Initial draft of actor runtime abstractions (#197)

* Initial draft of actor runtime abstractions
This commit is contained in:
Reuben Bond
2025-07-22 16:05:58 -04:00
committed by GitHub
parent 8f2d3da80d
commit 41d441420e
108 changed files with 7445 additions and 58 deletions
@@ -0,0 +1,19 @@
@page "/counter"
@rendermode InteractiveServer
<PageTitle>Counter</PageTitle>
<h1>Counter</h1>
<p role="status">Current count: @currentCount</p>
<button class="btn btn-primary" @onclick="IncrementCount">Click me</button>
@code {
private int currentCount = 0;
private void IncrementCount()
{
currentCount++;
}
}
@@ -0,0 +1,38 @@
@page "/Error"
@using System.Diagnostics
<PageTitle>Error</PageTitle>
<h1 class="text-danger">Error.</h1>
<h2 class="text-danger">An error occurred while processing your request.</h2>
@if (ShowRequestId)
{
<p>
<strong>Request ID:</strong> <code>@requestId</code>
</p>
}
<h3>Development Mode</h3>
<p>
Swapping to <strong>Development</strong> environment will display more detailed information about the error that occurred.
</p>
<p>
<strong>The Development environment shouldn't be enabled for deployed applications.</strong>
It can result in displaying sensitive information from exceptions to end users.
For local debugging, enable the <strong>Development</strong> environment by setting the <strong>ASPNETCORE_ENVIRONMENT</strong> environment variable to <strong>Development</strong>
and restarting the app.
</p>
@code{
[CascadingParameter]
public HttpContext? HttpContext { get; set; }
private string? requestId;
private bool ShowRequestId => !string.IsNullOrEmpty(requestId);
protected override void OnInitialized()
{
requestId = Activity.Current?.Id ?? HttpContext?.TraceIdentifier;
}
}
@@ -0,0 +1,7 @@
@page "/"
<PageTitle>Home</PageTitle>
<h1>Hello, world!</h1>
Welcome to your new app.
@@ -0,0 +1,208 @@
@page "/pirate-talk"
@attribute [StreamRendering(true)]
@inject AgentClient AgentClient
@inject IJSRuntime JSRuntime
@inject ILogger<PirateTalk> Logger
@rendermode InteractiveServer
@using System.Text
@using System.Text.Json
@using Microsoft.Extensions.AI
@using Microsoft.Extensions.AI.Agents
<PageTitle>Pirate Talk</PageTitle>
<h1>🏴‍☠️ Pirate Talk</h1>
<p>Chat with a pirate agent! Send a message and get a response in pirate speak.</p>
<div class="chat-container">
<div class="chat-messages" id="chat-messages" style="height: 400px; overflow-y: auto; border: 1px solid #ccc; padding: 10px; margin-bottom: 10px; background-color: #f8f9fa;">
@foreach (var message in chatMessages)
{
<div class="message @(message.IsUser ? "user-message" : "pirate-message")" style="margin-bottom: 10px; padding: 8px; border-radius: 8px; @(message.IsUser ? "background-color: #007bff; color: white; text-align: right;" : "background-color: #e9ecef;")">
<strong>@(message.IsUser ? "You" : "🏴‍☠️ Pirate"):</strong>
<div style="margin-top: 4px;">@message.Content</div>
</div>
}
@if (isStreaming && currentStreamedMessage.Length > 0)
{
<div class="message pirate-message streaming" style="margin-bottom: 10px; padding: 8px; border-radius: 8px; background-color: #e9ecef;">
<strong>🏴‍☠️ Pirate:</strong>
<div style="margin-top: 4px;">@currentStreamedMessage<span class="typing-indicator">▋</span></div>
</div>
}
</div>
<div class="input-group">
<input @bind="currentMessage" @onkeypress="HandleKeyPress" class="form-control" placeholder="Type your message here..." disabled="@isStreaming" />
<button @onclick="SendMessage" class="btn btn-primary" disabled="@(isStreaming || string.IsNullOrWhiteSpace(currentMessage))">
@if (isStreaming)
{
<span class="spinner-border spinner-border-sm" role="status" aria-hidden="true"></span>
<span>Sending...</span>
}
else
{
<span>Send</span>
}
</button>
</div>
</div>
<style>
.typing-indicator {
animation: blink 1s infinite;
}
@@keyframes blink {
0%, 50% { opacity: 1; }
51%, 100% { opacity: 0; }
}
.chat-container {
max-width: 800px;
}
.user-message {
margin-left: 20%;
}
.pirate-message {
margin-right: 20%;
}
</style>
@code {
private string currentMessage = "";
private bool isStreaming = false;
