Revert "Merge from main"

This reverts commit b8206a85d7.
This commit is contained in:
Dmytro Struk
2025-11-11 18:44:25 -08:00
parent b8206a85d7
commit 85fcd230bf
231 changed files with 4138 additions and 19654 deletions
@@ -1,23 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
<PackageReference Include="Microsoft.SemanticKernel.Connectors.InMemory" />
<PackageReference Include="System.Linq.Async" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
</Project>
@@ -1,60 +0,0 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a simple AI agent that stores chat messages in a vector store using the ChatHistoryMemoryProvider.
// It can then use the chat history from prior conversations to inform responses in new conversations.
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
using Microsoft.Extensions.VectorData;
using Microsoft.SemanticKernel.Connectors.InMemory;
using OpenAI;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var embeddingDeploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_EMBEDDING_DEPLOYMENT_NAME") ?? "text-embedding-3-large";
// Create a vector store to store the chat messages in.
// For demonstration purposes, we are using an in-memory vector store.
// Replace this with a vector store implementation of your choice that can persist the chat history long term.
VectorStore vectorStore = new InMemoryVectorStore(new InMemoryVectorStoreOptions()
{
EmbeddingGenerator = new AzureOpenAIClient(new Uri(endpoint), new AzureCliCredential())
.GetEmbeddingClient(embeddingDeploymentName)
.AsIEmbeddingGenerator()
});
// Create the agent and add the ChatHistoryMemoryProvider to store chat messages in the vector store.
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new AzureCliCredential())
.GetChatClient(deploymentName)
.CreateAIAgent(new ChatClientAgentOptions
{
Instructions = "You are good at telling jokes.",
Name = "Joker",
AIContextProviderFactory = (ctx) => new ChatHistoryMemoryProvider(
vectorStore,
collectionName: "chathistory",
vectorDimensions: 3072,
// Configure the scope values under which chat messages will be stored.
// In this case, we are using a fixed user ID and a unique thread ID for each new thread.
storageScope: new() { UserId = "UID1", ThreadId = new Guid().ToString() },
// Configure the scope which would be used to search for relevant prior messages.
// In this case, we are searching for any messages for the user across all threads.
searchScope: new() { UserId = "UID1" })
});
// Start a new thread for the agent conversation.
AgentThread thread = agent.GetNewThread();
// Run the agent with the thread that stores conversation history in the vector store.
Console.WriteLine(await agent.RunAsync("I like jokes about Pirates. Tell me a joke about a pirate.", thread));
// Start a second thread. Since we configured the search scope to be across all threads for the user,
// the agent should remember that the user likes pirate jokes.
AgentThread thread2 = agent.GetNewThread();
// Run the agent with the second thread.
Console.WriteLine(await agent.RunAsync("Tell me a joke that I might like.", thread2));
@@ -1,22 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Mem0\Microsoft.Agents.AI.Mem0.csproj" />
</ItemGroup>
</Project>
@@ -1,64 +0,0 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to use the Mem0Provider to persist and recall memories for an agent.
// The sample stores conversation messages in a Mem0 service and retrieves relevant memories
// for subsequent invocations, even across new threads.
using System.Net.Http.Headers;
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.Mem0;
using Microsoft.Extensions.AI;
using OpenAI;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
var mem0ServiceUri = Environment.GetEnvironmentVariable("MEM0_ENDPOINT") ?? throw new InvalidOperationException("MEM0_ENDPOINT is not set.");
var mem0ApiKey = Environment.GetEnvironmentVariable("MEM0_APIKEY") ?? throw new InvalidOperationException("MEM0_APIKEY is not set.");
// Create an HttpClient for Mem0 with the required base address and authentication.
using HttpClient mem0HttpClient = new();
mem0HttpClient.BaseAddress = new Uri(mem0ServiceUri);
mem0HttpClient.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Token", mem0ApiKey);
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new AzureCliCredential())
.GetChatClient(deploymentName)
.CreateAIAgent(new ChatClientAgentOptions()
{
Instructions = "You are a friendly travel assistant. Use known memories about the user when responding, and do not invent details.",
AIContextProviderFactory = ctx => ctx.SerializedState.ValueKind is not JsonValueKind.Null or JsonValueKind.Undefined
// If each thread should have its own Mem0 scope, you can create a new id per thread here:
// ? new Mem0Provider(mem0HttpClient, new Mem0ProviderScope() { ThreadId = Guid.NewGuid().ToString() })
// In this case we are storing memories scoped by application and user instead so that memories are retained across threads.
