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.NET: Add subagents provider and sample (#5518)
* Add subagents provider and sample * Addressing PR comments.
This commit is contained in:
@@ -95,6 +95,13 @@ internal static partial class AgentJsonUtilities
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[JsonSerializable(typeof(FileListEntry))]
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[JsonSerializable(typeof(List<FileListEntry>), TypeInfoPropertyName = "FileListEntryList")]
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// SubAgentsProvider types
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[JsonSerializable(typeof(SubAgentState))]
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[JsonSerializable(typeof(SubAgentRuntimeState))]
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[JsonSerializable(typeof(SubTaskInfo))]
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[JsonSerializable(typeof(SubTaskStatus))]
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[JsonSerializable(typeof(List<SubTaskInfo>), TypeInfoPropertyName = "SubTaskInfoList")]
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[ExcludeFromCodeCoverage]
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internal sealed partial class JsonContext : JsonSerializerContext;
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}
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@@ -0,0 +1,32 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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namespace Microsoft.Agents.AI;
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/// <summary>
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/// Holds non-serializable runtime references for in-flight sub-tasks within a single parent session.
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/// </summary>
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/// <remarks>
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/// Properties are marked with <see cref="JsonIgnoreAttribute"/> because <see cref="Task{TResult}"/>
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/// and <see cref="AgentSession"/> are not JSON-serializable. After deserialization (e.g., after a restart),
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/// a fresh empty instance is created and any previously-running tasks are marked as
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/// <see cref="SubTaskStatus.Lost"/> by <see cref="SubAgentsProvider"/>.
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/// </remarks>
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internal sealed class SubAgentRuntimeState
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{
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/// <summary>
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/// Gets the mapping of task IDs to their in-flight <see cref="Task{AgentResponse}"/> instances.
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/// </summary>
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[JsonIgnore]
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public Dictionary<int, Task<AgentResponse>> InFlightTasks { get; } = [];
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/// <summary>
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/// Gets the mapping of task IDs to their sub-agent <see cref="AgentSession"/> instances,
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/// needed for <c>ContinueTask</c>.
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/// </summary>
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[JsonIgnore]
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public Dictionary<int, AgentSession> SubTaskSessions { get; } = [];
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}
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@@ -0,0 +1,28 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Text.Json.Serialization;
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using Microsoft.Shared.DiagnosticIds;
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namespace Microsoft.Agents.AI;
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/// <summary>
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/// Represents the serializable state of sub-tasks managed by the <see cref="SubAgentsProvider"/>,
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/// stored in the session's <see cref="AgentSessionStateBag"/>.
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/// </summary>
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[Experimental(DiagnosticIds.Experiments.AgentsAIExperiments)]
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internal sealed class SubAgentState
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{
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/// <summary>
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/// Gets or sets the next ID to assign to a new sub-task.
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/// </summary>
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[JsonPropertyName("nextTaskId")]
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public int NextTaskId { get; set; } = 1;
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/// <summary>
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/// Gets the list of sub-task metadata entries.
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/// </summary>
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[JsonPropertyName("tasks")]
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public List<SubTaskInfo> Tasks { get; set; } = [];
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}
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@@ -0,0 +1,456 @@
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// Copyright (c) Microsoft. All rights reserved.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.AI;
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using Microsoft.Shared.DiagnosticIds;
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using Microsoft.Shared.Diagnostics;
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namespace Microsoft.Agents.AI;
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/// <summary>
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/// An <see cref="AIContextProvider"/> that enables an agent to delegate work to sub-agents asynchronously.
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/// </summary>
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/// <remarks>
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/// <para>
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/// The <see cref="SubAgentsProvider"/> allows a parent agent to start sub-tasks on child agents,
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/// wait for their completion, and retrieve results. Each sub-task runs in its own session and
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/// executes concurrently.