private string currentStreamedMessage = "";
private List<ChatMessage> chatMessages = new();
private string sessionId = Guid.NewGuid().ToString();
private const string AgentName = "agent:pirate";
protected override void OnInitialized()
{
Logger.LogDebug("Initializing PirateTalk component with session ID: {SessionId}", sessionId);
}
private async Task SendMessage()
{
if (string.IsNullOrWhiteSpace(currentMessage) || isStreaming)
return;
var userMessage = currentMessage.Trim();
currentMessage = "";
Logger.LogInformation("User sending message: '{UserMessage}' in session {SessionId}", userMessage, sessionId);
// Add user message to chat
chatMessages.Add(new ChatMessage { Content = userMessage, IsUser = true });
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, true);
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
StateHasChanged();
await ScrollToBottom();
// Start streaming response
isStreaming = true;
currentStreamedMessage = "";
Logger.LogDebug("Starting streaming response for session {SessionId}", sessionId);
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
StateHasChanged();
try
{
var responseContent = new StringBuilder();
await foreach (var update in AgentClient.SendMessageStreamAsync(AgentName, userMessage, sessionId))
{
Logger.LogTrace("Received streaming update with text length: {TextLength} for session {SessionId}", update.Text?.Length ?? 0, sessionId);
// Extract text content from the AgentRunResponseUpdate
var content = update.Text ?? "";
if (!string.IsNullOrEmpty(content))
{
Logger.LogDebug("Extracted content from update: '{ExtractedContent}' for session {SessionId}", content, sessionId);
responseContent.Append(content);
currentStreamedMessage = responseContent.ToString();
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
StateHasChanged();
await ScrollToBottom();
}
}
// Add the complete pirate response to chat messages
if (responseContent.Length > 0)
{
Logger.LogInformation("Streaming completed with total response length: {ResponseLength} for session {SessionId}", responseContent.Length, sessionId);
chatMessages.Add(new ChatMessage { Content = responseContent.ToString(), IsUser = false });
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, false);
}
else
{
Logger.LogWarning("Empty response received from agent for session {SessionId}", sessionId);
chatMessages.Add(new ChatMessage { Content = "Arrr, something went wrong with me response, matey!", IsUser = false });
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, false);
}
}
catch (Exception ex)
{
Logger.LogError(ex, "Error occurred while processing message in session {SessionId}: {ErrorMessage}", sessionId, ex.Message);
chatMessages.Add(new ChatMessage { Content = $"Arrr, encountered rough seas: {ex.Message}", IsUser = false });
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, false);
}
finally
{
isStreaming = false;
currentStreamedMessage = "";
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
StateHasChanged();
await ScrollToBottom();
}
}
private async Task HandleKeyPress(KeyboardEventArgs e)
{
Logger.LogDebug("Handling key press event: {Key} for session {SessionId}", e.Key, sessionId);
if (e.Key == "Enter" && !e.ShiftKey)
{
await SendMessage();
}
}
private async Task ScrollToBottom()
{
try
{
Logger.LogTrace("Scrolling chat to bottom for session {SessionId}", sessionId);
await JSRuntime.InvokeVoidAsync("scrollToBottom", "chat-messages");
}
catch (Exception ex)
{
Logger.LogWarning(ex, "Failed to scroll to bottom due to JavaScript error for session {SessionId}", sessionId);
// Ignore JS errors
}
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender)
{
Logger.LogDebug("Component first render completed, JavaScript functions initialized for session {SessionId}", sessionId);
await JSRuntime.InvokeVoidAsync("eval", @"
window.scrollToBottom = function(elementId) {
const element = document.getElementById(elementId);
if (element) {
element.scrollTop = element.scrollHeight;
}
};
");
}
}
private class ChatMessage
{
public string Content { get; set; } = "";
public bool IsUser { get; set; }
}
}