.NET: Azure.AI.Agents Package Split + Initial Extensions (#1657)

* Move packages

* Update nuget.config

* Address Xmldoc

* Remove format from branches checks

* Address Xmldocs

* Add more details to the implementation

* Moving Agent logic to ChatClient

* Adding Name and Id overrides to AzureAIAgent

* Updating extensions

* Add GetAiAgent extensions

* Adding support for version as name can conflict 409 using the Agents API with same name

* Addressing more updates to the extensions

* More improvements

* Remove debugging code from sample

* Address copilot feedback

* Apply suggestions from co-pilot code review
This commit is contained in:
Roger Barreto
2025-11-05 20:10:24 +00:00
parent 904e17473f
commit 7e23140ca9
14 changed files with 1130 additions and 675 deletions
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<NoWarn>$(NoWarn);IDE0059</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.Agents" />
<PackageReference Include="Azure.Identity" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.AzureAIAgents\Microsoft.Agents.AI.AzureAIAgents.csproj" />
</ItemGroup>
</Project>
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// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a simple AI agent with Azure Foundry Agents as the backend.
using Azure.AI.Agents;
using Azure.Identity;
using Microsoft.Agents.AI;
var endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
const string JokerInstructions = "You are good at telling jokes.";
const string JokerName = "JokerAgent";
// Get a client to create/retrieve server side agents with.
var agentsClient = new AgentsClient(new Uri(endpoint), new AzureCliCredential());
// Define the agent you want to create.
var agentDefinition = new PromptAgentDefinition(model: deploymentName) { Instructions = JokerInstructions };
// You can create a server side agent with the Azure.AI.Agents SDK.
var agentVersion = agentsClient.CreateAgentVersion(agentName: JokerName, definition: agentDefinition).Value;
// You can retrieve an already created server side agent as an AIAgent.
AIAgent existingAgent = await agentsClient.GetAIAgentAsync(deploymentName, agentVersion.Name);
// You can also create a server side persistent agent and return it as an AIAgent directly.
var createdAgent = agentsClient.CreateAIAgent(deploymentName, name: JokerName, instructions: JokerInstructions);
// You can then invoke the agent like any other AIAgent.
AgentThread thread = existingAgent.GetNewThread();
Console.WriteLine(await existingAgent.RunAsync("Tell me a joke about a pirate.", thread));
// Cleanup by agent name (removes both agent versions created by existingAgent + createdAgent).
await agentsClient.DeleteAgentAsync(agentVersion.Name);
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# Prerequisites
Before you begin, ensure you have the following prerequisites:
- .NET 8.0 SDK or later
- Azure Foundry service endpoint and deployment configured
- Azure CLI installed and authenticated (for Azure credential authentication)
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Azure Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
Set the following environment variables:
```powershell
$env:AZURE_FOUNDRY_PROJECT_ENDPOINT="https://your-foundry-service.services.ai.azure.com/api/projects/your-foundry-project" # Replace with your Azure Foundry resource endpoint
$env:AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
```