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fix: State Updates are not published without CheckpointManager (#501)
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@@ -214,6 +214,8 @@ internal class InProcessRunner<TInput> : ISuperStepRunner, ICheckpointingRunner
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{
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if (this.CheckpointManager == null)
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{
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// Always publish the state updates, even in the absence of a CheckpointManager.
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await this.RunContext.StateManager.PublishUpdatesAsync(this.StepTracer).ConfigureAwait(false);
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return;
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}
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