mirror of
https://github.com/microsoft/agent-framework.git
synced 2026-06-16 21:04:09 +08:00
Merge branch 'main' into copilot/add-error-checking-workflow-samples
This commit is contained in:
+1
-1
@@ -6,7 +6,7 @@
|
||||
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<NoWarn>$(NoWarn);MAAI001</NoWarn>
|
||||
<NoWarn>$(NoWarn);MAAI001;IDE0051</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
// Copyright (c) Microsoft. All rights reserved.
|
||||
|
||||
// This sample demonstrates how to define Agent Skills as C# classes using AgentClassSkill.
|
||||
// Class-based skills bundle all components into a single class implementation.
|
||||
// This sample demonstrates how to define Agent Skills as C# classes using AgentClassSkill
|
||||
// with attributes for automatic script and resource discovery.
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Text.Json;
|
||||
using Azure.AI.OpenAI;
|
||||
using Azure.Identity;
|
||||
@@ -44,17 +45,16 @@ AgentResponse response = await agent.RunAsync(
|
||||
Console.WriteLine($"Agent: {response.Text}");
|
||||
|
||||
/// <summary>
|
||||
/// A unit-converter skill defined as a C# class.
|
||||
/// A unit-converter skill defined as a C# class using attributes for discovery.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Class-based skills bundle all components (name, description, body, resources, scripts)
|
||||
/// into a single class.
|
||||
/// Properties annotated with <see cref="AgentSkillResourceAttribute"/> are automatically
|
||||
/// discovered as skill resources, and methods annotated with <see cref="AgentSkillScriptAttribute"/>
|
||||
/// are automatically discovered as skill scripts. Alternatively,
|
||||
/// <see cref="AgentSkill.Resources"/> and <see cref="AgentSkill.Scripts"/> can be overridden.
|
||||
/// </remarks>
|
||||
internal sealed class UnitConverterSkill : AgentClassSkill
|
||||
internal sealed class UnitConverterSkill : AgentClassSkill<UnitConverterSkill>
|
||||
{
|
||||
private IReadOnlyList<AgentSkillResource>? _resources;
|
||||
private IReadOnlyList<AgentSkillScript>? _scripts;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override AgentSkillFrontmatter Frontmatter { get; } = new(
|
||||
"unit-converter",
|
||||
@@ -69,31 +69,40 @@ internal sealed class UnitConverterSkill : AgentClassSkill
|
||||
3. Present the result clearly with both units.
|
||||
""";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IReadOnlyList<AgentSkillResource>? Resources => this._resources ??=
|
||||
[
|
||||
CreateResource(
|
||||
"conversion-table",
|
||||
"""
|
||||
# Conversion Tables
|
||||
/// <summary>
|
||||
/// Gets the <see cref="JsonSerializerOptions"/> used to marshal parameters and return values
|
||||
/// for scripts and resources.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This override is not necessary for this sample, but can be used to provide custom
|
||||
/// serialization options, for example a source-generated <c>JsonTypeInfoResolver</c>
|
||||
/// for Native AOT compatibility.
|
||||
/// </remarks>
|
||||
protected override JsonSerializerOptions? SerializerOptions => null;
|
||||
|
||||
Formula: **result = value × factor**
|
||||
/// <summary>
|
||||
/// A conversion table resource providing multiplication factors.
|
||||
/// </summary>
|
||||
[AgentSkillResource("conversion-table")]
|
||||
[Description("Lookup table of multiplication factors for common unit conversions.")]
|
||||
public string ConversionTable => """
|
||||
# Conversion Tables
|
||||
|
||||
| From | To | Factor |
|
||||
|-------------|-------------|----------|
|
||||
| miles | kilometers | 1.60934 |
|
||||
| kilometers | miles | 0.621371 |
|
||||
| pounds | kilograms | 0.453592 |
|
||||
| kilograms | pounds | 2.20462 |
|
||||
"""),
|
||||
];
|
||||
Formula: **result = value × factor**
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IReadOnlyList<AgentSkillScript>? Scripts => this._scripts ??=
|
||||
[
|
||||
CreateScript("convert", ConvertUnits),
|
||||
];
|
||||
| From | To | Factor |
|
||||
|-------------|-------------|----------|
|
||||
| miles | kilometers | 1.60934 |
|
||||
| kilometers | miles | 0.621371 |
|
||||
| pounds | kilograms | 0.453592 |
|
||||
| kilograms | pounds | 2.20462 |
|
||||
""";
|
||||
|
||||
/// <summary>
|
||||
/// Converts a value by the given factor.
|
||||
/// </summary>
|
||||
[AgentSkillScript("convert")]
|
||||
[Description("Multiplies a value by a conversion factor and returns the result as JSON.")]
|
||||
private static string ConvertUnits(double value, double factor)
|
||||
{
|
||||
double result = Math.Round(value * factor, 4);
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
# Class-Based Agent Skills Sample
|
||||
|
||||
This sample demonstrates how to define **Agent Skills as C# classes** using `AgentClassSkill`.
|
||||
This sample demonstrates how to define **Agent Skills as C# classes** using `AgentClassSkill`
|
||||
with **attributes** for automatic script and resource discovery.
