visual representations to illustrate complex concepts.", session);
AgentResponse response = await agent.RunAsync("Conduct a comprehensive analysis of quantum computing applications in cryptography, including recent breakthroughs, implementation challenges, and future roadmap. Please include diagrams and visual representations to illustrate complex concepts.", session, options: options);
// Poll until the response is complete.
while (response.ContinuationToken is { } token)
@@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="A2A" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.A2A\Microsoft.Agents.AI.A2A.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,36 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to select the A2A protocol binding (HTTP+JSON vs JSON-RPC) when
// creating an AIAgent from an A2A agent card using A2AClientOptions.PreferredBindings.
using A2A;
using Microsoft.Agents.AI;
var a2aAgentHost = Environment.GetEnvironmentVariable("A2A_AGENT_HOST") ?? throw new InvalidOperationException("A2A_AGENT_HOST is not set.");
// Initialize an A2ACardResolver to get an A2A agent card.
A2ACardResolver agentCardResolver = new(new Uri(a2aAgentHost));
// Get the agent card
AgentCard agentCard = await agentCardResolver.GetAgentCardAsync();
// Use A2AClientOptions to explicitly select the HTTP+JSON protocol binding.
// This tells the A2A client factory to prefer the HTTP+JSON interface when the agent card
// advertises multiple supported interfaces.
A2AClientOptions options = new()
{
PreferredBindings = [ProtocolBindingNames.HttpJson]
};
// To prefer JSON-RPC instead, use:
// A2AClientOptions options = new()
// {
// PreferredBindings = [ProtocolBindingNames.JsonRpc]
// };
// Create an instance of the AIAgent for an existing A2A agent, using the specified protocol binding.
AIAgent agent = agentCard.AsAIAgent(options: options);
// Invoke the agent and output the text result.
AgentResponse response = await agent.RunAsync("Tell me a joke about a pirate.");
Console.WriteLine(response);
@@ -0,0 +1,27 @@
# A2A Agent Protocol Selection
This sample demonstrates how to select the A2A protocol binding when creating an `AIAgent` from an A2A agent card.
A2A agents can expose multiple interfaces with different protocol bindings (e.g., HTTP+JSON, JSON-RPC). By default, `AsAIAgent()` prefers HTTP+JSON with JSON-RPC as a fallback. This sample shows how to use `A2AClientOptions.PreferredBindings` to explicitly control which protocol binding is used.
The sample:
- Connects to an A2A agent server specified in the `A2A_AGENT_HOST` environment variable
- Configures `A2AClientOptions` to prefer the HTTP+JSON protocol binding
- Creates an `AIAgent` from the resolved agent card using the specified binding
- Sends a message to the agent and displays the response
## Prerequisites
Before you begin, ensure you have the following prerequisites:
- .NET 10.0 SDK or later
- An A2A agent server running and accessible via HTTP
**Note**: These samples need to be run against a valid A2A server. If no A2A server is available, they can be run against the echo-agent that can be spun up locally by following the guidelines at: https://github.com/a2aproject/a2a-dotnet/blob/main/samples/AgentServer/README.md
Set the following environment variable:
```powershell
$env:A2A_AGENT_HOST="http://localhost:5000" # Replace with your A2A agent server host
```
@@ -6,18 +6,18 @@
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<UserSecretsId>3afc9b74-af74-4d8e-ae96-fa1c511d11ac</UserSecretsId>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.Agents.Persistent" />
<PackageReference Include="A2A" />
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.Hosting" />
<PackageReference Include="ModelContextProtocol" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.AzureAI\Microsoft.Agents.AI.AzureAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.A2A\Microsoft.Agents.AI.A2A.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,55 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to reconnect to an A2A agent's streaming response using continuation tokens,
// allowing recovery from stream interruptions without losing progress.
using A2A;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
var a2aAgentHost = Environment.GetEnvironmentVariable("A2A_AGENT_HOST") ?? throw new InvalidOperationException("A2A_AGENT_HOST is not set.");
// Initialize an A2ACardResolver to get an A2A agent card.
A2ACardResolver agentCardResolver = new(new Uri(a2aAgentHost));
// Get the agent card
AgentCard agentCard = await agentCardResolver.GetAgentCardAsync();
// Create an instance of the AIAgent for an existing A2A agent specified by the agent card.
AIAgent agent = agentCard.AsAIAgent();
AgentSession session = await agent.CreateSessionAsync();
ResponseContinuationToken? continuationToken = null;
await foreach (var update in agent.RunStreamingAsync("Conduct a comprehensive analysis of quantum computing applications in cryptography, including recent breakthroughs, implementation challenges, and future roadmap. Please include diagrams and visual representations to illustrate complex concepts.", session))
{
// Saving the continuation token to be able to reconnect to the same response stream later.
// Note: Continuation tokens are only returned for long-running tasks. If the underlying A2A agent
// returns a message instead of a task, the continuation token will not be initialized.
// A2A agents do not support stream resumption from a specific point in the stream,
// but only reconnection to obtain the same response stream from the beginning.
// So, A2A agents will return an initialized continuation token in the first update
// representing the beginning of the stream, and it will be null in all subsequent updates.
if (update.ContinuationToken is { } token)
{
continuationToken = token;
}
// Imitating stream interruption
break;
}
// Reconnect to the same response stream using the continuation token obtained from the previous run.
// As a first update, the agent will return an update representing the current state of the response at the moment of calling
// RunStreamingAsync with the same continuation token, followed by other updates until the end of the stream is reached.
if (continuationToken is not null)
{
await foreach (var update in agent.RunStreamingAsync(session, options: new() { ContinuationToken = continuationToken }))
{
if (!string.IsNullOrEmpty(update.Text))
{
Console.WriteLine(update.Text);
}
}
}
@@ -0,0 +1,29 @@
# A2A Agent Stream Reconnection
This sample demonstrates how to reconnect to an A2A agent's streaming response using continuation tokens, allowing recovery from stream interruptions without losing progress.
The sample:
- Connects to an A2A agent server specified in the `A2A_AGENT_HOST` environment variable
- Sends a request to the agent and begins streaming the response
- Captures a continuation token from the stream for later reconnection
- Simulates a stream interruption by breaking out of the streaming loop
- Reconnects to the same response stream using the captured continuation token
- Displays the response received after reconnection
This pattern is useful when network interruptions or other failures may disrupt an ongoing streaming response, and you need to recover and continue processing.
> **Note:** Continuation tokens are only available when the underlying A2A agent returns a task. If the agent returns a message instead, the continuation token will not be initialized and stream reconnection is not applicable.
# Prerequisites
Before you begin, ensure you have the following prerequisites:
- .NET 10.0 SDK or later
- An A2A agent server running and accessible via HTTP
Set the following environment variable:
```powershell
$env:A2A_AGENT_HOST="http://localhost:5000" # Replace with your A2A agent server host
```
@@ -3,7 +3,7 @@
These samples demonstrate how to work with Agent-to-Agent (A2A) specific features in the Agent Framework.
For other samples that demonstrate how to use AIAgent instances,
see the [Getting Started With Agents](../../02-agents/Agents/README.md) samples.
see the [Getting Started With Agents](../Agents/README.md) samples.
## Prerequisites
@@ -15,6 +15,8 @@ See the README.md for each sample for the prerequisites for that sample.
|---|---|
|[A2A Agent As Function Tools](./A2AAgent_AsFunctionTools/)|This sample demonstrates how to represent an A2A agent as a set of function tools, where each function tool corresponds to a skill of the A2A agent, and register these function tools with another AI agent so it can leverage the A2A agent's skills.|
|[A2A Agent Polling For Task Completion](./A2AAgent_PollingForTaskCompletion/)|This sample demonstrates how to poll for long-running task completion using continuation tokens with an A2A agent.|
|[A2A Agent Stream Reconnection](./A2AAgent_StreamReconnection/)|This sample demonstrates how to reconnect to an A2A agent's streaming response using continuation tokens, allowing recovery from stream interruptions.|
|[A2A Agent Protocol Selection](./A2AAgent_ProtocolSelection/)|This sample demonstrates how to select the A2A protocol binding (HTTP+JSON vs JSON-RPC) when creating an AIAgent from an A2A agent card using A2AClientOptions.|
## Running the samples from the console
+1 -1
View File
@@ -15,7 +15,7 @@ All samples require the following environment variables:
```bash
export AZURE_OPENAI_ENDPOINT="https://your-resource.openai.azure.com/"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o-mini"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini"
```
For the client samples, you can optionally set:
@@ -70,7 +70,7 @@ while ((input = Console.ReadLine()) != null && !input.Equals("exit", StringCompa
if (approvalRequest.AdditionalProperties != null)
{
approvalResponse.AdditionalProperties = new AdditionalPropertiesDictionary();
approvalResponse.AdditionalProperties = [];
foreach (var kvp in approvalRequest.AdditionalProperties)
{
approvalResponse.AdditionalProperties[kvp.Key] = kvp.Value;
@@ -131,9 +131,9 @@ internal sealed class ServerFunctionApprovalClientAgent : DelegatingAIAgent
transformedContents ??= CopyContentsUpToIndex(message.Contents, contentIndex);
approvalCalls.Remove(functionResult.CallId);
}
else if (transformedContents != null)
else
{
transformedContents.Add(content);
transformedContents?.Add(content);
}
}
@@ -155,10 +155,10 @@ internal sealed class ServerFunctionApprovalClientAgent : DelegatingAIAgent
result ??= CopyMessagesUpToIndex(messages, messageIndex);
result.Add(newMessage);
}
else if (result != null)
else
{
// We're already copying messages, so copy this unchanged message too
result.Add(message);
result?.Add(message);
}
// If result is null, we haven't made any changes yet, so keep processing
}
@@ -57,16 +57,10 @@ internal sealed class ServerFunctionApprovalAgent : DelegatingAIAgent
throw new InvalidOperationException("Invalid request_approval tool call");
}
var request = toolCall.Arguments.TryGetValue("request", out var reqObj) &&
var request = (toolCall.Arguments.TryGetValue("request", out var reqObj) &&
reqObj is JsonElement argsElement &&
argsElement.Deserialize(jsonSerializerOptions.GetTypeInfo(typeof(ApprovalRequest))) is ApprovalRequest approvalRequest &&
approvalRequest != null ? approvalRequest : null;
if (request == null)
{
throw new InvalidOperationException("Failed to deserialize approval request from tool call");
}
approvalRequest != null ? approvalRequest : null) ?? throw new InvalidOperationException("Failed to deserialize approval request from tool call");
return new ToolApprovalRequestContent(
requestId: request.ApprovalId,
new FunctionCallContent(
@@ -77,17 +71,11 @@ internal sealed class ServerFunctionApprovalAgent : DelegatingAIAgent
private static ToolApprovalResponseContent ConvertToolResultToApprovalResponse(FunctionResultContent result, ToolApprovalRequestContent approval, JsonSerializerOptions jsonSerializerOptions)
{
var approvalResponse = result.Result is JsonElement je ?
var approvalResponse = (result.Result is JsonElement je ?
(ApprovalResponse?)je.Deserialize(jsonSerializerOptions.GetTypeInfo(typeof(ApprovalResponse))) :
result.Result is string str ?
(ApprovalResponse?)JsonSerializer.Deserialize(str, jsonSerializerOptions.GetTypeInfo(typeof(ApprovalResponse))) :
result.Result as ApprovalResponse;
if (approvalResponse == null)
{
throw new InvalidOperationException("Failed to deserialize approval response from tool result");
}
result.Result as ApprovalResponse) ?? throw new InvalidOperationException("Failed to deserialize approval response from tool result");
return approval.CreateResponse(approvalResponse.Approved);
}
#pragma warning restore MEAI001
@@ -121,7 +109,7 @@ internal sealed class ServerFunctionApprovalAgent : DelegatingAIAgent
// Track approval ID to original call ID mapping
_ = new Dictionary<string, string>();
#pragma warning disable MEAI001 // Type is for evaluation purposes only and is subject to change or removal in future updates. Suppress this diagnostic to proceed.
