mirror of
https://github.com/microsoft/agent-framework.git
synced 2026-06-16 21:04:09 +08:00
-23
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net9.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Azure.AI.OpenAI" />
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<PackageReference Include="Azure.Identity" />
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<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
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<PackageReference Include="Microsoft.SemanticKernel.Connectors.InMemory" />
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<PackageReference Include="System.Linq.Async" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
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</ItemGroup>
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</Project>
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-60
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// Copyright (c) Microsoft. All rights reserved.
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// This sample shows how to create and use a simple AI agent that stores chat messages in a vector store using the ChatHistoryMemoryProvider.
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// It can then use the chat history from prior conversations to inform responses in new conversations.
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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using Microsoft.Extensions.VectorData;
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using Microsoft.SemanticKernel.Connectors.InMemory;
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using OpenAI;
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var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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var embeddingDeploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_EMBEDDING_DEPLOYMENT_NAME") ?? "text-embedding-3-large";
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// Create a vector store to store the chat messages in.
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// For demonstration purposes, we are using an in-memory vector store.
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// Replace this with a vector store implementation of your choice that can persist the chat history long term.
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VectorStore vectorStore = new InMemoryVectorStore(new InMemoryVectorStoreOptions()
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{
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EmbeddingGenerator = new AzureOpenAIClient(new Uri(endpoint), new AzureCliCredential())
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.GetEmbeddingClient(embeddingDeploymentName)
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.AsIEmbeddingGenerator()
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});
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// Create the agent and add the ChatHistoryMemoryProvider to store chat messages in the vector store.
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AIAgent agent = new AzureOpenAIClient(
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new Uri(endpoint),
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new AzureCliCredential())
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.GetChatClient(deploymentName)
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.CreateAIAgent(new ChatClientAgentOptions
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{
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Instructions = "You are good at telling jokes.",
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Name = "Joker",
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AIContextProviderFactory = (ctx) => new ChatHistoryMemoryProvider(
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vectorStore,
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collectionName: "chathistory",
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vectorDimensions: 3072,
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// Configure the scope values under which chat messages will be stored.
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// In this case, we are using a fixed user ID and a unique thread ID for each new thread.
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storageScope: new() { UserId = "UID1", ThreadId = new Guid().ToString() },
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// Configure the scope which would be used to search for relevant prior messages.
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// In this case, we are searching for any messages for the user across all threads.
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searchScope: new() { UserId = "UID1" })
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});
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// Start a new thread for the agent conversation.
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AgentThread thread = agent.GetNewThread();
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// Run the agent with the thread that stores conversation history in the vector store.
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Console.WriteLine(await agent.RunAsync("I like jokes about Pirates. Tell me a joke about a pirate.", thread));
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// Start a second thread. Since we configured the search scope to be across all threads for the user,
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// the agent should remember that the user likes pirate jokes.
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AgentThread thread2 = agent.GetNewThread();
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// Run the agent with the second thread.
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Console.WriteLine(await agent.RunAsync("Tell me a joke that I might like.", thread2));
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-22
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net9.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Azure.AI.OpenAI" />
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<PackageReference Include="Azure.Identity" />
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<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Mem0\Microsoft.Agents.AI.Mem0.csproj" />
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</ItemGroup>
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</Project>
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-64
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// Copyright (c) Microsoft. All rights reserved.
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// This sample shows how to use the Mem0Provider to persist and recall memories for an agent.
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// The sample stores conversation messages in a Mem0 service and retrieves relevant memories
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// for subsequent invocations, even across new threads.
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using System.Net.Http.Headers;
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using System.Text.Json;
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Agents.AI.Mem0;
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using Microsoft.Extensions.AI;
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using OpenAI;
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var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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var mem0ServiceUri = Environment.GetEnvironmentVariable("MEM0_ENDPOINT") ?? throw new InvalidOperationException("MEM0_ENDPOINT is not set.");
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var mem0ApiKey = Environment.GetEnvironmentVariable("MEM0_APIKEY") ?? throw new InvalidOperationException("MEM0_APIKEY is not set.");
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// Create an HttpClient for Mem0 with the required base address and authentication.
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using HttpClient mem0HttpClient = new();
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mem0HttpClient.BaseAddress = new Uri(mem0ServiceUri);
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mem0HttpClient.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Token", mem0ApiKey);
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AIAgent agent = new AzureOpenAIClient(
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new Uri(endpoint),
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new AzureCliCredential())
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.GetChatClient(deploymentName)
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.CreateAIAgent(new ChatClientAgentOptions()
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{
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Instructions = "You are a friendly travel assistant. Use known memories about the user when responding, and do not invent details.",
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AIContextProviderFactory = ctx => ctx.SerializedState.ValueKind is not JsonValueKind.Null or JsonValueKind.Undefined
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// If each thread should have its own Mem0 scope, you can create a new id per thread here:
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// ? new Mem0Provider(mem0HttpClient, new Mem0ProviderScope() { ThreadId = Guid.NewGuid().ToString() })
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// In this case we are storing memories scoped by application and user instead so that memories are retained across threads.