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/// </para>
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/// <para>
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/// This provider exposes the following tools to the agent:
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/// <list type="bullet">
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/// <item><description><c>SubAgents_StartTask</c> — Start a sub-task on a named agent with text input. Returns the task ID.</description></item>
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/// <item><description><c>SubAgents_WaitForFirstCompletion</c> — Block until the first of the specified tasks completes. Returns the completed task's ID.</description></item>
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/// <item><description><c>SubAgents_GetTaskResults</c> — Retrieve the text output of a completed sub-task.</description></item>
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/// <item><description><c>SubAgents_GetAllTasks</c> — List all sub-tasks with their IDs, statuses, descriptions, and agent names.</description></item>
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/// <item><description><c>SubAgents_ContinueTask</c> — Send follow-up input to a completed sub-task's session to resume work.</description></item>
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/// <item><description><c>SubAgents_ClearCompletedTask</c> — Remove a completed sub-task and release its session to free memory.</description></item>
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/// </list>
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/// </para>
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/// </remarks>
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[Experimental(DiagnosticIds.Experiments.AgentsAIExperiments)]
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public sealed class SubAgentsProvider : AIContextProvider
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{
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private const string DefaultInstructions =
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"""
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You have access to sub-agents that can perform work on your behalf.
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Use the `SubAgents_*` list of tools to start tasks on sub agents and check their results.
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Creating a sub task does not block, and sub-tasks run concurrently.
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Important: Always wait for outstanding tasks to finish before you finish processing.
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Important: After retrieving results from a completed task, clear it with SubAgents_ClearCompletedTask to free memory, unless you plan to continue it with SubAgents_ContinueTask.
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Use SubAgents_StartTask to delegate work to a sub-agent. This will send the task to the sub agent and return immediately. Sub-tasks run concurrently.
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Use SubAgents_WaitForFirstCompletion to block until one of the specified tasks finishes.
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Use SubAgents_GetTaskResults to retrieve the output of a completed task.
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Use SubAgents_GetAllTasks to see the status of all sub-tasks.
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Use SubAgents_ContinueTask to send follow-up input to a completed sub-task (e.g., provide clarification or additional instructions).
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Use SubAgents_ClearCompletedTask to remove a completed task and free its memory after you no longer need its results or session.
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""";
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private readonly Dictionary<string, AIAgent> _agents;
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private readonly ProviderSessionState<SubAgentState> _sessionState;
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private readonly ProviderSessionState<SubAgentRuntimeState> _runtimeSessionState;
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private readonly string _instructions;
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private IReadOnlyList<string>? _stateKeys;
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/// <summary>
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/// Initializes a new instance of the <see cref="SubAgentsProvider"/> class.
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/// </summary>
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/// <param name="agents">The collection of sub-agents available for delegation.</param>
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/// <param name="options">Optional settings controlling the provider behavior.</param>
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/// <exception cref="ArgumentNullException"><paramref name="agents"/> is <see langword="null"/>.</exception>
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/// <exception cref="ArgumentException">An agent has a null or empty name, or agent names are not unique.</exception>
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public SubAgentsProvider(IEnumerable<AIAgent> agents, SubAgentsProviderOptions? options = null)
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{
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_ = Throw.IfNull(agents);
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this._agents = ValidateAndBuildAgentDictionary(agents);
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string baseInstructions = options?.Instructions ?? DefaultInstructions;
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string agentListText = options?.AgentListBuilder is not null
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? options.AgentListBuilder(this._agents)
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: BuildDefaultAgentListText(this._agents);
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this._instructions = baseInstructions + "\n" + agentListText;
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this._sessionState = new ProviderSessionState<SubAgentState>(
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_ => new SubAgentState(),
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this.GetType().Name,
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AgentJsonUtilities.DefaultOptions);
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this._runtimeSessionState = new ProviderSessionState<SubAgentRuntimeState>(
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_ => new SubAgentRuntimeState(),
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this.GetType().Name + "_Runtime",
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AgentJsonUtilities.DefaultOptions);
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}
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/// <inheritdoc />
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public override IReadOnlyList<string> StateKeys => this._stateKeys ??= [this._sessionState.StateKey, this._runtimeSessionState.StateKey];
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/// <inheritdoc />
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protected override ValueTask<AIContext> ProvideAIContextAsync(InvokingContext context, CancellationToken cancellationToken = default)
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{
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SubAgentState state = this._sessionState.GetOrInitializeState(context.Session);
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SubAgentRuntimeState runtimeState = this._runtimeSessionState.GetOrInitializeState(context.Session);
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return new ValueTask<AIContext>(new AIContext
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{
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Instructions = this._instructions,
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Tools = this.CreateTools(state, runtimeState, context.Session),
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});
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}
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/// <summary>
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/// Validates the agent collection and builds a case-insensitive name dictionary.