Dictionary<string, ToolApprovalRequestContent> trackedRequestApprovalToolCalls = new(); // Remote approvals
Dictionary<string, ToolApprovalRequestContent> trackedRequestApprovalToolCalls = []; // Remote approvals
for (int messageIndex = 0; messageIndex < messages.Count; messageIndex++)
{
var message = messages[messageIndex];
@@ -146,7 +134,7 @@ internal sealed class ServerFunctionApprovalAgent : DelegatingAIAgent
});
}
else if (content is FunctionResultContent toolResult &&
trackedRequestApprovalToolCalls.TryGetValue(toolResult.CallId, out var approval) == true)
trackedRequestApprovalToolCalls.TryGetValue(toolResult.CallId, out var approval))
{
result ??= CopyMessagesUpToIndex(messages, messageIndex);
transformedContents ??= CopyContentsUpToIndex(message.Contents, j);
@@ -161,9 +149,9 @@ internal sealed class ServerFunctionApprovalAgent : DelegatingAIAgent
AdditionalProperties = message.AdditionalProperties
});
}
else if (result != null)
else
{
result.Add(message);
result?.Add(message);
}
}
}
@@ -72,10 +72,9 @@ internal sealed class StatefulAgent<TState> : DelegatingAIAgent
if (content is DataContent dataContent && dataContent.MediaType == "application/json")
{
// Deserialize the state
TState? newState = JsonSerializer.Deserialize(
if (JsonSerializer.Deserialize(
dataContent.Data.Span,
this._jsonSerializerOptions.GetTypeInfo(typeof(TState))) as TState;
if (newState != null)
this._jsonSerializerOptions.GetTypeInfo(typeof(TState))) is TState newState)
{
this.State = newState;
}
@@ -18,11 +18,12 @@ using OpenTelemetry.Trace;
#region Setup Telemetry
// Source name for this sample's custom ActivitySource and Meter; other instrumentation uses their own sources/categories.
const string SourceName = "OpenTelemetryAspire.ConsoleApp";
const string ServiceName = "AgentOpenTelemetry";
// Configure OpenTelemetry for Aspire dashboard
var otlpEndpoint = Environment.GetEnvironmentVariable("OTEL_EXPORTER_OTLP_ENDPOINT") ?? "http://localhost:4318";
var otlpEndpoint = Environment.GetEnvironmentVariable("OTEL_EXPORTER_OTLP_ENDPOINT") ?? "http://localhost:4317";
var applicationInsightsConnectionString = Environment.GetEnvironmentVariable("APPLICATIONINSIGHTS_CONNECTION_STRING");
@@ -40,7 +41,6 @@ var resource = ResourceBuilder.CreateDefault()
var tracerProviderBuilder = Sdk.CreateTracerProviderBuilder()
.SetResourceBuilder(ResourceBuilder.CreateDefault().AddService(ServiceName, serviceVersion: "1.0.0"))
.AddSource(SourceName) // Our custom activity source
.AddSource("*Microsoft.Agents.AI") // Agent Framework telemetry
.AddHttpClientInstrumentation() // Capture HTTP calls to OpenAI
.AddOtlpExporter(options => options.Endpoint = new Uri(otlpEndpoint));
@@ -54,8 +54,7 @@ using var tracerProvider = tracerProviderBuilder.Build();
// Setup metrics with resource and instrument name filtering
using var meterProvider = Sdk.CreateMeterProviderBuilder()
.SetResourceBuilder(ResourceBuilder.CreateDefault().AddService(ServiceName, serviceVersion: "1.0.0"))
.AddMeter(SourceName) // Our custom meter
.AddMeter("*Microsoft.Agents.AI") // Agent Framework metrics
.AddMeter(SourceName) // Our custom meter source
.AddHttpClientInstrumentation() // HTTP client metrics
.AddRuntimeInstrumentation() // .NET runtime metrics
.AddOtlpExporter(options => options.Endpoint = new Uri(otlpEndpoint))
@@ -98,7 +97,7 @@ Console.WriteLine("""
""");
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT environment variable is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// Log application startup
appLogger.LogInformation("OpenTelemetry Aspire Demo application started");
@@ -128,7 +127,7 @@ var agent = new ChatClientAgent(instrumentedChatClient,
instructions: "You are a helpful assistant that provides concise and informative responses.",
tools: [AIFunctionFactory.Create(GetWeatherAsync)])
.AsBuilder()
.UseOpenTelemetry(SourceName, configure: (cfg) => cfg.EnableSensitiveData = true) // enable telemetry at the agent level
.UseOpenTelemetry(sourceName: SourceName, configure: (cfg) => cfg.EnableSensitiveData = true) // enable telemetry at the agent level
.Build();
var session = await agent.CreateSessionAsync();
@@ -34,7 +34,7 @@ graph TD
Set the following environment variables:
```powershell
$env:AZURE_OPENAI_ENDPOINT="https://your-resource.openai.azure.com/"
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Azure OpenAI resource.
@@ -5,8 +5,8 @@ This sample demonstrates how to create an AIAgent using Anthropic Claude models
The sample supports three deployment scenarios:
1. **Anthropic Public API** - Direct connection to Anthropic's public API
2. **Azure Foundry with API Key** - Anthropic models deployed through Azure Foundry using API key authentication
3. **Azure Foundry with Azure CLI** - Anthropic models deployed through Azure Foundry using Azure CLI credentials
2. **Microsoft Foundry with API Key** - Anthropic models deployed through Microsoft Foundry using API key authentication
3. **Microsoft Foundry with Azure CLI** - Anthropic models deployed through Microsoft Foundry using Azure CLI credentials
## Prerequisites
@@ -25,29 +25,29 @@ $env:ANTHROPIC_API_KEY="your-anthropic-api-key" # Replace with your Anthropic A
$env:ANTHROPIC_CHAT_MODEL_NAME="claude-haiku-4-5" # Optional, defaults to claude-haiku-4-5
```
### For Azure Foundry with API Key
### For Microsoft Foundry with API Key
- Azure Foundry service endpoint and deployment configured
- Microsoft Foundry service endpoint and deployment configured
- Anthropic API key
Set the following environment variables:
```powershell
$env:ANTHROPIC_RESOURCE="your-foundry-resource-name" # Replace with your Azure Foundry resource name (subdomain before .services.ai.azure.com)
$env:ANTHROPIC_RESOURCE="your-foundry-resource-name" # Replace with your Microsoft Foundry resource name (subdomain before .services.ai.azure.com)
$env:ANTHROPIC_API_KEY="your-anthropic-api-key" # Replace with your Anthropic API key
$env:ANTHROPIC_CHAT_MODEL_NAME="claude-haiku-4-5" # Optional, defaults to claude-haiku-4-5
```
### For Azure Foundry with Azure CLI
### For Microsoft Foundry with Azure CLI
- Azure Foundry service endpoint and deployment configured
- Microsoft Foundry service endpoint and deployment configured
- Azure CLI installed and authenticated (for Azure credential authentication)
Set the following environment variables:
```powershell
$env:ANTHROPIC_RESOURCE="your-foundry-resource-name" # Replace with your Azure Foundry resource name (subdomain before .services.ai.azure.com)
$env:ANTHROPIC_RESOURCE="your-foundry-resource-name" # Replace with your Microsoft Foundry resource name (subdomain before .services.ai.azure.com)
$env:ANTHROPIC_CHAT_MODEL_NAME="claude-haiku-4-5" # Optional, defaults to claude-haiku-4-5
```
**Note**: When using Azure Foundry with Azure CLI, make sure you're logged in with `az login` and have access to the Azure Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
**Note**: When using Microsoft Foundry with Azure CLI, make sure you're logged in with `az login` and have access to the Microsoft Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
@@ -2,14 +2,14 @@
#pragma warning disable CS0618 // Type or member is obsolete - sample uses deprecated PersistentAgentsClientExtensions
// This sample shows how to create and use a simple AI agent with Azure Foundry Agents as the backend.
// This sample shows how to create and use a simple AI agent with Microsoft Foundry Agents as the backend.
using Azure.AI.Agents.Persistent;
using Azure.Identity;
using Microsoft.Agents.AI;
var endpoint = Environment.GetEnvironmentVariable("AZURE_AI_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_AI_PROJECT_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
const string JokerName = "Joker";
const string JokerInstructions = "You are good at telling jokes.";
@@ -13,14 +13,14 @@ Below is a comparison between the classic and new Foundry Agents approaches:
Before you begin, ensure you have the following prerequisites:
- .NET 10 SDK or later
- Azure Foundry service endpoint and deployment configured
- Microsoft Foundry service endpoint and deployment configured
- Azure CLI installed and authenticated (for Azure credential authentication)
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Azure Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Microsoft Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
Set the following environment variables:
```powershell
$env:AZURE_AI_PROJECT_ENDPOINT="https://your-foundry-service.services.ai.azure.com/api/projects/your-foundry-project" # Replace with your Azure Foundry resource endpoint
$env:AZURE_AI_MODEL_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:AZURE_AI_PROJECT_ENDPOINT="https://your-foundry-service.services.ai.azure.com/api/projects/your-foundry-project" # Replace with your Microsoft Foundry resource endpoint
$env:AZURE_AI_MODEL_DEPLOYMENT_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -15,7 +15,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.AzureAI\Microsoft.Agents.AI.AzureAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Foundry\Microsoft.Agents.AI.Foundry.csproj" />
</ItemGroup>
</Project>
@@ -1,28 +1,29 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a AI agents with Azure Foundry Agents as the backend.
// This sample shows how to create and use AI agents with Microsoft Foundry Agents as the backend.
using Azure.AI.Projects;
using Azure.AI.Projects.Agents;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.Foundry;
var endpoint = Environment.GetEnvironmentVariable("AZURE_AI_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_AI_PROJECT_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
const string JokerName = "JokerAgent";
// Get a client to create/retrieve/delete server side agents with Azure Foundry Agents.
// Get a client to create/retrieve/delete server side agents with Microsoft Foundry Agents.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
var aiProjectClient = new AIProjectClient(new Uri(endpoint), new DefaultAzureCredential());
// Define the agent you want to create. (Prompt Agent in this case)
var agentVersionCreationOptions = new AgentVersionCreationOptions(new PromptAgentDefinition(model: deploymentName) { Instructions = "You are good at telling jokes." });
var agentVersionCreationOptions = new ProjectsAgentVersionCreationOptions(new DeclarativeAgentDefinition(model: deploymentName) { Instructions = "You are good at telling jokes." });
// Azure.AI.Agents SDK creates and manages agent by name and versions.
// You can create a server side agent version with the Azure.AI.Agents SDK client below.
var createdAgentVersion = aiProjectClient.Agents.CreateAgentVersion(agentName: JokerName, options: agentVersionCreationOptions);
var createdAgentVersion = aiProjectClient.AgentAdministrationClient.CreateAgentVersion(agentName: JokerName, options: agentVersionCreationOptions);
// Note:
// agentVersion.Id = "<agentName>:<versionNumber>",
@@ -30,14 +31,18 @@ var createdAgentVersion = aiProjectClient.Agents.CreateAgentVersion(agentName: J
// agentVersion.Name = <agentName>
// You can use an AIAgent with an already created server side agent version.
AIAgent existingJokerAgent = aiProjectClient.AsAIAgent(createdAgentVersion);
FoundryAgent existingJokerAgent = aiProjectClient.AsAIAgent(createdAgentVersion);
// You can also create another AIAgent version by providing the same name with a different definition.
AIAgent newJokerAgent = await aiProjectClient.CreateAIAgentAsync(name: JokerName, model: deploymentName, instructions: "You are extremely hilarious at telling jokes.");
ProjectsAgentVersion newJokerAgentVersion = await aiProjectClient.AgentAdministrationClient.CreateAgentVersionAsync(
JokerName,
new ProjectsAgentVersionCreationOptions(new DeclarativeAgentDefinition(model: deploymentName) { Instructions = "You are extremely hilarious at telling jokes." }));
FoundryAgent newJokerAgent = aiProjectClient.AsAIAgent(newJokerAgentVersion);
// You can also get the AIAgent latest version just providing its name.
AIAgent jokerAgentLatest = await aiProjectClient.GetAIAgentAsync(name: JokerName);
var latestAgentVersion = jokerAgentLatest.GetService<AgentVersion>()!;
ProjectsAgentRecord jokerAgentRecord = await aiProjectClient.AgentAdministrationClient.GetAgentAsync(JokerName);
FoundryAgent jokerAgentLatest = aiProjectClient.AsAIAgent(jokerAgentRecord);
ProjectsAgentVersion latestAgentVersion = jokerAgentRecord.GetLatestVersion();
// The AIAgent version can be accessed via the GetService method.
Console.WriteLine($"Latest agent version id: {latestAgentVersion.Id}");
@@ -50,4 +55,4 @@ Console.WriteLine(await jokerAgentLatest.RunAsync("Tell me a joke about a pirate
Console.WriteLine(await jokerAgentLatest.RunAsync("Now tell me a joke about a cat and a dog using last joke as the anchor.", session));
// Cleanup by agent name removes both agent versions created.
aiProjectClient.Agents.DeleteAgent(existingJokerAgent.Name);
aiProjectClient.AgentAdministrationClient.DeleteAgent(existingJokerAgent.Name);
@@ -13,14 +13,14 @@ Below is a comparison between the classic and new Foundry Agents approaches:
Before you begin, ensure you have the following prerequisites:
- .NET 10 SDK or later
- Azure Foundry service endpoint and deployment configured
- Microsoft Foundry service endpoint and deployment configured
- Azure CLI installed and authenticated (for Azure credential authentication)
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Azure Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Microsoft Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
Set the following environment variables:
```powershell
$env:AZURE_AI_PROJECT_ENDPOINT="https://your-foundry-service.services.ai.azure.com/api/projects/your-foundry-project" # Replace with your Azure Foundry resource endpoint
$env:AZURE_AI_MODEL_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:AZURE_AI_PROJECT_ENDPOINT="https://your-foundry-service.services.ai.azure.com/api/projects/your-foundry-project" # Replace with your Microsoft Foundry resource endpoint
$env:AZURE_AI_MODEL_DEPLOYMENT_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -1,7 +1,7 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to use the OpenAI SDK to create and use a simple AI agent with any model hosted in Azure AI Foundry.
// You could use models from Microsoft, OpenAI, DeepSeek, Hugging Face, Meta, xAI or any other model you have deployed in your Azure AI Foundry resource.
// This sample shows how to use the OpenAI SDK to create and use a simple AI agent with any model hosted in Microsoft Foundry.
// You could use models from Microsoft, OpenAI, DeepSeek, Hugging Face, Meta, xAI or any other model you have deployed in your Microsoft Foundry resource.
// Note: Ensure that you pick a model that suits your needs. For example, if you want to use function calling, ensure that the model you pick supports function calling.
using System.ClientModel;
@@ -15,7 +15,7 @@ var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? th
var apiKey = Environment.GetEnvironmentVariable("AZURE_OPENAI_API_KEY");
var model = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "Phi-4-mini-instruct";
// Since we are using the OpenAI Client SDK, we need to override the default endpoint to point to Azure Foundry.
// Since we are using the OpenAI Client SDK, we need to override the default endpoint to point to Microsoft Foundry.
var clientOptions = new OpenAIClientOptions() { Endpoint = new Uri(endpoint) };
// Create the OpenAI client with either an API key or Azure CLI credential.
@@ -1,8 +1,8 @@
## Overview
This sample shows how to use the OpenAI SDK to create and use a simple AI agent with any model hosted in Azure AI Foundry.