? new Mem0Provider(mem0HttpClient, new Mem0ProviderScope() { ApplicationId = "getting-started-agents", UserId = "sample-user" })
// For cases where we are restoring from serialized state:
: new Mem0Provider(mem0HttpClient, ctx.SerializedState, ctx.JsonSerializerOptions)
});
AgentThread thread = agent.GetNewThread();
// Clear any existing memories for this scope to demonstrate fresh behavior.
Mem0Provider mem0Provider = thread.GetService<Mem0Provider>()!;
await mem0Provider.ClearStoredMemoriesAsync();
Console.WriteLine(await agent.RunAsync("Hi there! My name is Taylor and I'm planning a hiking trip to Patagonia in November.", thread));
Console.WriteLine(await agent.RunAsync("I'm travelling with my sister and we love finding scenic viewpoints.", thread));
Console.WriteLine("\nWaiting briefly for Mem0 to index the new memories...\n");
await Task.Delay(TimeSpan.FromSeconds(2));
Console.WriteLine(await agent.RunAsync("What do you already know about my upcoming trip?", thread));
Console.WriteLine("\n>> Serialize and deserialize the thread to demonstrate persisted state\n");
JsonElement serializedThread = thread.Serialize();
AgentThread restoredThread = agent.DeserializeThread(serializedThread);
Console.WriteLine(await agent.RunAsync("Can you recap the personal details you remember?", restoredThread));
Console.WriteLine("\n>> Start a new thread that shares the same Mem0 scope\n");
AgentThread newThread = agent.GetNewThread();
Console.WriteLine(await agent.RunAsync("Summarize what you already know about me.", newThread));
@@ -1,21 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.OpenAI" />
<PackageReference Include="Azure.Identity" />
<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
</ItemGroup>
</Project>
@@ -1,158 +0,0 @@
// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to add a basic custom memory component to an agent.
// The memory component subscribes to all messages added to the conversation and
// extracts the user's name and age if provided.
// The component adds a prompt to ask for this information if it is not already known
// and provides it to the model before each invocation if known.
using System.Text;
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
using OpenAI;
using OpenAI.Chat;
using SampleApp;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
ChatClient chatClient = new AzureOpenAIClient(
new Uri(endpoint),
new AzureCliCredential())
.GetChatClient(deploymentName);
// Create the agent and provide a factory to add our custom memory component to
// all threads created by the agent. Here each new memory component will have its own
// user info object, so each thread will have its own memory.
// In real world applications/services, where the user info would be persisted in a database,
// and preferably shared between multiple threads used by the same user, ensure that the
// factory reads the user id from the current context and scopes the memory component
// and its storage to that user id.
AIAgent agent = chatClient.CreateAIAgent(new ChatClientAgentOptions()
{
Instructions = "You are a friendly assistant. Always address the user by their name.",
AIContextProviderFactory = ctx => new UserInfoMemory(chatClient.AsIChatClient(), ctx.SerializedState, ctx.JsonSerializerOptions)
});
// Create a new thread for the conversation.
AgentThread thread = agent.GetNewThread();
Console.WriteLine(">> Use thread with blank memory\n");
// Invoke the agent and output the text result.
Console.WriteLine(await agent.RunAsync("Hello, what is the square root of 9?", thread));
Console.WriteLine(await agent.RunAsync("My name is Ruaidhrí", thread));
Console.WriteLine(await agent.RunAsync("I am 20 years old", thread));
// We can serialize the thread. The serialized state will include the state of the memory component.
var threadElement = thread.Serialize();
Console.WriteLine("\n>> Use deserialized thread with previously created memories\n");
// Later we can deserialize the thread and continue the conversation with the previous memory component state.
var deserializedThread = agent.DeserializeThread(threadElement);
Console.WriteLine(await agent.RunAsync("What is my name and age?", deserializedThread));
Console.WriteLine("\n>> Read memories from memory component\n");
// It's possible to access the memory component via the thread's GetService method.
var userInfo = deserializedThread.GetService<UserInfoMemory>()?.UserInfo;
// Output the user info that was captured by the memory component.