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/// </summary>
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private static Dictionary<string, AIAgent> ValidateAndBuildAgentDictionary(IEnumerable<AIAgent> agents)
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{
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var dict = new Dictionary<string, AIAgent>(StringComparer.OrdinalIgnoreCase);
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foreach (AIAgent agent in agents)
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{
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if (string.IsNullOrWhiteSpace(agent.Name))
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{
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throw new ArgumentException("All sub-agents must have a non-empty Name.", nameof(agents));
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}
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if (dict.ContainsKey(agent.Name))
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{
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throw new ArgumentException($"Duplicate sub-agent name: '{agent.Name}'. Agent names must be unique (case-insensitive).", nameof(agents));
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}
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dict[agent.Name] = agent;
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}
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if (dict.Count == 0)
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{
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throw new ArgumentException("At least one sub-agent must be provided.", nameof(agents));
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}
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return dict;
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}
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/// <summary>
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/// Builds the default text listing available sub-agents and their descriptions.
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/// </summary>
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private static string BuildDefaultAgentListText(IReadOnlyDictionary<string, AIAgent> agents)
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{
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var sb = new StringBuilder();
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sb.AppendLine("Available sub-agents:");
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foreach (var kvp in agents)
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{
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sb.Append("- ").Append(kvp.Key);
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if (!string.IsNullOrWhiteSpace(kvp.Value.Description))
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{
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sb.Append(": ").Append(kvp.Value.Description);
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}
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sb.AppendLine();
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}
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return sb.ToString();
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}
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/// <summary>
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/// Refreshes the status of in-flight tasks in the given state for the specified session.
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/// </summary>
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private void TryRefreshTaskState(SubAgentState state, SubAgentRuntimeState runtimeState, AgentSession? session)
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{
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bool changed = false;
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foreach (SubTaskInfo task in state.Tasks)
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{
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if (task.Status != SubTaskStatus.Running)
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{
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continue;
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}
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if (!runtimeState.InFlightTasks.TryGetValue(task.Id, out Task<AgentResponse>? inFlight))
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{
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// In-flight reference lost (e.g., after restart/deserialization).
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task.Status = SubTaskStatus.Lost;
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changed = true;
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continue;
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}
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if (inFlight.IsCompleted)
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{
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FinalizeTask(task, inFlight, runtimeState);
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changed = true;
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}
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}
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if (changed)
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{
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this._sessionState.SaveState(session, state);
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}
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}
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/// <summary>
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/// Finalizes a task by extracting results from the completed Task and updating the SubTaskInfo.
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/// </summary>
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private static void FinalizeTask(SubTaskInfo taskInfo, Task<AgentResponse> completedTask, SubAgentRuntimeState runtimeState)
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{
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if (completedTask.Status == TaskStatus.RanToCompletion)
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{
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taskInfo.Status = SubTaskStatus.Completed;
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#pragma warning disable VSTHRD002 // Avoid problematic synchronous waits — task is already completed
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taskInfo.ResultText = completedTask.Result.Text;
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#pragma warning restore VSTHRD002
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}
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else if (completedTask.IsFaulted)
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{
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taskInfo.Status = SubTaskStatus.Failed;
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taskInfo.ErrorText = completedTask.Exception?.InnerException?.Message ?? completedTask.Exception?.Message ?? "Unknown error";
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}
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else if (completedTask.IsCanceled)
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{
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taskInfo.Status = SubTaskStatus.Failed;
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taskInfo.ErrorText = "Task was canceled.";
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}
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runtimeState.InFlightTasks.Remove(taskInfo.Id);
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}
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private AITool[] CreateTools(SubAgentState state, SubAgentRuntimeState runtimeState, AgentSession? session)
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{
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var serializerOptions = AgentJsonUtilities.DefaultOptions;
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return
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[
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AIFunctionFactory.Create(
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async (
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[Description("The name of the sub agent to delegate the task to.")] string agentName,
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[Description("The request to pass to the sub agent.")] string input,
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[Description("A description of the task used to identify the task later.")] string description) =>
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{
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if (!this._agents.TryGetValue(agentName, out AIAgent? agent))
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{
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return $"Error: No sub-agent found with name '{agentName}'. Available agents: {string.Join(", ", this._agents.Keys)}";
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}
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int taskId = state.NextTaskId++;
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var taskInfo = new SubTaskInfo
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{
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Id = taskId,
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AgentName = agentName,
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Description = description,
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Status = SubTaskStatus.Running,
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};
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state.Tasks.Add(taskInfo);
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// Create a dedicated session for this sub-task so it can be continued later.