This sample shows how to use the OpenAI SDK to create and use a simple AI agent with any model hosted in Microsoft Foundry.
You could use models from Microsoft, OpenAI, DeepSeek, Hugging Face, Meta, xAI or any other model you have deployed in Azure AI Foundry.
You could use models from Microsoft, OpenAI, DeepSeek, Hugging Face, Meta, xAI or any other model you have deployed in Microsoft Foundry.
**Note**: Ensure that you pick a model that suits your needs. For example, if you want to use function calling, ensure that the model you pick supports function calling.
@@ -11,19 +11,19 @@ You could use models from Microsoft, OpenAI, DeepSeek, Hugging Face, Meta, xAI o
Before you begin, ensure you have the following prerequisites:
- .NET 10 SDK or later
- Azure AI Foundry resource
- A model deployment in your Azure AI Foundry resource. This example defaults to using the `Phi-4-mini-instruct` model,
- Microsoft Foundry resource
- A model deployment in your Microsoft Foundry resource. This example defaults to using the `Phi-4-mini-instruct` model,
so if you want to use a different model, ensure that you set your `AZURE_AI_MODEL_DEPLOYMENT_NAME` environment
variable to the name of your deployed model.
- An API key or role based authentication to access the Azure AI Foundry resource
- An API key or role based authentication to access the Microsoft Foundry resource
See [here](https://learn.microsoft.com/en-us/azure/ai-foundry/quickstarts/get-started-code?tabs=csharp) for more info on setting up these prerequisites
Set the following environment variables:
```powershell
# Replace with your Azure AI Foundry resource endpoint
# Ensure that you have the "/openai/v1/" path in the URL, since this is required when using the OpenAI SDK to access Azure Foundry models.
# Replace with your Microsoft Foundry resource endpoint
# Ensure that you have the "/openai/v1/" path in the URL, since this is required when using the OpenAI SDK to access Microsoft Foundry models.
$env:AZURE_OPENAI_ENDPOINT="https://ai-foundry-<myresourcename>.services.ai.azure.com/openai/v1/"
# Optional, defaults to using Azure CLI for authentication if not provided
@@ -8,7 +8,7 @@ using Microsoft.Agents.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
@@ -12,5 +12,5 @@ Set the following environment variables:
```powershell
$env:AZURE_OPENAI_ENDPOINT="https://your-resource.openai.azure.com/" # Replace with your Azure OpenAI resource endpoint
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -9,7 +9,7 @@ using Microsoft.Extensions.AI;
using OpenAI.Responses;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
@@ -12,5 +12,5 @@ Set the following environment variables:
```powershell
$env:AZURE_OPENAI_ENDPOINT="https://your-resource.openai.azure.com/" # Replace with your Azure OpenAI resource endpoint
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -12,7 +12,9 @@ static Task<PermissionRequestResult> PromptPermission(PermissionRequest request,
Console.Write("Approve? (y/n): ");
string? input = Console.ReadLine()?.Trim().ToUpperInvariant();
string kind = input is "Y" or "YES" ? "approved" : "denied-interactively-by-user";
PermissionRequestResultKind kind = input is "Y" or "YES"
? PermissionRequestResultKind.Approved
: PermissionRequestResultKind.Rejected;
return Task.FromResult(new PermissionRequestResult { Kind = kind });
}
@@ -1,41 +0,0 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a simple AI agent with OpenAI Assistants as the backend.
// WARNING: The Assistants API is deprecated and will be shut down.
// For more information see the OpenAI documentation: https://platform.openai.com/docs/assistants/migration
#pragma warning disable CS0618 // Type or member is obsolete - OpenAI Assistants API is deprecated but still used in this sample
using Microsoft.Agents.AI;
using OpenAI;
using OpenAI.Assistants;
var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
const string JokerName = "Joker";
const string JokerInstructions = "You are good at telling jokes.";
// Get a client to create/retrieve server side agents with.
var assistantClient = new OpenAIClient(apiKey).GetAssistantClient();
// You can create a server side assistant with the OpenAI SDK.
var createResult = await assistantClient.CreateAssistantAsync(model, new() { Name = JokerName, Instructions = JokerInstructions });
// You can retrieve an already created server side assistant as an AIAgent.
AIAgent agent1 = await assistantClient.GetAIAgentAsync(createResult.Value.Id);
// You can also create a server side assistant and return it as an AIAgent directly.
AIAgent agent2 = await assistantClient.CreateAIAgentAsync(
model: model,
name: JokerName,
instructions: JokerInstructions);
// You can invoke the agent like any other AIAgent.
AgentSession session = await agent1.CreateSessionAsync();
Console.WriteLine(await agent1.RunAsync("Tell me a joke about a pirate.", session));
// Cleanup for sample purposes.
await assistantClient.DeleteAssistantAsync(agent1.Id);
await assistantClient.DeleteAssistantAsync(agent2.Id);
@@ -1,16 +0,0 @@
# Prerequisites
WARNING: The Assistants API is deprecated and will be shut down.
For more information see the OpenAI documentation: https://platform.openai.com/docs/assistants/migration
Before you begin, ensure you have the following prerequisites:
- .NET 10 SDK or later
- OpenAI API key
Set the following environment variables:
```powershell
$env:OPENAI_API_KEY="*****" # Replace with your OpenAI API key
$env:OPENAI_CHAT_MODEL_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
```
@@ -8,7 +8,7 @@ using OpenAI;
using OpenAI.Chat;
var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
AIAgent agent = new OpenAIClient(
apiKey)
@@ -9,5 +9,5 @@ Set the following environment variables:
```powershell
$env:OPENAI_API_KEY="*****" # Replace with your OpenAI api key
$env:OPENAI_CHAT_MODEL_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:OPENAI_CHAT_MODEL_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -7,7 +7,7 @@ using OpenAI;
using OpenAI.Responses;
var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
AIAgent agent = new OpenAIClient(
apiKey)
@@ -9,5 +9,5 @@ Set the following environment variables:
```powershell
$env:OPENAI_API_KEY="*****" # Replace with your OpenAI api key
$env:OPENAI_CHAT_MODEL_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
$env:OPENAI_CHAT_MODEL_NAME="gpt-5.4-mini" # Optional, defaults to gpt-5.4-mini
```
@@ -18,14 +18,13 @@ See the README.md for each sample for the prerequisites for that sample.
|[Creating an AIAgent with Anthropic](./Agent_With_Anthropic/)|This sample demonstrates how to create an AIAgent using Anthropic Claude models as the underlying inference service|
|[Creating an AIAgent with Foundry Agents using Azure.AI.Agents.Persistent](./Agent_With_AzureAIAgentsPersistent/)|This sample demonstrates how to create a Foundry Persistent agent and expose it as an AIAgent using the Azure.AI.Agents.Persistent SDK|
|[Creating an AIAgent with Foundry Agents using Azure.AI.Project](./Agent_With_AzureAIProject/)|This sample demonstrates how to create an Foundry Project agent and expose it as an AIAgent using the Azure.AI.Project SDK|
|[Creating an AIAgent with AzureFoundry Model](./Agent_With_AzureFoundryModel/)|This sample demonstrates how to use any model deployed to Azure Foundry to create an AIAgent|
|[Creating an AIAgent with Foundry Model](./Agent_With_AzureFoundryModel/)|This sample demonstrates how to use any model deployed to Microsoft Foundry to create an AIAgent|
|[Creating an AIAgent with Azure OpenAI ChatCompletion](./Agent_With_AzureOpenAIChatCompletion/)|This sample demonstrates how to create an AIAgent using Azure OpenAI ChatCompletion as the underlying inference service|
|[Creating an AIAgent with Azure OpenAI Responses](./Agent_With_AzureOpenAIResponses/)|This sample demonstrates how to create an AIAgent using Azure OpenAI Responses as the underlying inference service|
|[Creating an AIAgent with a custom implementation](./Agent_With_CustomImplementation/)|This sample demonstrates how to create an AIAgent with a custom implementation|
|[Creating an AIAgent with GitHub Copilot](./Agent_With_GitHubCopilot/)|This sample demonstrates how to create an AIAgent using GitHub Copilot SDK as the underlying inference service|
|[Creating an AIAgent with Ollama](./Agent_With_Ollama/)|This sample demonstrates how to create an AIAgent using Ollama as the underlying inference service|
|[Creating an AIAgent with ONNX](./Agent_With_ONNX/)|This sample demonstrates how to create an AIAgent using ONNX as the underlying inference service|
|[Creating an AIAgent with OpenAI Assistants](./Agent_With_OpenAIAssistants/)|This sample demonstrates how to create an AIAgent using OpenAI Assistants as the underlying inference service.</br>WARNING: The Assistants API is deprecated and will be shut down. For more information see the OpenAI documentation: https://platform.openai.com/docs/assistants/migration|
|[Creating an AIAgent with OpenAI ChatCompletion](./Agent_With_OpenAIChatCompletion/)|This sample demonstrates how to create an AIAgent using OpenAI ChatCompletion as the underlying inference service|
|[Creating an AIAgent with OpenAI Responses](./Agent_With_OpenAIResponses/)|This sample demonstrates how to create an AIAgent using OpenAI Responses as the underlying inference service|
@@ -1,50 +0,0 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to use Agent Skills with a ChatClientAgent.
// Agent Skills are modular packages of instructions and resources that extend an agent's capabilities.
// Skills follow the progressive disclosure pattern: advertise -> load -> read resources.
//
// This sample includes the expense-report skill:
// - Policy-based expense filing with references and assets
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Responses;
// --- Configuration ---
string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT")
?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
// --- Skills Provider ---
// Discovers skills from the 'skills' directory and makes them available to the agent
var skillsProvider = new FileAgentSkillsProvider(skillPath: Path.Combine(AppContext.BaseDirectory, "skills"));
// --- Agent Setup ---
AIAgent agent = new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential())
.GetResponsesClient()
.AsAIAgent(new ChatClientAgentOptions
{
Name = "SkillsAgent",
ChatOptions = new()
{
Instructions = "You are a helpful assistant.",
},
AIContextProviders = [skillsProvider],
},
model: deploymentName);
// --- Example 1: Expense policy question (loads FAQ resource) ---
Console.WriteLine("Example 1: Checking expense policy FAQ");
Console.WriteLine("---------------------------------------");
AgentResponse response1 = await agent.RunAsync("Are tips reimbursable? I left a 25% tip on a taxi ride and want to know if that's covered.");
Console.WriteLine($"Agent: {response1.Text}\n");
// --- Example 2: Filing an expense report (multi-turn with template asset) ---
Console.WriteLine("Example 2: Filing an expense report");
Console.WriteLine("---------------------------------------");
AgentSession session = await agent.CreateSessionAsync();
AgentResponse response2 = await agent.RunAsync("I had 3 client dinners and a $1,200 flight last week. Return a draft expense report and ask about any missing details.",
session);
Console.WriteLine($"Agent: {response2.Text}\n");
@@ -1,63 +0,0 @@
# Agent Skills Sample
This sample demonstrates how to use **Agent Skills** with a `ChatClientAgent` in the Microsoft Agent Framework.
## What are Agent Skills?
Agent Skills are modular packages of instructions and resources that enable AI agents to perform specialized tasks. They follow the [Agent Skills specification](https://agentskills.io/) and implement the progressive disclosure pattern:
1. **Advertise**: Skills are advertised with name + description (~100 tokens per skill)
2. **Load**: Full instructions are loaded on-demand via `load_skill` tool
3. **Resources**: References and other files loaded via `read_skill_resource` tool
## Skills Included
### expense-report
Policy-based expense filing with spending limits, receipt requirements, and approval workflows.
- `references/POLICY_FAQ.md` — Detailed expense policy Q&A
- `assets/expense-report-template.md` — Submission template
## Project Structure
```
Agent_Step01_BasicSkills/
├── Program.cs
├── Agent_Step01_BasicSkills.csproj
└── skills/
└── expense-report/
├── SKILL.md
├── references/
│ └── POLICY_FAQ.md
└── assets/
└── expense-report-template.md
```
## Running the Sample
### Prerequisites
- .NET 10.0 SDK
- Azure OpenAI endpoint with a deployed model
### Setup
1. Set environment variables:
```bash
export AZURE_OPENAI_ENDPOINT="https://your-endpoint.openai.azure.com/"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-4o-mini"
```
2. Run the sample:
```bash
dotnet run
```
### Examples
The sample runs two examples:
1. **Expense policy FAQ** — Asks about tip reimbursement; the agent loads the expense-report skill and reads the FAQ resource
2. **Filing an expense report** — Multi-turn conversation to draft an expense report using the template asset
## Learn More
- [Agent Skills Specification](https://agentskills.io/)
- [Microsoft Agent Framework Documentation](../../../../../docs/)
@@ -1,40 +0,0 @@
---
name: expense-report
description: File and validate employee expense reports according to Contoso company policy. Use when asked about expense submissions, reimbursement rules, receipt requirements, spending limits, or expense categories.
metadata:
author: contoso-finance
version: "2.1"
---
# Expense Report
## Categories and Limits
| Category | Limit | Receipt | Approval |
|---|---|---|---|
| Meals — solo | $50/day | >$25 | No |
| Meals — team/client | $75/person | Always | Manager if >$200 total |
| Lodging | $250/night | Always | Manager if >3 nights |
| Ground transport | $100/day | >$15 | No |
| Airfare | Economy | Always | Manager; VP if >$1,500 |
| Conference/training | $2,000/event | Always | Manager + L&D |
| Office supplies | $100 | Yes | No |
| Software/subscriptions | $50/month | Yes | Manager if >$200/year |
## Filing Process
1. Collect receipts — must show vendor, date, amount, payment method.
2. Categorize per table above.
3. Use template: [assets/expense-report-template.md](assets/expense-report-template.md).
4. For client/team meals: list attendee names and business purpose.
5. Submit — auto-approved if <$500; manager if $500$2,000; VP if >$2,000.
6. Reimbursement: 10 business days via direct deposit.
## Policy Rules
- Submit within 30 days of transaction.