Console.WriteLine($"MEMORY - User Name: {userInfo?.UserName}");
Console.WriteLine($"MEMORY - User Age: {userInfo?.UserAge}");
Console.WriteLine("\n>> Use new thread with previously created memories\n");
// It is also possible to set the memories in a memory component on an individual thread.
// This is useful if we want to start a new thread, but have it share the same memories as a previous thread.
var newThread = agent.GetNewThread();
if (userInfo is not null && newThread.GetService<UserInfoMemory>() is UserInfoMemory newThreadMemory)
{
newThreadMemory.UserInfo = userInfo;
}
// Invoke the agent and output the text result.
// This time the agent should remember the user's name and use it in the response.
Console.WriteLine(await agent.RunAsync("What is my name and age?", newThread));
namespace SampleApp
{
/// <summary>
/// Sample memory component that can remember a user's name and age.
/// </summary>
internal sealed class UserInfoMemory : AIContextProvider
{
private readonly IChatClient _chatClient;
public UserInfoMemory(IChatClient chatClient, UserInfo? userInfo = null)
{
this._chatClient = chatClient;
this.UserInfo = userInfo ?? new UserInfo();
}
public UserInfoMemory(IChatClient chatClient, JsonElement serializedState, JsonSerializerOptions? jsonSerializerOptions = null)
{
this._chatClient = chatClient;
this.UserInfo = serializedState.ValueKind == JsonValueKind.Object ?
serializedState.Deserialize<UserInfo>(jsonSerializerOptions)! :
new UserInfo();
}
public UserInfo UserInfo { get; set; }
public override async ValueTask InvokedAsync(InvokedContext context, CancellationToken cancellationToken = default)
{
// Try and extract the user name and age from the message if we don't have it already and it's a user message.
if ((this.UserInfo.UserName is null || this.UserInfo.UserAge is null) && context.RequestMessages.Any(x => x.Role == ChatRole.User))
{
var result = await this._chatClient.GetResponseAsync<UserInfo>(
context.RequestMessages,
new ChatOptions()
{
Instructions = "Extract the user's name and age from the message if present. If not present return nulls."
},
cancellationToken: cancellationToken);
this.UserInfo.UserName ??= result.Result.UserName;
this.UserInfo.UserAge ??= result.Result.UserAge;
}
}
public override ValueTask<AIContext> InvokingAsync(InvokingContext context, CancellationToken cancellationToken = default)
{
StringBuilder instructions = new();
// If we don't already know the user's name and age, add instructions to ask for them, otherwise just provide what we have to the context.
instructions
.AppendLine(
this.UserInfo.UserName is null ?
"Ask the user for their name and politely decline to answer any questions until they provide it." :
$"The user's name is {this.UserInfo.UserName}.")
.AppendLine(
this.UserInfo.UserAge is null ?
"Ask the user for their age and politely decline to answer any questions until they provide it." :
$"The user's age is {this.UserInfo.UserAge}.");
return new ValueTask<AIContext>(new AIContext
{
Instructions = instructions.ToString()
});
}
public override JsonElement Serialize(JsonSerializerOptions? jsonSerializerOptions = null)
{
return JsonSerializer.SerializeToElement(this.UserInfo, jsonSerializerOptions);
}
}
internal sealed class UserInfo
{
public string? UserName { get; set; }
public int? UserAge { get; set; }
}
}
@@ -1,9 +0,0 @@
# Agent Framework Retrieval Augmented Generation (RAG)
These samples show how to create an agent with the Agent Framework that uses Memory to remember previous conversations or facts from previous conversations.
|Sample|Description|
|---|---|
|[Chat History memory](./AgentWithMemory_Step01_ChatHistoryMemory/)|This sample demonstrates how to enable an agent to remember messages from previous conversations.|
|[Memory with MemoryStore](./AgentWithMemory_Step02_MemoryUsingMem0/)|This sample demonstrates how to create and run an agent that uses the Mem0 service to extract and retrieve individual memories.|
|[Custom Memory Implementation](./AgentWithMemory_Step03_CustomMemory/)|This sample demonstrates how to create a custom memory component and attach it to an agent.|