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AgentSession subSession = await agent.CreateSessionAsync().ConfigureAwait(false);
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// Wrap in Task.Run to fork the ExecutionContext. AIAgent.RunAsync is a non-async
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// method that synchronously sets the static AsyncLocal CurrentRunContext. Without
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// this isolation, the sub-agent's RunAsync would overwrite the outer (calling)
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// agent's CurrentRunContext, corrupting all subsequent tool invocations in the
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// same FICC batch.
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runtimeState.InFlightTasks[taskId] = Task.Run(() => agent.RunAsync(input, subSession));
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runtimeState.SubTaskSessions[taskId] = subSession;
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this._sessionState.SaveState(session, state);
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return $"Sub-task {taskId} started on agent '{agentName}'.";
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},
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new AIFunctionFactoryOptions
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{
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Name = "SubAgents_StartTask",
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Description = "Start a sub-task on a named sub-agent. Returns an ID for the new task.",
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SerializerOptions = serializerOptions,
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}),
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AIFunctionFactory.Create(
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async (List<int> taskIds) =>
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{
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if (taskIds.Count == 0)
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{
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return "Error: No task IDs provided.";
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}
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// Collect in-flight tasks matching the requested IDs (including already-completed ones,
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// since Task.WhenAny returns immediately for completed tasks).
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var waitableTasks = new List<(int Id, Task<AgentResponse> Task)>();
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foreach (int id in taskIds)
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{
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if (runtimeState.InFlightTasks.TryGetValue(id, out Task<AgentResponse>? inFlight))
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{
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waitableTasks.Add((id, inFlight));
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}
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}
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if (waitableTasks.Count == 0)
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{
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// Refresh state to catch any that completed.
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this.TryRefreshTaskState(state, runtimeState, session);
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this._sessionState.SaveState(session, state);
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// Check if any of the requested IDs are already complete.
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SubTaskInfo? alreadyComplete = state.Tasks.FirstOrDefault(t => taskIds.Contains(t.Id) && t.Status != SubTaskStatus.Running);
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if (alreadyComplete is not null)
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{
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return $"Task {alreadyComplete.Id} is not running; current status: {alreadyComplete.Status}.";
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}
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return "Error: None of the specified task IDs correspond to running tasks.";
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}
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// Wait for the first one to complete.
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Task completedTask = await Task.WhenAny(waitableTasks.Select(t => t.Task)).ConfigureAwait(false);
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// Find which ID completed.
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var completedEntry = waitableTasks.First(t => t.Task == completedTask);
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// Finalize the completed task.
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SubTaskInfo? taskInfo = state.Tasks.FirstOrDefault(t => t.Id == completedEntry.Id);
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if (taskInfo is not null)
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{
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FinalizeTask(taskInfo, completedEntry.Task, runtimeState);
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this._sessionState.SaveState(session, state);
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}
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return $"Task {completedEntry.Id} finished with status: {taskInfo?.Status.ToString() ?? "Unknown"}.";
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},
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new AIFunctionFactoryOptions
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{
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Name = "SubAgents_WaitForFirstCompletion",
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Description = "Block until the first of the specified sub-tasks completes. Provide one or more task IDs. Returns the ID of the task that completed first.",