- Alcohol is never reimbursable.
- Foreign currency: convert to USD at transaction-date rate; note original currency and amount.
- Mixed personal/business travel: only business portion reimbursable; provide comparison quotes.
- Lost receipts (>$25): file Lost Receipt Affidavit from Finance. Max 2 per quarter.
- For policy questions not covered above, consult the FAQ: [references/POLICY_FAQ.md](references/POLICY_FAQ.md). Answers should be based on what this document and the FAQ state.
@@ -1,5 +0,0 @@
# Expense Report Template
| Date | Category | Vendor | Description | Amount (USD) | Original Currency | Original Amount | Attendees | Business Purpose | Receipt Attached |
|------|----------|--------|-------------|--------------|-------------------|-----------------|-----------|------------------|------------------|
| | | | | | | | | | Yes or No |
@@ -1,55 +0,0 @@
# Expense Policy — Frequently Asked Questions
## Meals
**Q: Can I expense coffee or snacks during the workday?**
A: Daily coffee/snacks under $10 are not reimbursable (considered personal). Coffee purchased during a client meeting or team working session is reimbursable as a team meal.
**Q: What if a team dinner exceeds the per-person limit?**
A: The $75/person limit applies as a guideline. Overages up to 20% are accepted with a written justification (e.g., "client dinner at venue chosen by client"). Overages beyond 20% require pre-approval from your VP.
**Q: Do I need to list every attendee?**
A: Yes. For client meals, list the client's name and company. For team meals, list all employee names. For groups over 10, you may attach a separate attendee list.
## Travel
**Q: Can I book a premium economy or business class flight?**
A: Economy class is the standard. Premium economy is allowed for flights over 6 hours. Business class requires VP pre-approval and is generally reserved for flights over 10 hours or medical accommodation.
**Q: What about ride-sharing (Uber/Lyft) vs. rental cars?**
A: Use ride-sharing for trips under 30 miles round-trip. Rent a car for multi-day travel or when ride-sharing would exceed $100/day. Always choose the compact/standard category unless traveling with 3+ people.
**Q: Are tips reimbursable?**
A: Tips up to 20% are reimbursable for meals, taxi/ride-share, and hotel housekeeping. Tips above 20% require justification.
## Lodging
**Q: What if the $250/night limit isn't enough for the city I'm visiting?**
A: For high-cost cities (New York, San Francisco, London, Tokyo, Sydney), the limit is automatically increased to $350/night. No additional approval is needed. For other locations where rates are unusually high (e.g., during a major conference), request a per-trip exception from your manager before booking.
**Q: Can I stay with friends/family instead and get a per-diem?**
A: No. Contoso reimburses actual lodging costs only, not per-diems.
## Subscriptions and Software
**Q: Can I expense a personal productivity tool?**
A: Software must be directly related to your job function. Tools like IDE licenses, design software, or project management apps are reimbursable. General productivity apps (note-taking, personal calendar) are not, unless your manager confirms a business need in writing.
**Q: What about annual subscriptions?**
A: Annual subscriptions over $200 require manager approval before purchase. Submit the approval email with your expense report.
## Receipts and Documentation
**Q: My receipt is faded/damaged. What do I do?**
A: Try to obtain a duplicate from the vendor. If not possible, submit a Lost Receipt Affidavit (available from the Finance SharePoint site). You're limited to 2 affidavits per quarter.
**Q: Do I need a receipt for parking meters or tolls?**
A: For amounts under $15, no receipt is required — just note the date, location, and amount. For $15 and above, a receipt or bank/credit card statement excerpt is required.
## Approval and Reimbursement
**Q: My manager is on leave. Who approves my report?**
A: Expense reports can be approved by your skip-level manager or any manager designated as an alternate approver in the expense system.
**Q: Can I submit expenses from a previous quarter?**
A: The standard 30-day window applies. Expenses older than 30 days require a written explanation and VP approval. Expenses older than 90 days are not reimbursable except in extraordinary circumstances (extended leave, medical emergency) with CFO approval.
@@ -14,6 +14,10 @@
<PackageReference Include="Azure.Identity" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\SubprocessScriptRunner.cs" Link="SubprocessScriptRunner.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
@@ -0,0 +1,48 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to use file-based Agent Skills with a ChatClientAgent.
// Skills are discovered from SKILL.md files on disk and follow the progressive disclosure pattern:
// 1. Advertise — skill names and descriptions in the system prompt
// 2. Load — full instructions loaded on demand via load_skill tool
// 3. Read resources — reference files read via read_skill_resource tool
// 4. Run scripts — scripts executed via run_skill_script tool with a subprocess executor
//
// This sample uses a unit-converter skill that converts between miles, kilometers, pounds, and kilograms.
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Responses;
// --- Configuration ---
string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// --- Skills Provider ---
// Discovers skills from the 'skills' directory containing SKILL.md files.
// The script runner runs file-based scripts (e.g. Python) as local subprocesses.
var skillsProvider = new AgentSkillsProvider(
Path.Combine(AppContext.BaseDirectory, "skills"),
SubprocessScriptRunner.RunAsync);
// --- Agent Setup ---
AIAgent agent = new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential())
.GetResponsesClient()
.AsAIAgent(new ChatClientAgentOptions
{
Name = "UnitConverterAgent",
ChatOptions = new()
{
Instructions = "You are a helpful assistant that can convert units.",
},
AIContextProviders = [skillsProvider],
},
model: deploymentName);
// --- Example: Unit conversion ---
Console.WriteLine("Converting units with file-based skills");
Console.WriteLine(new string('-', 60));
AgentResponse response = await agent.RunAsync(
"How many kilometers is a marathon (26.2 miles)? And how many pounds is 75 kilograms?");
Console.WriteLine($"Agent: {response.Text}");
@@ -0,0 +1,51 @@
# File-Based Agent Skills Sample
This sample demonstrates how to use **file-based Agent Skills** with a `ChatClientAgent`.
## What it demonstrates
- Discovering skills from `SKILL.md` files on disk via `AgentFileSkillsSource`
- The progressive disclosure pattern: advertise → load → read resources → run scripts
- Using the `AgentSkillsProvider` constructor with a skill directory path and script runner
- Running file-based scripts (Python) via a subprocess-based executor
## Skills Included
### unit-converter
Converts between common units (miles↔km, pounds↔kg) using a multiplication factor.
- `references/conversion-table.md` — Conversion factor table
- `scripts/convert.py` — Python script that performs the conversion
## Running the Sample
### Prerequisites
- .NET 10.0 SDK
- Azure OpenAI endpoint with a deployed model
- Python 3 installed and available as `python3` on your PATH
### Setup
```bash
export AZURE_OPENAI_ENDPOINT="https://your-endpoint.openai.azure.com/"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini"
```
### Run
```bash
dotnet run
```
### Expected Output
```
Converting units with file-based skills
------------------------------------------------------------
Agent: Here are your conversions:
1. **26.2 miles → 42.16 km** (a marathon distance)
2. **75 kg → 165.35 lbs**
```
@@ -0,0 +1,11 @@
---
name: unit-converter
description: Convert between common units using a multiplication factor. Use when asked to convert miles, kilometers, pounds, or kilograms.
---
## Usage
When the user requests a unit conversion:
1. First, review `references/conversion-table.md` to find the correct factor
2. Run the `scripts/convert.py` script with `--value <number> --factor <factor>` (e.g. `--value 26.2 --factor 1.60934`)
3. Present the converted value clearly with both units
@@ -0,0 +1,10 @@
# Conversion Tables
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| miles | kilometers | 1.60934 |
| kilometers | miles | 0.621371 |
| pounds | kilograms | 0.453592 |
| kilograms | pounds | 2.20462 |
@@ -0,0 +1,29 @@
# Unit conversion script
# Converts a value using a multiplication factor: result = value × factor
#
# Usage:
# python scripts/convert.py --value 26.2 --factor 1.60934
# python scripts/convert.py --value 75 --factor 2.20462
import argparse
import json
def main() -> None:
parser = argparse.ArgumentParser(
description="Convert a value using a multiplication factor.",
epilog="Examples:\n"
" python scripts/convert.py --value 26.2 --factor 1.60934\n"
" python scripts/convert.py --value 75 --factor 2.20462",
formatter_class=argparse.RawDescriptionHelpFormatter,
)
parser.add_argument("--value", type=float, required=True, help="The numeric value to convert.")
parser.add_argument("--factor", type=float, required=True, help="The conversion factor from the table.")
args = parser.parse_args()
result = round(args.value * args.factor, 4)
print(json.dumps({"value": args.value, "factor": args.factor, "result": result}))
if __name__ == "__main__":
main()
@@ -0,0 +1,21 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<NoWarn>$(NoWarn);MAAI001</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,90 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to define Agent Skills entirely in code using AgentInlineSkill.
// No SKILL.md files are needed — skills, resources, and scripts are all defined programmatically.
//
// Three approaches are shown using a unit-converter skill:
// 1. Static resources — inline content provided via AddResource
// 2. Dynamic resources — computed at runtime via a factory delegate
// 3. Code scripts — executable delegates the agent can invoke directly
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Responses;
// --- Configuration ---
string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// --- Build the code-defined skill ---
var unitConverterSkill = new AgentInlineSkill(
name: "unit-converter",
description: "Convert between common units using a multiplication factor. Use when asked to convert miles, kilometers, pounds, or kilograms.",
instructions: """
Use this skill when the user asks to convert between units.
1. Review the conversion-table resource to find the factor for the requested conversion.
2. Check the conversion-policy resource for rounding and formatting rules.
3. Use the convert script, passing the value and factor from the table.
""")
// 1. Static Resource: conversion tables
.AddResource(
"conversion-table",
"""
# Conversion Tables
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| miles | kilometers | 1.60934 |
| kilometers | miles | 0.621371 |
| pounds | kilograms | 0.453592 |
| kilograms | pounds | 2.20462 |
""")
// 2. Dynamic Resource: conversion policy (computed at runtime)
.AddResource("conversion-policy", () =>
{
const int Precision = 4;
return $"""
# Conversion Policy
**Decimal places:** {Precision}
**Format:** Always show both the original and converted values with units
**Generated at:** {DateTime.UtcNow:O}
""";
})
// 3. Code Script: convert
.AddScript("convert", (double value, double factor) =>
{
double result = Math.Round(value * factor, 4);
return JsonSerializer.Serialize(new { value, factor, result });
});
// --- Skills Provider ---
var skillsProvider = new AgentSkillsProvider(unitConverterSkill);
// --- Agent Setup ---
AIAgent agent = new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential())
.GetResponsesClient()
.AsAIAgent(new ChatClientAgentOptions
{
Name = "UnitConverterAgent",
ChatOptions = new()
{
Instructions = "You are a helpful assistant that can convert units.",
},
AIContextProviders = [skillsProvider],
},
model: deploymentName);
// --- Example: Unit conversion ---
Console.WriteLine("Converting units with code-defined skills");
Console.WriteLine(new string('-', 60));
AgentResponse response = await agent.RunAsync(
"How many kilometers is a marathon (26.2 miles)? And how many pounds is 75 kilograms?");
Console.WriteLine($"Agent: {response.Text}");
@@ -0,0 +1,52 @@
# Code-Defined Agent Skills Sample
This sample demonstrates how to define **Agent Skills entirely in code** using `AgentInlineSkill`.
## What it demonstrates
- Creating skills programmatically with `AgentInlineSkill` — no SKILL.md files needed
- **Static resources** via `AddResource` with inline content
- **Dynamic resources** via `AddResource` with a factory delegate (computed at runtime)
- **Code scripts** via `AddScript` with a delegate handler
- Using the `AgentSkillsProvider` constructor with inline skills
## Skills Included
### unit-converter (code-defined)
Converts between common units using multiplication factors. Defined entirely in C# code:
- `conversion-table` — Static resource with factor table
- `conversion-policy` — Dynamic resource with formatting rules (generated at runtime)
- `convert` — Script that performs `value × factor` conversion
## Running the Sample
### Prerequisites
- .NET 10.0 SDK
- Azure OpenAI endpoint with a deployed model
### Setup
```bash
export AZURE_OPENAI_ENDPOINT="https://your-endpoint.openai.azure.com/"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini"
```
### Run
```bash
dotnet run
```
### Expected Output
```
Converting units with code-defined skills
------------------------------------------------------------
Agent: Here are your conversions:
1. **26.2 miles → 42.16 km** (a marathon distance)
2. **75 kg → 165.35 lbs**
```
@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
@@ -6,16 +6,16 @@
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<NoWarn>$(NoWarn);IDE0059</NoWarn>
<NoWarn>$(NoWarn);MAAI001;IDE0051</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.Projects" />
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.AzureAI\Microsoft.Agents.AI.AzureAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,111 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to define Agent Skills as C# classes using AgentClassSkill
// with attributes for automatic script and resource discovery.
using System.ComponentModel;
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Responses;
// --- Configuration ---
string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// --- Class-Based Skill ---
// Instantiate the skill class.
var unitConverter = new UnitConverterSkill();
// --- Skills Provider ---
var skillsProvider = new AgentSkillsProvider(unitConverter);
// --- Agent Setup ---
AIAgent agent = new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential())
.GetResponsesClient()
.AsAIAgent(new ChatClientAgentOptions
{
Name = "UnitConverterAgent",
ChatOptions = new()
{
Instructions = "You are a helpful assistant that can convert units.",
},
AIContextProviders = [skillsProvider],
},
model: deploymentName);
// --- Example: Unit conversion ---
Console.WriteLine("Converting units with class-based skills");
Console.WriteLine(new string('-', 60));
AgentResponse response = await agent.RunAsync(
"How many kilometers is a marathon (26.2 miles)? And how many pounds is 75 kilograms?");
Console.WriteLine($"Agent: {response.Text}");
/// <summary>
/// A unit-converter skill defined as a C# class using attributes for discovery.
