mirror of
https://github.com/microsoft/agent-framework.git
synced 2026-06-16 21:04:09 +08:00
Initial draft of actor runtime abstractions (#197)
* Initial draft of actor runtime abstractions
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
@page "/counter"
|
||||
@rendermode InteractiveServer
|
||||
|
||||
<PageTitle>Counter</PageTitle>
|
||||
|
||||
<h1>Counter</h1>
|
||||
|
||||
<p role="status">Current count: @currentCount</p>
|
||||
|
||||
<button class="btn btn-primary" @onclick="IncrementCount">Click me</button>
|
||||
|
||||
@code {
|
||||
private int currentCount = 0;
|
||||
|
||||
private void IncrementCount()
|
||||
{
|
||||
currentCount++;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
@page "/Error"
|
||||
@using System.Diagnostics
|
||||
|
||||
<PageTitle>Error</PageTitle>
|
||||
|
||||
<h1 class="text-danger">Error.</h1>
|
||||
<h2 class="text-danger">An error occurred while processing your request.</h2>
|
||||
|
||||
@if (ShowRequestId)
|
||||
{
|
||||
<p>
|
||||
<strong>Request ID:</strong> <code>@requestId</code>
|
||||
</p>
|
||||
}
|
||||
|
||||
<h3>Development Mode</h3>
|
||||
<p>
|
||||
Swapping to <strong>Development</strong> environment will display more detailed information about the error that occurred.
|
||||
</p>
|
||||
<p>
|
||||
<strong>The Development environment shouldn't be enabled for deployed applications.</strong>
|
||||
It can result in displaying sensitive information from exceptions to end users.
|
||||
For local debugging, enable the <strong>Development</strong> environment by setting the <strong>ASPNETCORE_ENVIRONMENT</strong> environment variable to <strong>Development</strong>
|
||||
and restarting the app.
|
||||
</p>
|
||||
|
||||
@code{
|
||||
[CascadingParameter]
|
||||
public HttpContext? HttpContext { get; set; }
|
||||
|
||||
private string? requestId;
|
||||
private bool ShowRequestId => !string.IsNullOrEmpty(requestId);
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
requestId = Activity.Current?.Id ?? HttpContext?.TraceIdentifier;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
@page "/"
|
||||
|
||||
<PageTitle>Home</PageTitle>
|
||||
|
||||
<h1>Hello, world!</h1>
|
||||
|
||||
Welcome to your new app.
|
||||
@@ -0,0 +1,208 @@
|
||||
@page "/pirate-talk"
|
||||
@attribute [StreamRendering(true)]
|
||||
@inject AgentClient AgentClient
|
||||
@inject IJSRuntime JSRuntime
|
||||
@inject ILogger<PirateTalk> Logger
|
||||
@rendermode InteractiveServer
|
||||
@using System.Text
|
||||
@using System.Text.Json
|
||||
@using Microsoft.Extensions.AI
|
||||
@using Microsoft.Extensions.AI.Agents
|
||||
|
||||
<PageTitle>Pirate Talk</PageTitle>
|
||||
|
||||
<h1>🏴☠️ Pirate Talk</h1>
|
||||
|
||||
<p>Chat with a pirate agent! Send a message and get a response in pirate speak.</p>
|
||||
|
||||
<div class="chat-container">
|
||||
<div class="chat-messages" id="chat-messages" style="height: 400px; overflow-y: auto; border: 1px solid #ccc; padding: 10px; margin-bottom: 10px; background-color: #f8f9fa;">
|
||||
@foreach (var message in chatMessages)
|
||||
{
|
||||
<div class="message @(message.IsUser ? "user-message" : "pirate-message")" style="margin-bottom: 10px; padding: 8px; border-radius: 8px; @(message.IsUser ? "background-color: #007bff; color: white; text-align: right;" : "background-color: #e9ecef;")">
|
||||
<strong>@(message.IsUser ? "You" : "🏴☠️ Pirate"):</strong>
|
||||
<div style="margin-top: 4px;">@message.Content</div>
|
||||
</div>
|
||||
}
|
||||
|
||||
@if (isStreaming && currentStreamedMessage.Length > 0)
|
||||
{
|
||||
<div class="message pirate-message streaming" style="margin-bottom: 10px; padding: 8px; border-radius: 8px; background-color: #e9ecef;">
|
||||
<strong>🏴☠️ Pirate:</strong>
|
||||
<div style="margin-top: 4px;">@currentStreamedMessage<span class="typing-indicator">▋</span></div>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
<div class="input-group">
|
||||
<input @bind="currentMessage" @onkeypress="HandleKeyPress" class="form-control" placeholder="Type your message here..." disabled="@isStreaming" />
|
||||
<button @onclick="SendMessage" class="btn btn-primary" disabled="@(isStreaming || string.IsNullOrWhiteSpace(currentMessage))">
|
||||
@if (isStreaming)
|
||||
{
|
||||
<span class="spinner-border spinner-border-sm" role="status" aria-hidden="true"></span>
|
||||
<span>Sending...</span>
|
||||
}
|
||||
else
|
||||
{
|
||||
<span>Send</span>
|
||||
}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
.typing-indicator {
|
||||
animation: blink 1s infinite;
|
||||
}
|
||||
|
||||
@@keyframes blink {
|
||||
0%, 50% { opacity: 1; }
|
||||
51%, 100% { opacity: 0; }
|
||||
}
|
||||
|
||||
.chat-container {
|
||||
max-width: 800px;
|
||||
}
|
||||
|
||||
.user-message {
|
||||
margin-left: 20%;
|
||||
}
|
||||
|
||||
.pirate-message {
|
||||
margin-right: 20%;
|
||||
}
|
||||
</style>
|
||||
|
||||
@code {
|
||||
private string currentMessage = "";
|
||||
private bool isStreaming = false;
|
||||