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SerializerOptions = serializerOptions,
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}),
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AIFunctionFactory.Create(
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(int taskId) =>
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{
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this.TryRefreshTaskState(state, runtimeState, session);
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SubTaskInfo? taskInfo = state.Tasks.FirstOrDefault(t => t.Id == taskId);
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if (taskInfo is null)
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{
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return $"Error: No task found with ID {taskId}.";
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}
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return taskInfo.Status switch
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{
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SubTaskStatus.Completed => taskInfo.ResultText ?? "(no output)",
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SubTaskStatus.Failed => $"Task failed: {taskInfo.ErrorText ?? "Unknown error"}",
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SubTaskStatus.Lost => "Task state was lost (reference unavailable).",
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SubTaskStatus.Running => $"Task {taskId} is still running.",
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_ => $"Task {taskId} has status: {taskInfo.Status}.",
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};
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},
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new AIFunctionFactoryOptions
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||||
{
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Name = "SubAgents_GetTaskResults",
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Description = "Get the text output of a sub-task by its ID. Returns the result text if complete, or status information if still running or failed.",
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SerializerOptions = serializerOptions,
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}),
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||||
AIFunctionFactory.Create(
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||||
() =>
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||||
{
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this.TryRefreshTaskState(state, runtimeState, session);
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|
||||
if (state.Tasks.Count == 0)
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||||
{
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return "No tasks.";
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||||
}
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||||
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||||
var sb = new StringBuilder();
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||||
sb.AppendLine("Tasks:");
|
||||
foreach (SubTaskInfo task in state.Tasks)
|
||||
{
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||||
sb.Append("- Task ").Append(task.Id).Append(" [").Append(task.Status).Append("] (").Append(task.AgentName).Append("): ").AppendLine(task.Description);
|
||||
}
|
||||
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||||
return sb.ToString();
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||||
},
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||||
new AIFunctionFactoryOptions
|
||||
{
|
||||
Name = "SubAgents_GetAllTasks",
|
||||
Description = "List all sub-tasks with their IDs, statuses, agent names, and descriptions.",
|
||||
SerializerOptions = serializerOptions,
|
||||
}),
|
||||
|
||||
AIFunctionFactory.Create(
|
||||
(int taskId, string text) =>
|
||||
{
|
||||
this.TryRefreshTaskState(state, runtimeState, session);
|
||||
|
||||
SubTaskInfo? taskInfo = state.Tasks.FirstOrDefault(t => t.Id == taskId);
|
||||
if (taskInfo is null)
|
||||
{
|
||||
return $"Error: No task found with ID {taskId}.";
|
||||
}
|
||||
|
||||
if (taskInfo.Status == SubTaskStatus.Running)
|
||||
{
|
||||
return $"Error: Task {taskId} is still running. Wait for it to complete before continuing.";
|
||||
}
|
||||
|
||||
if (!this._agents.TryGetValue(taskInfo.AgentName, out AIAgent? agent))
|
||||
{
|
||||
return $"Error: Agent '{taskInfo.AgentName}' is no longer available.";
|
||||
}
|
||||
|
||||
if (!runtimeState.SubTaskSessions.TryGetValue(taskId, out AgentSession? subSession))
|
||||
{
|
||||
return $"Error: Session for task {taskId} is no longer available.";
|
||||
}
|
||||
|
||||
// Reset task state and start a new run on the existing session.
|
||||
taskInfo.Status = SubTaskStatus.Running;
|
||||
taskInfo.ResultText = null;
|
||||
taskInfo.ErrorText = null;
|
||||
|
||||
// Wrap in Task.Run to isolate the ExecutionContext (see StartSubTask comment).
|
||||
runtimeState.InFlightTasks[taskId] = Task.Run(() => agent.RunAsync(text, subSession));
|
||||
|
||||
this._sessionState.SaveState(session, state);
|
||||
return $"Task {taskId} continued with new input.";
|
||||
},
|
||||
new AIFunctionFactoryOptions
|
||||
{
|
||||
Name = "SubAgents_ContinueTask",
|
||||
Description = "Send follow-up input to a completed or failed sub-task to resume its work. The sub-task's session is preserved, so the agent retains conversational context.",
|
||||
SerializerOptions = serializerOptions,
|
||||
}),
|
||||
|
||||
AIFunctionFactory.Create(
|
||||
(int taskId) =>
|
||||
{
|
||||
this.TryRefreshTaskState(state, runtimeState, session);
|
||||
|
||||
SubTaskInfo? taskInfo = state.Tasks.FirstOrDefault(t => t.Id == taskId);
|
||||
if (taskInfo is null)
|
||||
{
|
||||
return $"Error: No task found with ID {taskId}.";
|
||||
}
|
||||
|
||||
if (taskInfo.Status == SubTaskStatus.Running)
|
||||
{
|
||||
return $"Error: Task {taskId} is still running. Wait for it to complete before clearing.";
|
||||
}
|
||||
|
||||
// Remove the task from state.
|
||||
state.Tasks.Remove(taskInfo);
|
||||
|
||||
// Clean up runtime references.