/// </summary>
/// <remarks>
/// Properties annotated with <see cref="AgentSkillResourceAttribute"/> are automatically
/// discovered as skill resources, and methods annotated with <see cref="AgentSkillScriptAttribute"/>
/// are automatically discovered as skill scripts. Alternatively,
/// <see cref="AgentSkill.Resources"/> and <see cref="AgentSkill.Scripts"/> can be overridden.
/// </remarks>
internal sealed class UnitConverterSkill : AgentClassSkill<UnitConverterSkill>
{
/// <inheritdoc/>
public override AgentSkillFrontmatter Frontmatter { get; } = new(
"unit-converter",
"Convert between common units using a multiplication factor. Use when asked to convert miles, kilometers, pounds, or kilograms.");
/// <inheritdoc/>
protected override string Instructions => """
Use this skill when the user asks to convert between units.
1. Review the conversion-table resource to find the factor for the requested conversion.
2. Use the convert script, passing the value and factor from the table.
3. Present the result clearly with both units.
""";
/// <summary>
/// Gets the <see cref="JsonSerializerOptions"/> used to marshal parameters and return values
/// for scripts and resources.
/// </summary>
/// <remarks>
/// This override is not necessary for this sample, but can be used to provide custom
/// serialization options, for example a source-generated <c>JsonTypeInfoResolver</c>
/// for Native AOT compatibility.
/// </remarks>
protected override JsonSerializerOptions? SerializerOptions => null;
/// <summary>
/// A conversion table resource providing multiplication factors.
/// </summary>
[AgentSkillResource("conversion-table")]
[Description("Lookup table of multiplication factors for common unit conversions.")]
public string ConversionTable => """
# Conversion Tables
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| miles | kilometers | 1.60934 |
| kilometers | miles | 0.621371 |
| pounds | kilograms | 0.453592 |
| kilograms | pounds | 2.20462 |
""";
/// <summary>
/// Converts a value by the given factor.
/// </summary>
[AgentSkillScript("convert")]
[Description("Multiplies a value by a conversion factor and returns the result as JSON.")]
private static string ConvertUnits(double value, double factor)
{
double result = Math.Round(value * factor, 4);
return JsonSerializer.Serialize(new { value, factor, result });
}
}
@@ -0,0 +1,53 @@
# Class-Based Agent Skills Sample
This sample demonstrates how to define **Agent Skills as C# classes** using `AgentClassSkill`
with **attributes** for automatic script and resource discovery.
## What it demonstrates
- Creating skills as classes that extend `AgentClassSkill`
- Using `[AgentSkillResource]` on properties to define resources
- Using `[AgentSkillScript]` on methods to define scripts
- Automatic discovery (no need to override `Resources`/`Scripts`)
- Using the `AgentSkillsProvider` constructor with class-based skills
- Overriding `SerializerOptions` for Native AOT compatibility
## Skills Included
### unit-converter (class-based)
A `UnitConverterSkill` class that converts between common units. Defined in `Program.cs`:
- `conversion-table` — Static resource with factor table
- `convert` — Script that performs `value × factor` conversion
## Running the Sample
### Prerequisites
- .NET 10.0 SDK
- Azure OpenAI endpoint with a deployed model
### Setup
```bash
export AZURE_OPENAI_ENDPOINT="https://your-endpoint.openai.azure.com/"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini"
```
### Run
```bash
dotnet run
```
### Expected Output
```
Converting units with class-based skills
------------------------------------------------------------
Agent: Here are your conversions:
1. **26.2 miles → 42.16 km** (a marathon distance)
2. **75 kg → 165.35 lbs**
```
@@ -0,0 +1,32 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<NoWarn>$(NoWarn);MAAI001;IDE0051</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\SubprocessScriptRunner.cs" Link="SubprocessScriptRunner.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
<!-- Copy skills directory to output -->
<ItemGroup>
<None Include="skills\**\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
@@ -0,0 +1,150 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates an advanced scenario: combining multiple skill types in a single agent
// using AgentSkillsProviderBuilder. The builder is designed for cases where the simple
// AgentSkillsProvider constructors are insufficient — for example, when you need to mix skill
// sources, apply filtering, or configure cross-cutting options in one place.
//
// Three different skill sources are registered here:
// 1. File-based: unit-converter (miles↔km, pounds↔kg) from SKILL.md on disk
// 2. Code-defined: volume-converter (gallons↔liters) using AgentInlineSkill
// 3. Class-based: temperature-converter (°F↔°C↔K) using AgentClassSkill with attributes
//
// For simpler, single-source scenarios, see the earlier steps in this sample series
// (e.g., Step01 for file-based, Step02 for code-defined, Step03 for class-based).
using System.ComponentModel;
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Responses;
// --- Configuration ---
string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT")
?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// --- 1. Code-Defined Skill: volume-converter ---
var volumeConverterSkill = new AgentInlineSkill(
name: "volume-converter",
description: "Convert between gallons and liters using a multiplication factor.",
instructions: """
Use this skill when the user asks to convert between gallons and liters.
1. Review the volume-conversion-table resource to find the correct factor.
2. Use the convert-volume script, passing the value and factor.
""")
.AddResource("volume-conversion-table",
"""
# Volume Conversion Table
Formula: **result = value × factor**
| From | To | Factor |
|---------|---------|---------|
| gallons | liters | 3.78541 |
| liters | gallons | 0.264172|
""")
.AddScript("convert-volume", (double value, double factor) =>
{
double result = Math.Round(value * factor, 4);
return JsonSerializer.Serialize(new { value, factor, result });
});
// --- 2. Class-Based Skill: temperature-converter ---
var temperatureConverter = new TemperatureConverterSkill();
// --- 3. Build provider combining all three source types ---
var skillsProvider = new AgentSkillsProviderBuilder()
.UseFileSkill(Path.Combine(AppContext.BaseDirectory, "skills")) // File-based: unit-converter
.UseSkill(volumeConverterSkill) // Code-defined: volume-converter
.UseSkill(temperatureConverter) // Class-based: temperature-converter
.UseFileScriptRunner(SubprocessScriptRunner.RunAsync)
.Build();
// --- Agent Setup ---
AIAgent agent = new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential())
.GetResponsesClient()
.AsAIAgent(new ChatClientAgentOptions
{
Name = "MultiConverterAgent",
ChatOptions = new()
{
Instructions = "You are a helpful assistant that can convert units, volumes, and temperatures.",
},
AIContextProviders = [skillsProvider],
},
model: deploymentName);
// --- Example: Use all three skills ---
Console.WriteLine("Converting with mixed skills (file + code + class)");
Console.WriteLine(new string('-', 60));
AgentResponse response = await agent.RunAsync(
"I need three conversions: " +
"1) How many kilometers is a marathon (26.2 miles)? " +
"2) How many liters is a 5-gallon bucket? " +
"3) What is 98.6°F in Celsius?");
Console.WriteLine($"Agent: {response.Text}");
/// <summary>
/// A temperature-converter skill defined as a C# class using attributes for discovery.
/// </summary>
/// <remarks>
/// Properties annotated with <see cref="AgentSkillResourceAttribute"/> are automatically
/// discovered as skill resources, and methods annotated with <see cref="AgentSkillScriptAttribute"/>
/// are automatically discovered as skill scripts.
/// </remarks>
internal sealed class TemperatureConverterSkill : AgentClassSkill<TemperatureConverterSkill>
{
/// <inheritdoc/>
public override AgentSkillFrontmatter Frontmatter { get; } = new(
"temperature-converter",
"Convert between temperature scales (Fahrenheit, Celsius, Kelvin).");
/// <inheritdoc/>
protected override string Instructions => """
Use this skill when the user asks to convert temperatures.
1. Review the temperature-conversion-formulas resource for the correct formula.
2. Use the convert-temperature script, passing the value, source scale, and target scale.
3. Present the result clearly with both temperature scales.
""";
/// <summary>
/// A reference table of temperature conversion formulas.
/// </summary>
[AgentSkillResource("temperature-conversion-formulas")]
[Description("Formulas for converting between Fahrenheit, Celsius, and Kelvin.")]
public string ConversionFormulas => """
# Temperature Conversion Formulas
| From | To | Formula |
|-------------|-------------|---------------------------|
| Fahrenheit | Celsius | °C = (°F 32) × 5/9 |
| Celsius | Fahrenheit | °F = (°C × 9/5) + 32 |
| Celsius | Kelvin | K = °C + 273.15 |
| Kelvin | Celsius | °C = K 273.15 |
""";
/// <summary>
/// Converts a temperature value between scales.
/// </summary>
[AgentSkillScript("convert-temperature")]
[Description("Converts a temperature value from one scale to another.")]
private static string ConvertTemperature(double value, string from, string to)
{
double result = (from.ToUpperInvariant(), to.ToUpperInvariant()) switch
{
("FAHRENHEIT", "CELSIUS") => Math.Round((value - 32) * 5.0 / 9.0, 2),
("CELSIUS", "FAHRENHEIT") => Math.Round(value * 9.0 / 5.0 + 32, 2),
("CELSIUS", "KELVIN") => Math.Round(value + 273.15, 2),
("KELVIN", "CELSIUS") => Math.Round(value - 273.15, 2),
_ => throw new ArgumentException($"Unsupported conversion: {from} → {to}")
};
return JsonSerializer.Serialize(new { value, from, to, result });
}
}
@@ -0,0 +1,67 @@
# Mixed Agent Skills Sample (Advanced)
This sample demonstrates an **advanced scenario**: combining multiple skill types in a single agent using `AgentSkillsProviderBuilder`.
> **Tip:** For simpler, single-source scenarios, use the `AgentSkillsProvider` constructors directly — see [Step01](../Agent_Step01_FileBasedSkills/) (file-based), [Step02](../Agent_Step02_CodeDefinedSkills/) (code-defined), or [Step03](../Agent_Step03_ClassBasedSkills/) (class-based).
## What it demonstrates
- Combining file-based, code-defined, and class-based skills in one provider
- Using `UseFileSkill` and `UseSkill` on the builder to register different skill types
- Aggregating skills from all sources into a single provider with automatic deduplication
## When to use `AgentSkillsProviderBuilder`
The builder is intended for advanced scenarios where the simple `AgentSkillsProvider` constructors are insufficient:
| Scenario | Builder method |
|----------|---------------|
| **Mixed skill types** — combine file-based, code-defined, and class-based skills | `UseFileSkill` + `UseSkill` / `UseSkills` |
| **Multiple file script runners** — use different script runners for different file skill directories | `UseFileSkill` / `UseFileSkills` with per-source `scriptRunner` |
| **Skill filtering** — include/exclude skills using a predicate | `UseFilter(predicate)` |
## Skills Included
### unit-converter (file-based)
Discovered from `skills/unit-converter/SKILL.md` on disk. Converts miles↔km, pounds↔kg.
### volume-converter (code-defined)
Defined as `AgentInlineSkill` in `Program.cs`. Converts gallons↔liters.
### temperature-converter (class-based)
Defined as `TemperatureConverterSkill` class in `Program.cs`. Converts °F↔°C↔K.
## Running the Sample
### Prerequisites
- .NET 10.0 SDK
- Azure OpenAI endpoint with a deployed model
### Setup
```bash
export AZURE_OPENAI_ENDPOINT="https://your-endpoint.openai.azure.com/"
export AZURE_OPENAI_DEPLOYMENT_NAME="gpt-5.4-mini"
```
### Run
```bash
dotnet run
```
### Expected Output
```
Converting with mixed skills (file + code + class)
------------------------------------------------------------
Agent: Here are your conversions:
1. **26.2 miles → 42.16 km** (a marathon distance)
2. **5 gallons → 18.93 liters**
3. **98.6°F → 37.0°C**
```
@@ -0,0 +1,11 @@
---
name: unit-converter
description: Convert between common units using a multiplication factor. Use when asked to convert miles, kilometers, pounds, or kilograms.
---
## Usage
When the user requests a unit conversion:
1. First, review `references/unit-conversion-table.md` to find the correct factor
2. Run the `scripts/convert-units.py` script with `--value <number> --factor <factor>` (e.g. `--value 26.2 --factor 1.60934`)
3. Present the converted value clearly with both units
@@ -0,0 +1,10 @@
# Conversion Tables
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| miles | kilometers | 1.60934 |
| kilometers | miles | 0.621371 |
| pounds | kilograms | 0.453592 |
| kilograms | pounds | 2.20462 |
@@ -0,0 +1,29 @@
# Unit conversion script
# Converts a value using a multiplication factor: result = value × factor
#
# Usage:
# python scripts/convert-units.py --value 26.2 --factor 1.60934
# python scripts/convert-units.py --value 75 --factor 2.20462
import argparse
import json
def main() -> None:
parser = argparse.ArgumentParser(
description="Convert a value using a multiplication factor.",
epilog="Examples:\n"
" python scripts/convert-units.py --value 26.2 --factor 1.60934\n"
" python scripts/convert-units.py --value 75 --factor 2.20462",
formatter_class=argparse.RawDescriptionHelpFormatter,
)
parser.add_argument("--value", type=float, required=True, help="The numeric value to convert.")
parser.add_argument("--factor", type=float, required=True, help="The conversion factor from the table.")
args = parser.parse_args()
result = round(args.value * args.factor, 4)
print(json.dumps({"value": args.value, "factor": args.factor, "result": result}))
if __name__ == "__main__":
main()
@@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<NoWarn>$(NoWarn);MAAI001;CA1812;IDE0051</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,210 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample demonstrates how to use Dependency Injection (DI) with Agent Skills.
