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Round 2 of cleanup for agent runtime and orchestrations (#164)
- Moved InProcessRuntime type into abstractions package and deleted InProcess package. - Moved several members of IAgentRuntime to be extension methods instead, e.g. multiple GetActorAsync overloads. - Added synchronous RegisterMessageHandler overloads and used them to avoid unnecessary async usage at call sites. - Removed unnecessary surface area from InProcessRuntime, e.g. StopAsync, RunUntilIdleAsync, etc. - Fixed spin loop in InProcessRuntime that would consume an entire core for the duration of the orchestration's operation. - Removed a bunch of allocation from InProcessRuntime. - Made a runtime optional for orchestrations, defaulting to using a temporary InProcessRuntime if none is provided. - Removed custom delegate types from orchestrations. - Consolidated namespaces. - Used records to simplify message classes. - Tweaked naming on AgentActor to make purpose of protected methods more clear. - Removed invocation in AgentActor.InvokeAsync of empty update / isFinal parameter. - Changed OrchestrationHandoffs to avoid needing to pass in agents duplicatively. - Made various extension methods, such as those on OrchestrationHandoffsExtensions, into instance methods.
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@@ -1,9 +1,7 @@
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Agents.Orchestration;
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using Microsoft.Agents.Orchestration.Concurrent;
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using Microsoft.Extensions.AI.Agents;
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using Microsoft.Extensions.AI.Agents.Runtime.InProcess;
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namespace Orchestration;
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@@ -42,20 +40,14 @@ public class ConcurrentOrchestration_Intro(ITestOutputHelper output) : Orchestra
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StreamingResponseCallback = streamedResponse ? monitor.StreamingResultCallback : null,
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};
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// Start the runtime
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await using InProcessRuntime runtime = new();
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await runtime.StartAsync();
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// Run the orchestration
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string input = "What is temperature?";
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Console.WriteLine($"\n# INPUT: {input}\n");
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OrchestrationResult<string[]> result = await orchestration.InvokeAsync(input, runtime);
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OrchestrationResult<string[]> result = await orchestration.InvokeAsync(input);
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string[] output = await result.GetValueAsync(TimeSpan.FromSeconds(ResultTimeoutInSeconds));
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string[] output = await result;
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Console.WriteLine($"\n# RESULT:\n{string.Join("\n\n", output.Select(text => $"{text}"))}");
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await runtime.RunUntilIdleAsync();
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this.DisplayHistory(monitor.History);
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}
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}
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