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? new Mem0Provider(mem0HttpClient, new Mem0ProviderScope() { ApplicationId = "getting-started-agents", UserId = "sample-user" })
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// For cases where we are restoring from serialized state:
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: new Mem0Provider(mem0HttpClient, ctx.SerializedState, ctx.JsonSerializerOptions)
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});
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AgentThread thread = agent.GetNewThread();
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// Clear any existing memories for this scope to demonstrate fresh behavior.
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Mem0Provider mem0Provider = thread.GetService<Mem0Provider>()!;
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await mem0Provider.ClearStoredMemoriesAsync();
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Console.WriteLine(await agent.RunAsync("Hi there! My name is Taylor and I'm planning a hiking trip to Patagonia in November.", thread));
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Console.WriteLine(await agent.RunAsync("I'm travelling with my sister and we love finding scenic viewpoints.", thread));
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Console.WriteLine("\nWaiting briefly for Mem0 to index the new memories...\n");
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await Task.Delay(TimeSpan.FromSeconds(2));
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Console.WriteLine(await agent.RunAsync("What do you already know about my upcoming trip?", thread));
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Console.WriteLine("\n>> Serialize and deserialize the thread to demonstrate persisted state\n");
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JsonElement serializedThread = thread.Serialize();
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AgentThread restoredThread = agent.DeserializeThread(serializedThread);
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Console.WriteLine(await agent.RunAsync("Can you recap the personal details you remember?", restoredThread));
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Console.WriteLine("\n>> Start a new thread that shares the same Mem0 scope\n");
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AgentThread newThread = agent.GetNewThread();
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Console.WriteLine(await agent.RunAsync("Summarize what you already know about me.", newThread));
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-21
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net9.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Azure.AI.OpenAI" />
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<PackageReference Include="Azure.Identity" />
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<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
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</ItemGroup>
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</Project>
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-158
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// Copyright (c) Microsoft. All rights reserved.
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// This sample shows how to add a basic custom memory component to an agent.
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// The memory component subscribes to all messages added to the conversation and
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// extracts the user's name and age if provided.
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// The component adds a prompt to ask for this information if it is not already known
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// and provides it to the model before each invocation if known.
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using System.Text;
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using System.Text.Json;
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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using OpenAI;
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using OpenAI.Chat;
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using SampleApp;
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var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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ChatClient chatClient = new AzureOpenAIClient(
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new Uri(endpoint),
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new AzureCliCredential())
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.GetChatClient(deploymentName);
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// Create the agent and provide a factory to add our custom memory component to
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// all threads created by the agent. Here each new memory component will have its own
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// user info object, so each thread will have its own memory.
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// In real world applications/services, where the user info would be persisted in a database,
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// and preferably shared between multiple threads used by the same user, ensure that the
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// factory reads the user id from the current context and scopes the memory component
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// and its storage to that user id.
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AIAgent agent = chatClient.CreateAIAgent(new ChatClientAgentOptions()
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{
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Instructions = "You are a friendly assistant. Always address the user by their name.",
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AIContextProviderFactory = ctx => new UserInfoMemory(chatClient.AsIChatClient(), ctx.SerializedState, ctx.JsonSerializerOptions)
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});
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// Create a new thread for the conversation.
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AgentThread thread = agent.GetNewThread();
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Console.WriteLine(">> Use thread with blank memory\n");
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// Invoke the agent and output the text result.
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Console.WriteLine(await agent.RunAsync("Hello, what is the square root of 9?", thread));
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Console.WriteLine(await agent.RunAsync("My name is Ruaidhrí", thread));
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Console.WriteLine(await agent.RunAsync("I am 20 years old", thread));
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// We can serialize the thread. The serialized state will include the state of the memory component.
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var threadElement = thread.Serialize();
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Console.WriteLine("\n>> Use deserialized thread with previously created memories\n");
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// Later we can deserialize the thread and continue the conversation with the previous memory component state.
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var deserializedThread = agent.DeserializeThread(threadElement);
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Console.WriteLine(await agent.RunAsync("What is my name and age?", deserializedThread));
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Console.WriteLine("\n>> Read memories from memory component\n");
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// It's possible to access the memory component via the thread's GetService method.
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var userInfo = deserializedThread.GetService<UserInfoMemory>()?.UserInfo;
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// Output the user info that was captured by the memory component.