// It shows two approaches side-by-side, each handling a different conversion domain:
//
// 1. Code-defined skill (AgentInlineSkill) — converts distances (miles ↔ kilometers).
// Resources and scripts are inline delegates that resolve services from IServiceProvider.
//
// 2. Class-based skill (AgentClassSkill) — converts weights (pounds ↔ kilograms).
// Resources and scripts are encapsulated in a class, also resolving services from IServiceProvider.
//
// Both skills share the same ConversionService registered in the DI container,
// showing that DI works identically regardless of how the skill is defined.
// When prompted with a question spanning both domains, the agent uses both skills.
using System.ComponentModel;
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Extensions.DependencyInjection;
using OpenAI.Responses;
// --- Configuration ---
string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
// --- DI Container ---
// Register application services that skill resources and scripts can resolve at execution time.
ServiceCollection services = new();
services.AddSingleton<ConversionService>();
IServiceProvider serviceProvider = services.BuildServiceProvider();
// =====================================================================
// Approach 1: Code-Defined Skill with DI (AgentInlineSkill)
// =====================================================================
// Handles distance conversions (miles ↔ kilometers).
// Resources and scripts are inline delegates. Each delegate can declare
// an IServiceProvider parameter that the framework injects automatically.
var distanceSkill = new AgentInlineSkill(
name: "distance-converter",
description: "Convert between distance units. Use when asked to convert miles to kilometers or kilometers to miles.",
instructions: """
Use this skill when the user asks to convert between distance units (miles and kilometers).
1. Review the distance-table resource to find the factor for the requested conversion.
2. Use the convert script, passing the value and factor from the table.
""")
.AddResource("distance-table", (IServiceProvider serviceProvider) =>
{
var service = serviceProvider.GetRequiredService<ConversionService>();
return service.GetDistanceTable();
})
.AddScript("convert", (double value, double factor, IServiceProvider serviceProvider) =>
{
var service = serviceProvider.GetRequiredService<ConversionService>();
return service.Convert(value, factor);
});
// =====================================================================
// Approach 2: Class-Based Skill with DI (AgentClassSkill)
// =====================================================================
// Handles weight conversions (pounds ↔ kilograms).
// Resources and scripts are discovered via reflection using attributes.
// Methods with an IServiceProvider parameter receive DI automatically.
//
// Alternatively, class-based skills can accept dependencies through their
// constructor. Register the skill class itself in the ServiceCollection and
// resolve it from the container:
//
// services.AddSingleton<WeightConverterSkill>();
// var weightSkill = serviceProvider.GetRequiredService<WeightConverterSkill>();
var weightSkill = new WeightConverterSkill();
// --- Skills Provider ---
// Both skills are registered with the same provider so the agent can use either one.
var skillsProvider = new AgentSkillsProvider(distanceSkill, weightSkill);
// --- Agent Setup ---
AIAgent agent = new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential())
.GetResponsesClient()
.AsAIAgent(
options: new ChatClientAgentOptions
{
Name = "UnitConverterAgent",
ChatOptions = new()
{
Instructions = "You are a helpful assistant that can convert units.",
},
AIContextProviders = [skillsProvider],
},
model: deploymentName,
services: serviceProvider);
// --- Example: Unit conversion ---
// This prompt spans both domains, so the agent will use both skills.
Console.WriteLine("Converting units with DI-powered skills");
Console.WriteLine(new string('-', 60));
AgentResponse response = await agent.RunAsync(
"How many kilometers is a marathon (26.2 miles)? And how many pounds is 75 kilograms?");
Console.WriteLine($"Agent: {response.Text}");
// ---------------------------------------------------------------------------
// Class-Based Skill
// ---------------------------------------------------------------------------
/// <summary>
/// A weight-converter skill defined as a C# class that uses Dependency Injection.
/// </summary>
/// <remarks>
/// This skill resolves <see cref="ConversionService"/> from the DI container
/// in both its resource and script methods. Methods with an <see cref="IServiceProvider"/>
/// parameter are automatically injected by the framework. Properties and methods annotated
/// with <see cref="AgentSkillResourceAttribute"/> and <see cref="AgentSkillScriptAttribute"/>
/// are automatically discovered via reflection.
/// </remarks>
internal sealed class WeightConverterSkill : AgentClassSkill<WeightConverterSkill>
{
/// <inheritdoc/>
public override AgentSkillFrontmatter Frontmatter { get; } = new(
"weight-converter",
"Convert between weight units. Use when asked to convert pounds to kilograms or kilograms to pounds.");
/// <inheritdoc/>
protected override string Instructions => """
Use this skill when the user asks to convert between weight units (pounds and kilograms).
1. Review the weight-table resource to find the factor for the requested conversion.
2. Use the convert script, passing the value and factor from the table.
3. Present the result clearly with both units.
""";
/// <summary>
/// Returns the weight conversion table from the DI-registered <see cref="ConversionService"/>.
/// </summary>
[AgentSkillResource("weight-table")]
[Description("Lookup table of multiplication factors for weight conversions.")]
private static string GetWeightTable(IServiceProvider serviceProvider)
{
var service = serviceProvider.GetRequiredService<ConversionService>();
return service.GetWeightTable();
}
/// <summary>
/// Converts a value by the given factor using the DI-registered <see cref="ConversionService"/>.
/// </summary>
[AgentSkillScript("convert")]
[Description("Multiplies a value by a conversion factor and returns the result as JSON.")]
private static string Convert(double value, double factor, IServiceProvider serviceProvider)
{
var service = serviceProvider.GetRequiredService<ConversionService>();
return service.Convert(value, factor);
}
}
// ---------------------------------------------------------------------------
// Services
// ---------------------------------------------------------------------------
/// <summary>
/// Provides conversion rates between units.
/// In a real application this could call an external API, read from a database,
/// or apply time-varying exchange rates.
/// </summary>
internal sealed class ConversionService
{
/// <summary>
/// Returns a markdown table of supported distance conversions.
/// </summary>
public string GetDistanceTable() =>
"""
# Distance Conversions
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| miles | kilometers | 1.60934 |
| kilometers | miles | 0.621371 |
""";
/// <summary>
/// Returns a markdown table of supported weight conversions.
/// </summary>
public string GetWeightTable() =>
"""
# Weight Conversions
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| pounds | kilograms | 0.453592 |
| kilograms | pounds | 2.20462 |
""";
/// <summary>
/// Converts a value by the given factor and returns a JSON result.
/// </summary>
public string Convert(double value, double factor)
{
double result = Math.Round(value * factor, 4);
return JsonSerializer.Serialize(new { value, factor, result });
}
}
@@ -0,0 +1,65 @@
# Agent Skills with Dependency Injection
This sample demonstrates how to use **Dependency Injection (DI)** with Agent Skills. It shows two approaches side-by-side, each handling a different conversion domain:
1. **Code-defined skill** (`AgentInlineSkill`) — converts **distances** (miles ↔ kilometers)
2. **Class-based skill** (`AgentClassSkill`) — converts **weights** (pounds ↔ kilograms)
Both skills resolve the same `ConversionService` from the DI container. When prompted with a question spanning both domains, the agent uses both skills.
## What It Shows
- Registering application services in a `ServiceCollection`
- Defining a **code-defined** skill (distance converter) with resources and scripts that resolve services from `IServiceProvider`
- Defining a **class-based** skill (weight converter) with resources and scripts that resolve services from `IServiceProvider`
- Passing the built `IServiceProvider` to the agent so skills can access DI services at execution time
- Running a single prompt that exercises both skills to show they work together
## How It Works
1. A `ConversionService` is registered as a singleton in the DI container
2. **Code-defined skill**: An `AgentInlineSkill` for distance conversions declares `IServiceProvider` as a parameter in its `AddResource` and `AddScript` delegates — the framework injects it automatically
3. **Class-based skill**: A `WeightConverterSkill` class extends `AgentClassSkill` for weight conversions and uses `CreateResource`/`CreateScript` factory methods with `IServiceProvider` parameters
4. Both skills resolve `ConversionService` from the provider — one for distance tables, the other for weight tables
5. A single agent is created with both skills registered, and the service provider flows through to skill execution
> **Tip:** Class-based skills can also accept dependencies through their **constructor**. Register the skill class in the `ServiceCollection` and resolve it from the container instead of calling `new` directly. This is useful when the skill itself needs injected services beyond what the resource/script delegates use.
## How It Differs from Other Samples
| Sample | Skill Type | DI Support |
|--------|------------|------------|
| [Step02](../Agent_Step02_CodeDefinedSkills/) | Code-defined (`AgentInlineSkill`) | No — static resources |
| [Step03](../Agent_Step03_ClassBasedSkills/) | Class-based (`AgentClassSkill`) | No — static resources |
| **Step05 (this)** | **Both code-defined and class-based** | **Yes — DI via `IServiceProvider`** |
## Prerequisites
- .NET 10
- An Azure OpenAI deployment
## Configuration
Set the following environment variables:
| Variable | Description |
|---|---|
| `AZURE_OPENAI_ENDPOINT` | Your Azure OpenAI endpoint URL |
| `AZURE_OPENAI_DEPLOYMENT_NAME` | Model deployment name (defaults to `gpt-5.4-mini`) |
## Running the Sample
```bash
dotnet run
```
### Expected Output
```
Converting units with DI-powered skills
------------------------------------------------------------
Agent: Here are your conversions:
1. **26.2 miles → 42.16 km** (a marathon distance)
2. **75 kg → 165.35 lbs**
```
+32 -2
View File
@@ -1,7 +1,37 @@
# AgentSkills Samples
Samples demonstrating Agent Skills capabilities.
Samples demonstrating Agent Skills capabilities. Each sample shows a different way to define and use skills.
| Sample | Description |
|--------|-------------|
| [Agent_Step01_BasicSkills](Agent_Step01_BasicSkills/) | Using Agent Skills with a ChatClientAgent, including progressive disclosure and skill resources |
| [Agent_Step01_FileBasedSkills](Agent_Step01_FileBasedSkills/) | Define skills as `SKILL.md` files on disk with reference documents. Uses a unit-converter skill. |
| [Agent_Step02_CodeDefinedSkills](Agent_Step02_CodeDefinedSkills/) | Define skills entirely in C# code using `AgentInlineSkill`, with static/dynamic resources and scripts. |
| [Agent_Step03_ClassBasedSkills](Agent_Step03_ClassBasedSkills/) | Define skills as C# classes using `AgentClassSkill`. |
| [Agent_Step04_MixedSkills](Agent_Step04_MixedSkills/) | **(Advanced)** Combine file-based, code-defined, and class-based skills using `AgentSkillsProviderBuilder`. |
| [Agent_Step05_SkillsWithDI](Agent_Step05_SkillsWithDI/) | Use Dependency Injection with both code-defined (`AgentInlineSkill`) and class-based (`AgentClassSkill`) skills. |
## Key Concepts
### Skill Types
| Aspect | File-Based | Code-Defined | Class-Based |
|--------|-----------|--------------|-------------|
| Definition | `SKILL.md` files on disk | `AgentInlineSkill` instances in C# | Classes extending `AgentClassSkill` |
| Resources | All files in skill directory (filtered by extension) | `AddResource` (static value or delegate-backed) | `CreateResource` factory methods |
| Scripts | Supported via script runner delegate | `AddScript` delegates | `CreateScript` factory methods |
| Discovery | Automatic from directory path | Explicit via constructor | Explicit via constructor |
| Dynamic content | No (static files only) | Yes (factory delegates) | Yes (factory delegates) |
| Sharing pattern | Copy skill directory | Inline or shared instances | Package in shared assemblies/NuGet |
| DI support | No | Yes (via `IServiceProvider` parameter) | Yes (via `IServiceProvider` parameter) |
### `AgentSkillsProvider` vs `AgentSkillsProviderBuilder`
For single-source scenarios, use the `AgentSkillsProvider` constructors directly — they accept a skill directory path, a set of skills, or a custom source.
Use `AgentSkillsProviderBuilder` for advanced scenarios where simple constructors are insufficient:
- **Mixed skill types** — combine file-based, code-defined, and class-based skills in one provider
- **Multiple file script runners** — use different script runners for different file skill directories
- **Skill filtering** — include or exclude skills using a predicate
See [Agent_Step04_MixedSkills](Agent_Step04_MixedSkills/) for a working example.
@@ -0,0 +1,135 @@
// Copyright (c) Microsoft. All rights reserved.
// Sample subprocess-based skill script runner.
// Executes file-based skill scripts as local subprocesses.
// This is provided for demonstration purposes only.
using System.Diagnostics;
using System.Text.Json;
using Microsoft.Agents.AI;
/// <summary>
/// Executes file-based skill scripts as local subprocesses.
/// </summary>
/// <remarks>
/// This runner uses the script's absolute path and converts the arguments
/// to CLI arguments. When the LLM sends a JSON array, each element is used
/// as a positional argument. It is intended for demonstration purposes only.
/// </remarks>
internal static class SubprocessScriptRunner
{
/// <summary>
/// Runs a skill script as a local subprocess.