private string currentStreamedMessage = "";
|
||||
private List<ChatMessage> chatMessages = new();
|
||||
private string sessionId = Guid.NewGuid().ToString();
|
||||
private const string AgentName = "agent:pirate";
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
Logger.LogDebug("Initializing PirateTalk component with session ID: {SessionId}", sessionId);
|
||||
}
|
||||
|
||||
private async Task SendMessage()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(currentMessage) || isStreaming)
|
||||
return;
|
||||
|
||||
var userMessage = currentMessage.Trim();
|
||||
currentMessage = "";
|
||||
|
||||
Logger.LogInformation("User sending message: '{UserMessage}' in session {SessionId}", userMessage, sessionId);
|
||||
|
||||
// Add user message to chat
|
||||
chatMessages.Add(new ChatMessage { Content = userMessage, IsUser = true });
|
||||
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, true);
|
||||
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
|
||||
StateHasChanged();
|
||||
await ScrollToBottom();
|
||||
|
||||
// Start streaming response
|
||||
isStreaming = true;
|
||||
currentStreamedMessage = "";
|
||||
Logger.LogDebug("Starting streaming response for session {SessionId}", sessionId);
|
||||
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
|
||||
StateHasChanged();
|
||||
|
||||
try
|
||||
{
|
||||
var responseContent = new StringBuilder();
|
||||
|
||||
await foreach (var update in AgentClient.SendMessageStreamAsync(AgentName, userMessage, sessionId))
|
||||
{
|
||||
Logger.LogTrace("Received streaming update with text length: {TextLength} for session {SessionId}", update.Text?.Length ?? 0, sessionId);
|
||||
|
||||
// Extract text content from the AgentRunResponseUpdate
|
||||
var content = update.Text ?? "";
|
||||
if (!string.IsNullOrEmpty(content))
|
||||
{
|
||||
Logger.LogDebug("Extracted content from update: '{ExtractedContent}' for session {SessionId}", content, sessionId);
|
||||
responseContent.Append(content);
|
||||
currentStreamedMessage = responseContent.ToString();
|
||||
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
|
||||
StateHasChanged();
|
||||
await ScrollToBottom();
|
||||
}
|
||||
}
|
||||
|
||||
// Add the complete pirate response to chat messages
|
||||
if (responseContent.Length > 0)
|
||||
{
|
||||
Logger.LogInformation("Streaming completed with total response length: {ResponseLength} for session {SessionId}", responseContent.Length, sessionId);
|
||||
chatMessages.Add(new ChatMessage { Content = responseContent.ToString(), IsUser = false });
|
||||
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.LogWarning("Empty response received from agent for session {SessionId}", sessionId);
|
||||
chatMessages.Add(new ChatMessage { Content = "Arrr, something went wrong with me response, matey!", IsUser = false });
|
||||
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, false);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogError(ex, "Error occurred while processing message in session {SessionId}: {ErrorMessage}", sessionId, ex.Message);
|
||||
chatMessages.Add(new ChatMessage { Content = $"Arrr, encountered rough seas: {ex.Message}", IsUser = false });
|
||||
Logger.LogDebug("Chat message added to collection. Total messages: {MessageCount}, Is user message: {IsUserMessage}", chatMessages.Count, false);
|
||||
}
|
||||
finally
|
||||
{
|
||||
isStreaming = false;
|
||||
currentStreamedMessage = "";
|
||||
Logger.LogTrace("StateHasChanged called during streaming for session {SessionId}", sessionId);
|
||||
StateHasChanged();
|
||||
await ScrollToBottom();
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleKeyPress(KeyboardEventArgs e)
|
||||
{
|
||||
Logger.LogDebug("Handling key press event: {Key} for session {SessionId}", e.Key, sessionId);
|
||||
if (e.Key == "Enter" && !e.ShiftKey)
|
||||
{
|
||||
await SendMessage();
|
||||
}
|
||||
}
|
||||
|
||||
private async Task ScrollToBottom()
|
||||
{
|
||||
try
|
||||
{
|
||||
Logger.LogTrace("Scrolling chat to bottom for session {SessionId}", sessionId);
|
||||
await JSRuntime.InvokeVoidAsync("scrollToBottom", "chat-messages");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.LogWarning(ex, "Failed to scroll to bottom due to JavaScript error for session {SessionId}", sessionId);
|
||||
// Ignore JS errors
|
||||
}
|
||||
}
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
if (firstRender)
|
||||
{
|
||||
Logger.LogDebug("Component first render completed, JavaScript functions initialized for session {SessionId}", sessionId);
|
||||
await JSRuntime.InvokeVoidAsync("eval", @"
|
||||
window.scrollToBottom = function(elementId) {
|
||||
const element = document.getElementById(elementId);
|
||||
if (element) {
|
||||
element.scrollTop = element.scrollHeight;
|
||||
}
|
||||
};
|
||||
");
|
||||
}
|
||||
}
|
||||
|
||||
private class ChatMessage
|
||||
{
|
||||
public string Content { get; set; } = "";
|
||||
public bool IsUser { get; set; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user