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Console.WriteLine($"MEMORY - User Name: {userInfo?.UserName}");
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Console.WriteLine($"MEMORY - User Age: {userInfo?.UserAge}");
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Console.WriteLine("\n>> Use new thread with previously created memories\n");
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// It is also possible to set the memories in a memory component on an individual thread.
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// This is useful if we want to start a new thread, but have it share the same memories as a previous thread.
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var newThread = agent.GetNewThread();
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if (userInfo is not null && newThread.GetService<UserInfoMemory>() is UserInfoMemory newThreadMemory)
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{
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newThreadMemory.UserInfo = userInfo;
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}
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// Invoke the agent and output the text result.
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// This time the agent should remember the user's name and use it in the response.
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Console.WriteLine(await agent.RunAsync("What is my name and age?", newThread));
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namespace SampleApp
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{
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/// <summary>
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/// Sample memory component that can remember a user's name and age.
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/// </summary>
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internal sealed class UserInfoMemory : AIContextProvider
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{
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private readonly IChatClient _chatClient;
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public UserInfoMemory(IChatClient chatClient, UserInfo? userInfo = null)
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{
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this._chatClient = chatClient;
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this.UserInfo = userInfo ?? new UserInfo();
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}
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public UserInfoMemory(IChatClient chatClient, JsonElement serializedState, JsonSerializerOptions? jsonSerializerOptions = null)
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{
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this._chatClient = chatClient;
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this.UserInfo = serializedState.ValueKind == JsonValueKind.Object ?
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serializedState.Deserialize<UserInfo>(jsonSerializerOptions)! :
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new UserInfo();
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}
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public UserInfo UserInfo { get; set; }
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public override async ValueTask InvokedAsync(InvokedContext context, CancellationToken cancellationToken = default)
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{
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// Try and extract the user name and age from the message if we don't have it already and it's a user message.
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if ((this.UserInfo.UserName is null || this.UserInfo.UserAge is null) && context.RequestMessages.Any(x => x.Role == ChatRole.User))
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{
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var result = await this._chatClient.GetResponseAsync<UserInfo>(
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context.RequestMessages,
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new ChatOptions()
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{
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Instructions = "Extract the user's name and age from the message if present. If not present return nulls."
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},
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cancellationToken: cancellationToken);
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this.UserInfo.UserName ??= result.Result.UserName;
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this.UserInfo.UserAge ??= result.Result.UserAge;
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}
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}
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public override ValueTask<AIContext> InvokingAsync(InvokingContext context, CancellationToken cancellationToken = default)
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{
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StringBuilder instructions = new();
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// If we don't already know the user's name and age, add instructions to ask for them, otherwise just provide what we have to the context.
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instructions
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.AppendLine(
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this.UserInfo.UserName is null ?
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"Ask the user for their name and politely decline to answer any questions until they provide it." :
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$"The user's name is {this.UserInfo.UserName}.")
|
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.AppendLine(
|
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this.UserInfo.UserAge is null ?
|
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"Ask the user for their age and politely decline to answer any questions until they provide it." :
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$"The user's age is {this.UserInfo.UserAge}.");
|
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|
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return new ValueTask<AIContext>(new AIContext
|
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{
|
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Instructions = instructions.ToString()
|
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});
|
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}
|
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|
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public override JsonElement Serialize(JsonSerializerOptions? jsonSerializerOptions = null)
|
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{
|
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return JsonSerializer.SerializeToElement(this.UserInfo, jsonSerializerOptions);
|
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}
|
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}
|
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|
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internal sealed class UserInfo
|
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{
|
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public string? UserName { get; set; }
|
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public int? UserAge { get; set; }
|
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}
|
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}
|
||||
@@ -1,9 +0,0 @@
|
||||
# Agent Framework Retrieval Augmented Generation (RAG)
|
||||
|
||||
These samples show how to create an agent with the Agent Framework that uses Memory to remember previous conversations or facts from previous conversations.
|
||||
|
||||
|Sample|Description|
|
||||
|---|---|
|
||||
|[Chat History memory](./AgentWithMemory_Step01_ChatHistoryMemory/)|This sample demonstrates how to enable an agent to remember messages from previous conversations.|
|
||||
|[Memory with MemoryStore](./AgentWithMemory_Step02_MemoryUsingMem0/)|This sample demonstrates how to create and run an agent that uses the Mem0 service to extract and retrieve individual memories.|
|
||||
|[Custom Memory Implementation](./AgentWithMemory_Step03_CustomMemory/)|This sample demonstrates how to create a custom memory component and attach it to an agent.|
|
||||
Reference in New Issue
Block a user