/// </summary>
public static async Task<object?> RunAsync(
AgentFileSkill skill,
AgentFileSkillScript script,
JsonElement? arguments,
IServiceProvider? serviceProvider,
CancellationToken cancellationToken)
{
if (!File.Exists(script.FullPath))
{
return $"Error: Script file not found: {script.FullPath}";
}
string extension = Path.GetExtension(script.FullPath);
string? interpreter = extension switch
{
".py" => "python3",
".js" => "node",
".sh" => "bash",
".ps1" => "pwsh",
_ => null,
};
var startInfo = new ProcessStartInfo
{
RedirectStandardOutput = true,
RedirectStandardError = true,
UseShellExecute = false,
CreateNoWindow = true,
WorkingDirectory = Path.GetDirectoryName(script.FullPath) ?? ".",
};
if (interpreter is not null)
{
startInfo.FileName = interpreter;
startInfo.ArgumentList.Add(script.FullPath);
}
else
{
startInfo.FileName = script.FullPath;
}
if (arguments is { ValueKind: JsonValueKind.Array } json)
{
// Positional CLI arguments
foreach (var element in json.EnumerateArray())
{
if (element.ValueKind != JsonValueKind.String)
{
throw new InvalidOperationException(
$"File-based skill scripts only accept string CLI arguments but received a JSON element of kind '{element.ValueKind}'. " +
"All array elements must be JSON strings.");
}
startInfo.ArgumentList.Add(element.GetString()!);
}
}
else if (arguments is not null && arguments.Value.ValueKind != JsonValueKind.Null && arguments.Value.ValueKind != JsonValueKind.Undefined)
{
throw new InvalidOperationException(
$"Expected a JSON array of CLI arguments but received {arguments.Value.ValueKind}. " +
"File-based skill scripts expect positional arguments as a JSON array of strings.");
}
Process? process = null;
try
{
process = Process.Start(startInfo);
if (process is null)
{
return $"Error: Failed to start process for script '{script.Name}'.";
}
Task<string> outputTask = process.StandardOutput.ReadToEndAsync(cancellationToken);
Task<string> errorTask = process.StandardError.ReadToEndAsync(cancellationToken);
await process.WaitForExitAsync(cancellationToken).ConfigureAwait(false);
string output = await outputTask.ConfigureAwait(false);
string error = await errorTask.ConfigureAwait(false);
if (!string.IsNullOrEmpty(error))
{
output += $"\nStderr:\n{error}";
}
if (process.ExitCode != 0)
{
output += $"\nScript exited with code {process.ExitCode}";
}
return string.IsNullOrEmpty(output) ? "(no output)" : output.Trim();
}
catch (OperationCanceledException) when (cancellationToken.IsCancellationRequested)
{
// Kill the process on cancellation to avoid leaving orphaned subprocesses.
process?.Kill(entireProcessTree: true);
throw;
}
catch (OperationCanceledException)
{
throw;
}
catch (Exception ex)
{
return $"Error: Failed to execute script '{script.Name}': {ex.Message}";
}
finally
{
process?.Dispose();
}
}
}
@@ -5,20 +5,13 @@
using Anthropic;
using Anthropic.Core;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
var apiKey = Environment.GetEnvironmentVariable("ANTHROPIC_API_KEY") ?? throw new InvalidOperationException("ANTHROPIC_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("ANTHROPIC_CHAT_MODEL_NAME") ?? "claude-haiku-4-5";
AIAgent agent = new AnthropicClient(new ClientOptions { ApiKey = apiKey })
AIAgent agent =
new AnthropicClient(new ClientOptions { ApiKey = apiKey })
.AsAIAgent(model: model, instructions: "You are good at telling jokes.", name: "Joker");
// Invoke the agent and output the text result.
var response = await agent.RunAsync("Tell me a joke about a pirate.");
Console.WriteLine(response);
// Invoke the agent with streaming support.
await foreach (var update in agent.RunStreamingAsync("Tell me a joke about a pirate."))
{
Console.WriteLine(update);
}
Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate."));
@@ -18,9 +18,9 @@ Before you begin, ensure you have the following prerequisites:
**Note**: These samples use Anthropic Claude models. For more information, see [Anthropic documentation](https://docs.anthropic.com/).
## Using Anthropic with Azure Foundry
## Using Anthropic with Microsoft Foundry
To use Anthropic with Azure Foundry, you can check the sample [AgentProviders/Agent_With_Anthropic](../AgentProviders/Agent_With_Anthropic/README.md) for more details.
To use Anthropic with Microsoft Foundry, you can check the sample [AgentProviders/Agent_With_Anthropic](../AgentProviders/Agent_With_Anthropic/README.md) for more details.
## Samples
@@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Hyperlight\Microsoft.Agents.AI.Hyperlight.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,30 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to use HyperlightCodeActProvider as a sandboxed Python
// code interpreter: the model can write and execute arbitrary Python code to
// answer quantitative questions without calling any additional tools.
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.Hyperlight;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var guestPath = Environment.GetEnvironmentVariable("HYPERLIGHT_PYTHON_GUEST_PATH") ?? throw new InvalidOperationException("HYPERLIGHT_PYTHON_GUEST_PATH is not set.");
using var codeAct = new HyperlightCodeActProvider(HyperlightCodeActProviderOptions.CreateForWasm(guestPath));
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new DefaultAzureCredential())
.GetChatClient(deploymentName)
.AsAIAgent(new ChatClientAgentOptions()
{
ChatOptions = new() { Instructions = "You are a helpful assistant. When the user asks something quantitative, write Python and call `execute_code` instead of guessing." },
AIContextProviders = [codeAct],
});
Console.WriteLine(await agent.RunAsync("What is the 20th Fibonacci number?"));
Console.WriteLine(await agent.RunAsync("Compute the mean and standard deviation of [1, 4, 9, 16, 25, 36]."));
@@ -0,0 +1,35 @@
# AgentWithCodeAct_Step01_Interpreter
A minimal CodeAct sample. The agent uses `HyperlightCodeActProvider` as a
sandboxed Python interpreter: when the user asks something quantitative, the
model writes Python and invokes the `execute_code` tool rather than answering
from memory.
## Configuration
| Variable | Description |
|--------------------------------|-------------------------------------------------------------------------------------------|
| `AZURE_OPENAI_ENDPOINT` | Azure OpenAI endpoint. Required. |
| `AZURE_OPENAI_DEPLOYMENT_NAME` | Azure OpenAI deployment. Defaults to `gpt-5.4-mini`. |
| `HYPERLIGHT_PYTHON_GUEST_PATH` | Absolute path to the Hyperlight Python guest module (`.wasm` or `.aot` file). Required. |
Authentication uses `DefaultAzureCredential`.
## Getting the guest module
The Python guest module is built from the
[hyperlight-dev/hyperlight-sandbox](https://github.com/hyperlight-dev/hyperlight-sandbox)
repository — see its README for the exact `cargo`/`just` invocations and
the location of the resulting `.wasm` / `.aot` file. Set
`HYPERLIGHT_PYTHON_GUEST_PATH` to the absolute path of that artifact
before running the sample.
Hyperlight requires a hardware virtualization back end on the host:
KVM on Linux or WHP (Windows Hypervisor Platform) on Windows.
## Run
```shell
cd AgentWithCodeAct_Step01_Interpreter
dotnet run
```
@@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Hyperlight\Microsoft.Agents.AI.Hyperlight.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,52 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to use HyperlightCodeActProvider with provider-owned
// tools (exposed inside the sandbox via `call_tool(...)`). The model can
// orchestrate those tools in a single Python block, reducing round-trips. A
// sensitive tool (`send_email`) is additionally wrapped in
// ApprovalRequiredAIFunction so any code that reaches it requires user approval
// for the entire execute_code invocation.
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.Hyperlight;
using Microsoft.Extensions.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var guestPath = Environment.GetEnvironmentVariable("HYPERLIGHT_PYTHON_GUEST_PATH") ?? throw new InvalidOperationException("HYPERLIGHT_PYTHON_GUEST_PATH is not set.");
AIFunction fetchDocs = AIFunctionFactory.Create(
(string topic) => $"Docs for {topic}: (...)",
name: "fetch_docs",
description: "Fetch documentation for a given topic.");
AIFunction queryData = AIFunctionFactory.Create(
(string query) => $"Rows for `{query}`: []",
name: "query_data",
description: "Run a read-only SQL-like query against the sample store.");
AIFunction sendEmail = new ApprovalRequiredAIFunction(
AIFunctionFactory.Create(
(string to, string subject) => $"Sent '{subject}' to {to}.",
name: "send_email",
description: "Send an email on behalf of the user."));
var options = HyperlightCodeActProviderOptions.CreateForWasm(guestPath);
options.Tools = [fetchDocs, queryData, sendEmail];
using var codeAct = new HyperlightCodeActProvider(options);
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new DefaultAzureCredential())
.GetChatClient(deploymentName)
.AsAIAgent(new ChatClientAgentOptions()
{
ChatOptions = new() { Instructions = "You are a helpful assistant. Prefer orchestrating your work in a single `execute_code` block using `call_tool(...)` over issuing many direct tool calls." },
AIContextProviders = [codeAct],
});
Console.WriteLine(await agent.RunAsync("Look up docs on 'retries' and query the 'orders' table, then summarize."));
@@ -0,0 +1,34 @@
# AgentWithCodeAct_Step02_ToolEnabled
Demonstrates adding provider-owned tools to `HyperlightCodeActProvider`. Those
tools are **only** available to code running inside the sandbox via
`call_tool("<name>", ...)` — they are never exposed to the model as direct
tools. This lets the model orchestrate multiple tool calls in a single Python
block.
One tool (`send_email`) is wrapped in `ApprovalRequiredAIFunction`, which causes
the entire `execute_code` invocation to require user approval when that tool
is configured.
## Configuration
| Variable | Description |
|--------------------------------|-------------------------------------------------------------------------------------------|
| `AZURE_OPENAI_ENDPOINT` | Azure OpenAI endpoint. Required. |
| `AZURE_OPENAI_DEPLOYMENT_NAME` | Azure OpenAI deployment. Defaults to `gpt-5.4-mini`. |
| `HYPERLIGHT_PYTHON_GUEST_PATH` | Absolute path to the Hyperlight Python guest module (`.wasm` or `.aot` file). Required. |
## Run
```shell
cd AgentWithCodeAct_Step02_ToolEnabled
dotnet run
```
## Planned follow-up
A more realistic "upload a file (e.g. an Excel workbook), have the agent
analyze it with code" sample is planned as a separate step that will use
`HostInputDirectory` together with a guest tool capable of reading the
uploaded file. It will be added in a follow-up PR once the corresponding
guest module support is in place.
@@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Hyperlight\Microsoft.Agents.AI.Hyperlight.csproj" />
</ItemGroup>
</Project>
@@ -0,0 +1,40 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to wire up CodeAct manually using
// HyperlightExecuteCodeFunction rather than the AIContextProvider. Use this
// when you want a fixed tool surface for the agent's lifetime and don't need
// the per-run snapshot/registry semantics of HyperlightCodeActProvider.
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.Hyperlight;
using Microsoft.Extensions.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var guestPath = Environment.GetEnvironmentVariable("HYPERLIGHT_PYTHON_GUEST_PATH") ?? throw new InvalidOperationException("HYPERLIGHT_PYTHON_GUEST_PATH is not set.");
AIFunction calculate = AIFunctionFactory.Create(
(double a, double b) => a * b,
name: "multiply",
description: "Multiply two numbers.");
var options = HyperlightCodeActProviderOptions.CreateForWasm(guestPath);
options.Tools = [calculate];
using var executeCode = new HyperlightExecuteCodeFunction(options);
var instructions =
"You are a helpful assistant. When math is involved, solve it by writing Python "
+ "and calling `execute_code` instead of computing values yourself.\n\n"
+ executeCode.BuildInstructions(toolsVisibleToModel: false);
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new DefaultAzureCredential())
.GetChatClient(deploymentName)
.AsAIAgent(instructions: instructions, tools: [executeCode]);
Console.WriteLine(await agent.RunAsync("What is 12.3 * 4.5? Use the multiply tool from within `execute_code`."));
@@ -0,0 +1,21 @@
# AgentWithCodeAct_Step03_ManualWiring
Shows how to wire CodeAct manually using `HyperlightExecuteCodeFunction` as a
direct agent tool instead of via an `AIContextProvider`. This is useful when
the sandbox's tool surface and capabilities are fixed for the agent's
lifetime, avoiding per-run snapshot/restore of the provider registry.
## Configuration
| Variable | Description |
|--------------------------------|-------------------------------------------------------------------------------------------|
| `AZURE_OPENAI_ENDPOINT` | Azure OpenAI endpoint. Required. |
| `AZURE_OPENAI_DEPLOYMENT_NAME` | Azure OpenAI deployment. Defaults to `gpt-5.4-mini`. |
| `HYPERLIGHT_PYTHON_GUEST_PATH` | Absolute path to the Hyperlight Python guest module (`.wasm` or `.aot` file). Required. |
## Run
```shell
cd AgentWithCodeAct_Step03_ManualWiring
dotnet run
```
@@ -0,0 +1,16 @@
# Agent Framework CodeAct (Hyperlight) Samples
These samples show how to enable an agent to write and execute code in a
Hyperlight-backed sandbox via the CodeAct pattern. Guest code can be pure
Python (interpreter mode) or orchestrate host-provided tools through
`call_tool(...)` — all inside a secure sandbox with opt-in filesystem and
network access.
|Sample|Description|
|---|---|
|[Code interpreter](./AgentWithCodeAct_Step01_Interpreter/)|Uses `HyperlightCodeActProvider` as a sandboxed Python interpreter with no host tools.|
|[Tool-enabled CodeAct](./AgentWithCodeAct_Step02_ToolEnabled/)|Registers provider-owned tools that guest code can orchestrate via `call_tool(...)`, with an approval-required tool for sensitive actions.|
|[Manual wiring](./AgentWithCodeAct_Step03_ManualWiring/)|Uses `HyperlightExecuteCodeFunction` directly as an agent tool when the sandbox configuration is fixed.|
All samples require a Hyperlight Python guest module. Set
`HYPERLIGHT_PYTHON_GUEST_PATH` to its absolute path before running.
@@ -12,7 +12,7 @@ using Microsoft.SemanticKernel.Connectors.InMemory;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var embeddingDeploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_EMBEDDING_DEPLOYMENT_NAME") ?? "text-embedding-3-large";
// Create a vector store to store the chat messages in.