|
||||
runtimeState.InFlightTasks.Remove(taskId);
|
||||
runtimeState.SubTaskSessions.Remove(taskId);
|
||||
|
||||
this._sessionState.SaveState(session, state);
|
||||
return $"Task {taskId} cleared.";
|
||||
},
|
||||
new AIFunctionFactoryOptions
|
||||
{
|
||||
Name = "SubAgents_ClearCompletedTask",
|
||||
Description = "Remove a completed or failed sub-task and release its session to free memory. Use this after retrieving results when you no longer need to continue the task.",
|
||||
SerializerOptions = serializerOptions,
|
||||
}),
|
||||
];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright (c) Microsoft. All rights reserved.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.Shared.DiagnosticIds;
|
||||
|
||||
namespace Microsoft.Agents.AI;
|
||||
|
||||
/// <summary>
|
||||
/// Options controlling the behavior of <see cref="SubAgentsProvider"/>.
|
||||
/// </summary>
|
||||
[Experimental(DiagnosticIds.Experiments.AgentsAIExperiments)]
|
||||
public sealed class SubAgentsProviderOptions
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets custom instructions provided to the agent for using the sub-agent tools.
|
||||
/// </summary>
|
||||
/// <value>
|
||||
/// When <see langword="null"/> (the default), the provider uses built-in instructions
|
||||
/// that guide the agent on how to use the sub-agent tools.
|
||||
/// The agent list is always appended after the instructions regardless of this setting.
|
||||
/// </value>
|
||||
public string? Instructions { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a custom function that builds the agent list text to append to instructions.
|
||||
/// </summary>
|
||||
/// <value>
|
||||
/// When <see langword="null"/> (the default), the provider generates a standard list of agent names and descriptions.
|
||||
/// When set, this function receives the dictionary of available agents (keyed by name) and should return
|
||||
/// a formatted string describing the available sub-agents.
|
||||
/// </value>
|
||||
public Func<IReadOnlyDictionary<string, AIAgent>, string>? AgentListBuilder { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
// Copyright (c) Microsoft. All rights reserved.
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Text.Json.Serialization;
|
||||
using Microsoft.Shared.DiagnosticIds;
|
||||
|
||||
namespace Microsoft.Agents.AI;
|
||||
|
||||
/// <summary>
|
||||
/// Represents the metadata and result of a sub-task managed by the <see cref="SubAgentsProvider"/>.
|
||||
/// </summary>
|
||||
[Experimental(DiagnosticIds.Experiments.AgentsAIExperiments)]
|
||||
public sealed class SubTaskInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets or sets the unique identifier for this sub-task.
|
||||
/// </summary>
|
||||
[JsonPropertyName("id")]
|
||||
public int Id { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the name of the agent that is executing this sub-task.
|
||||
/// </summary>
|
||||
[JsonPropertyName("agentName")]
|
||||
public string AgentName { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a description of what this sub-task is doing.
|
||||
/// </summary>
|
||||
[JsonPropertyName("description")]
|
||||
public string Description { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current status of this sub-task.
|
||||
/// </summary>
|
||||
[JsonPropertyName("status")]
|
||||
public SubTaskStatus Status { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the text result of the sub-task, populated when the task completes successfully.
|
||||
/// </summary>
|
||||
[JsonPropertyName("resultText")]
|
||||
public string? ResultText { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the error message if the sub-task failed.
|
||||
/// </summary>
|
||||
[JsonPropertyName("errorText")]
|
||||
public string? ErrorText { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) Microsoft. All rights reserved.
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Microsoft.Shared.DiagnosticIds;
|
||||
|
||||
namespace Microsoft.Agents.AI;
|
||||
|
||||
/// <summary>
|
||||
/// Represents the status of a sub-task managed by the <see cref="SubAgentsProvider"/>.
|
||||
/// </summary>
|
||||
[Experimental(DiagnosticIds.Experiments.AgentsAIExperiments)]
|
||||
public enum SubTaskStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// The sub-task is currently running.
|
||||
/// </summary>
|
||||
Running,
|
||||
|
||||
/// <summary>
|
||||
/// The sub-task completed successfully.
|
||||
/// </summary>
|
||||
Completed,
|
||||
|
||||
/// <summary>
|
||||
/// The sub-task failed with an error.
|
||||
/// </summary>
|
||||
Failed,
|
||||
|
||||
/// <summary>
|
||||
/// The sub-task's in-flight reference was lost (e.g., after a restart),
|
||||
/// and its final state cannot be determined.
|
||||
/// </summary>
|
||||
Lost,
|
||||
}
|
||||
Reference in New Issue
Block a user