@@ -14,7 +14,7 @@ using Microsoft.Extensions.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var mem0ServiceUri = Environment.GetEnvironmentVariable("MEM0_ENDPOINT") ?? throw new InvalidOperationException("MEM0_ENDPOINT is not set.");
var mem0ApiKey = Environment.GetEnvironmentVariable("MEM0_API_KEY") ?? throw new InvalidOperationException("MEM0_API_KEY is not set.");
@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
@@ -14,8 +14,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.AzureAI\Microsoft.Agents.AI.AzureAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.FoundryMemory\Microsoft.Agents.AI.FoundryMemory.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Foundry\Microsoft.Agents.AI.Foundry.csproj" />
</ItemGroup>
</Project>
@@ -1,24 +1,27 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to use the FoundryMemoryProvider to persist and recall memories for an agent.
// The sample stores conversation messages in an Azure AI Foundry memory store and retrieves relevant
// The sample stores conversation messages in a Microsoft Foundry memory store and retrieves relevant
// memories for subsequent invocations, even across new sessions.
//
// Note: Memory extraction in Azure AI Foundry is asynchronous and takes time. This sample demonstrates
// Note: Memory extraction in Microsoft Foundry is asynchronous and takes time. This sample demonstrates
// a simple polling approach to wait for memory updates to complete before querying.
using System.Text.Json;
using Azure.AI.Projects;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.FoundryMemory;
using Microsoft.Agents.AI.Foundry;
string foundryEndpoint = Environment.GetEnvironmentVariable("AZURE_AI_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_AI_PROJECT_ENDPOINT is not set.");
string memoryStoreName = Environment.GetEnvironmentVariable("AZURE_AI_MEMORY_STORE_ID") ?? "memory-store-sample";
string deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
string deploymentName = Environment.GetEnvironmentVariable("AZURE_AI_MODEL_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
string embeddingModelName = Environment.GetEnvironmentVariable("AZURE_AI_EMBEDDING_DEPLOYMENT_NAME") ?? "text-embedding-ada-002";
// Create an AIProjectClient for Foundry with Azure Identity authentication.
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
DefaultAzureCredential credential = new();
AIProjectClient projectClient = new(new Uri(foundryEndpoint), credential);
@@ -33,11 +36,15 @@ FoundryMemoryProvider memoryProvider = new(
memoryStoreName,
stateInitializer: _ => new(new FoundryMemoryProviderScope("sample-user-123")));
AIAgent agent = await projectClient.CreateAIAgentAsync(deploymentName,
options: new ChatClientAgentOptions()
ChatClientAgent agent = projectClient.AsAIAgent(
new ChatClientAgentOptions()
{
Name = "TravelAssistantWithFoundryMemory",
ChatOptions = new() { Instructions = "You are a friendly travel assistant. Use known memories about the user when responding, and do not invent details." },
ChatOptions = new()
{
ModelId = deploymentName,
Instructions = "You are a friendly travel assistant. Use known memories about the user when responding, and do not invent details."
},
AIContextProviders = [memoryProvider]
});
@@ -54,7 +61,7 @@ await memoryProvider.EnsureStoredMemoriesDeletedAsync(session);
Console.WriteLine(await agent.RunAsync("Hi there! My name is Taylor and I'm planning a hiking trip to Patagonia in November.", session));
Console.WriteLine(await agent.RunAsync("I'm travelling with my sister and we love finding scenic viewpoints.", session));
// Memory extraction in Azure AI Foundry is asynchronous and takes time to process.
// Memory extraction in Microsoft Foundry is asynchronous and takes time to process.
// WhenUpdatesCompletedAsync polls all pending updates and waits for them to complete.
Console.WriteLine("\nWaiting for Foundry Memory to process updates...");
await memoryProvider.WhenUpdatesCompletedAsync();
@@ -1,6 +1,6 @@
# Agent with Memory Using Azure AI Foundry
# Agent with Memory Using Microsoft Foundry
This sample demonstrates how to create and run an agent that uses Azure AI Foundry's managed memory service to extract and retrieve individual memories across sessions.
This sample demonstrates how to create and run an agent that uses Microsoft Foundry's managed memory service to extract and retrieve individual memories across sessions.
## Features Demonstrated
@@ -13,20 +13,20 @@ This sample demonstrates how to create and run an agent that uses Azure AI Found
## Prerequisites
1. Azure subscription with Azure AI Foundry project
2. Azure OpenAI resource with a chat model deployment (e.g., gpt-4o-mini) and an embedding model deployment (e.g., text-embedding-ada-002)
1. Azure subscription with Microsoft Foundry project
2. Azure OpenAI resource with a chat model deployment (e.g., gpt-5.4-mini) and an embedding model deployment (e.g., text-embedding-ada-002)
3. .NET 10.0 SDK
4. Azure CLI logged in (`az login`)
## Environment Variables
```bash
# Azure AI Foundry project endpoint and memory store name
# Microsoft Foundry project endpoint and memory store name
export AZURE_AI_PROJECT_ENDPOINT="https://your-account.services.ai.azure.com/api/projects/your-project"
export AZURE_AI_MEMORY_STORE_ID="my_memory_store"
# Model deployment names (models deployed in your Foundry project)
export AZURE_AI_MODEL_DEPLOYMENT_NAME="gpt-4o-mini"
export AZURE_AI_MODEL_DEPLOYMENT_NAME="gpt-5.4-mini"
export AZURE_AI_EMBEDDING_DEPLOYMENT_NAME="text-embedding-ada-002"
```
@@ -48,10 +48,10 @@ The agent will:
## Key Differences from Mem0
| Aspect | Mem0 | Azure AI Foundry Memory |
| Aspect | Mem0 | Microsoft Foundry Memory |
|--------|------|------------------------|
| Authentication | API Key | Azure Identity (DefaultAzureCredential) |
| Scope | ApplicationId, UserId, AgentId, ThreadId | Single `Scope` string |
| Memory Types | Single memory store | User Profile + Chat Summary |
| Hosting | Mem0 cloud or self-hosted | Azure AI Foundry managed service |
| Hosting | Mem0 cloud or self-hosted | Microsoft Foundry managed service |
| Store Creation | N/A (automatic) | Explicit via `EnsureMemoryStoreCreatedAsync` |
@@ -15,7 +15,7 @@ using OpenAI.Chat;
using SampleApp;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-5.4-mini";
var embeddingDeploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_EMBEDDING_DEPLOYMENT_NAME") ?? "text-embedding-3-large";
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
@@ -13,7 +13,7 @@ This sample demonstrates how to create a custom `ChatHistoryProvider` that keeps
- [.NET 10 SDK](https://dotnet.microsoft.com/download/dotnet/10.0)
- An Azure OpenAI resource with:
- A chat deployment (e.g., `gpt-4o-mini`)
- A chat deployment (e.g., `gpt-5.4-mini`)
- An embedding deployment (e.g., `text-embedding-3-large`)
## Configuration
@@ -23,7 +23,7 @@ Set the following environment variables:
| Variable | Description | Default |
|---|---|---|
| `AZURE_OPENAI_ENDPOINT` | Your Azure OpenAI endpoint URL | *(required)* |
| `AZURE_OPENAI_DEPLOYMENT_NAME` | Chat model deployment name | `gpt-4o-mini` |
| `AZURE_OPENAI_DEPLOYMENT_NAME` | Chat model deployment name | `gpt-5.4-mini` |
| `AZURE_OPENAI_EMBEDDING_DEPLOYMENT_NAME` | Embedding model deployment name | `text-embedding-3-large` |
## Running the Sample
@@ -1,4 +1,4 @@
# Agent Framework Retrieval Augmented Generation (RAG)
# Agent Framework Retrieval Augmented Generation (RAG)
These samples show how to create an agent with the Agent Framework that uses Memory to remember previous conversations or facts from previous conversations.
@@ -7,7 +7,7 @@ These samples show how to create an agent with the Agent Framework that uses Mem
|[Chat History memory](./AgentWithMemory_Step01_ChatHistoryMemory/)|This sample demonstrates how to enable an agent to remember messages from previous conversations.|
|[Memory with MemoryStore](./AgentWithMemory_Step02_MemoryUsingMem0/)|This sample demonstrates how to create and run an agent that uses the Mem0 service to extract and retrieve individual memories.|
|[Custom Memory Implementation](../../01-get-started/04_memory/)|This sample demonstrates how to create a custom memory component and attach it to an agent.|
|[Memory with Azure AI Foundry](./AgentWithMemory_Step04_MemoryUsingFoundry/)|This sample demonstrates how to create and run an agent that uses Azure AI Foundry's managed memory service to extract and retrieve individual memories.|
|[Memory with Microsoft Foundry](./AgentWithMemory_Step04_MemoryUsingFoundry/)|This sample demonstrates how to create and run an agent that uses Microsoft Foundry's managed memory service to extract and retrieve individual memories.|
|[Bounded Chat History with Overflow](./AgentWithMemory_Step05_BoundedChatHistory/)|This sample demonstrates how to create a bounded chat history provider that overflows older messages to a vector store and recalls them as memories.|
> **See also**: [Memory Search with Foundry Agents](../FoundryAgents/FoundryAgents_Step22_MemorySearch/) - demonstrates using the built-in Memory Search tool with Azure Foundry Agents.
> **See also**: [Memory Search with Foundry Agents](../AgentsWithFoundry/Agent_Step22_MemorySearch/) - demonstrates using the built-in Memory Search tool with Microsoft Foundry agents.
@@ -4,28 +4,14 @@
using System.ClientModel;
using Microsoft.Agents.AI;
using OpenAI;
using OpenAI.Chat;
using OpenAI.Responses;
var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
AIAgent agent = new OpenAIClient(apiKey)
.GetChatClient(model)
.AsAIAgent(instructions: "You are good at telling jokes.", name: "Joker");
AIAgent agent =
new ResponsesClient(new ApiKeyCredential(apiKey))
.AsAIAgent(model: model, instructions: "You are good at telling jokes.", name: "Joker");
UserChatMessage chatMessage = new("Tell me a joke about a pirate.");
// Invoke the agent and output the text result.
ChatCompletion chatCompletion = await agent.RunAsync([chatMessage]);
Console.WriteLine(chatCompletion.Content.Last().Text);
// Invoke the agent with streaming support.
AsyncCollectionResult<StreamingChatCompletionUpdate> completionUpdates = agent.RunStreamingAsync([chatMessage]);
await foreach (StreamingChatCompletionUpdate completionUpdate in completionUpdates)
{
if (completionUpdate.ContentUpdate.Count > 0)
{
Console.WriteLine(completionUpdate.ContentUpdate[0].Text);
}
}
// Once you have the agent, you can invoke it like any other AIAgent.
Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate."));
@@ -7,7 +7,7 @@ using Microsoft.Extensions.AI;
using OpenAI;
var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5";
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
var client = new OpenAIClient(apiKey)
.GetResponsesClient()
@@ -7,7 +7,7 @@ using OpenAI.Chat;
using OpenAIChatClientSample;
string apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
string model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
string model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
// Create a ChatClient directly from OpenAIClient
ChatClient chatClient = new OpenAIClient(apiKey).GetChatClient(model);
@@ -13,7 +13,7 @@ This sample demonstrates how to create an AI agent directly from an `OpenAI.Chat
1. Set the required environment variables:
```bash
set OPENAI_API_KEY=your_api_key_here
set OPENAI_CHAT_MODEL_NAME=gpt-4o-mini
set OPENAI_CHAT_MODEL_NAME=gpt-5.4-mini
```
2. Run the sample:
@@ -7,7 +7,7 @@ using OpenAI.Responses;
using OpenAIResponseClientSample;
var apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
var model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
// Create a ResponsesClient directly from OpenAIClient
ResponsesClient responseClient = new OpenAIClient(apiKey).GetResponsesClient();
@@ -13,7 +13,7 @@ This sample demonstrates how to create an AI agent directly from an `OpenAI.Resp
1. Set the required environment variables:
```bash
set OPENAI_API_KEY=your_api_key_here
set OPENAI_CHAT_MODEL_NAME=gpt-4o-mini
set OPENAI_CHAT_MODEL_NAME=gpt-5.4-mini
```
2. Run the sample:
@@ -15,7 +15,7 @@ using OpenAI.Chat;
using OpenAI.Conversations;
string apiKey = Environment.GetEnvironmentVariable("OPENAI_API_KEY") ?? throw new InvalidOperationException("OPENAI_API_KEY is not set.");
string model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-4o-mini";
string model = Environment.GetEnvironmentVariable("OPENAI_CHAT_MODEL_NAME") ?? "gpt-5.4-mini";
// Create a ConversationClient directly from OpenAIClient
OpenAIClient openAIClient = new(apiKey);
@@ -73,16 +73,28 @@ foreach (ClientResult result in getConversationItemsResults.GetRawPages())
using JsonDocument getConversationItemsResultAsJson = JsonDocument.Parse(result.GetRawResponse().Content.ToString());
foreach (JsonElement element in getConversationItemsResultAsJson.RootElement.GetProperty("data").EnumerateArray())
{
// Skip non-message items (e.g. tool calls, reasoning) that lack a "role" property
if (!element.TryGetProperty("role"u8, out var roleElement))
{
continue;
}
string messageId = element.GetProperty("id"u8).ToString();
string messageRole = element.GetProperty("role"u8).ToString();
string messageRole = roleElement.ToString();
Console.WriteLine($" Message ID: {messageId}");
Console.WriteLine($" Message Role: {messageRole}");
foreach (var content in element.GetProperty("content").EnumerateArray())
if (element.TryGetProperty("content"u8, out var contentElement))
{
string messageContentText = content.GetProperty("text"u8).ToString();
Console.WriteLine($" Message Text: {messageContentText}");
foreach (var content in contentElement.EnumerateArray())
{
if (content.TryGetProperty("text"u8, out var textElement))
{
Console.WriteLine($" Message Text: {textElement}");
}
}
}
Console.WriteLine();
}
}

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