|
||||
|
||||
## What it demonstrates
|
||||
|
||||
- Creating skills as classes that extend `AgentClassSkill`
|
||||
- Bundling name, description, body, resources, and scripts into a single class
|
||||
- Using `[AgentSkillResource]` on properties to define resources
|
||||
- Using `[AgentSkillScript]` on methods to define scripts
|
||||
- Automatic discovery (no need to override `Resources`/`Scripts`)
|
||||
- Using the `AgentSkillsProvider` constructor with class-based skills
|
||||
- Overriding `SerializerOptions` for Native AOT compatibility
|
||||
|
||||
## Skills Included
|
||||
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<NoWarn>$(NoWarn);MAAI001</NoWarn>
|
||||
<NoWarn>$(NoWarn);MAAI001;IDE0051</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -8,11 +8,12 @@
|
||||
// Three different skill sources are registered here:
|
||||
// 1. File-based: unit-converter (miles↔km, pounds↔kg) from SKILL.md on disk
|
||||
// 2. Code-defined: volume-converter (gallons↔liters) using AgentInlineSkill
|
||||
// 3. Class-based: temperature-converter (°F↔°C↔K) using AgentClassSkill
|
||||
// 3. Class-based: temperature-converter (°F↔°C↔K) using AgentClassSkill with attributes
|
||||
//
|
||||
// For simpler, single-source scenarios, see the earlier steps in this sample series
|
||||
// (e.g., Step01 for file-based, Step02 for code-defined, Step03 for class-based).
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Text.Json;
|
||||
using Azure.AI.OpenAI;
|
||||
using Azure.Identity;
|
||||
@@ -89,13 +90,15 @@ AgentResponse response = await agent.RunAsync(
|
||||
Console.WriteLine($"Agent: {response.Text}");
|
||||
|
||||
/// <summary>
|
||||
/// A temperature-converter skill defined as a C# class.
|
||||
/// A temperature-converter skill defined as a C# class using attributes for discovery.
|
||||
/// </summary>
|
||||
internal sealed class TemperatureConverterSkill : AgentClassSkill
|
||||
/// <remarks>
|
||||
/// Properties annotated with <see cref="AgentSkillResourceAttribute"/> are automatically
|
||||
/// discovered as skill resources, and methods annotated with <see cref="AgentSkillScriptAttribute"/>
|
||||
/// are automatically discovered as skill scripts.
|
||||
/// </remarks>
|
||||
internal sealed class TemperatureConverterSkill : AgentClassSkill<TemperatureConverterSkill>
|
||||
{
|
||||
private IReadOnlyList<AgentSkillResource>? _resources;
|
||||
private IReadOnlyList<AgentSkillScript>? _scripts;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override AgentSkillFrontmatter Frontmatter { get; } = new(
|
||||
"temperature-converter",
|
||||
@@ -110,29 +113,27 @@ internal sealed class TemperatureConverterSkill : AgentClassSkill
|
||||
3. Present the result clearly with both temperature scales.
|
||||
""";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IReadOnlyList<AgentSkillResource>? Resources => this._resources ??=
|
||||
[
|
||||
CreateResource(
|
||||
"temperature-conversion-formulas",
|
||||
"""
|
||||
# Temperature Conversion Formulas
|
||||
/// <summary>
|
||||
/// A reference table of temperature conversion formulas.
|
||||
/// </summary>
|
||||
[AgentSkillResource("temperature-conversion-formulas")]
|
||||
[Description("Formulas for converting between Fahrenheit, Celsius, and Kelvin.")]
|
||||
public string ConversionFormulas => """
|
||||
# Temperature Conversion Formulas
|
||||
|
||||
| From | To | Formula |
|
||||
|-------------|-------------|---------------------------|
|
||||
| Fahrenheit | Celsius | °C = (°F − 32) × 5/9 |
|
||||
| Celsius | Fahrenheit | °F = (°C × 9/5) + 32 |
|
||||
| Celsius | Kelvin | K = °C + 273.15 |
|
||||
| Kelvin | Celsius | °C = K − 273.15 |
|
||||
"""),
|
||||
];
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IReadOnlyList<AgentSkillScript>? Scripts => this._scripts ??=
|
||||
[
|
||||
CreateScript("convert-temperature", ConvertTemperature),
|
||||
];
|
||||
| From | To | Formula |
|
||||
|-------------|-------------|---------------------------|
|
||||
| Fahrenheit | Celsius | °C = (°F − 32) × 5/9 |
|
||||
| Celsius | Fahrenheit | °F = (°C × 9/5) + 32 |
|
||||
| Celsius | Kelvin | K = °C + 273.15 |
|
||||
| Kelvin | Celsius | °C = K − 273.15 |
|
||||
""";
|
||||
|
||||
/// <summary>
|
||||
/// Converts a temperature value between scales.
|
||||
/// </summary>
|
||||
[AgentSkillScript("convert-temperature")]
|
||||
[Description("Converts a temperature value from one scale to another.")]
|
||||
private static string ConvertTemperature(double value, string from, string to)
|
||||
{
|
||||
double result = (from.ToUpperInvariant(), to.ToUpperInvariant()) switch
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<NoWarn>$(NoWarn);MAAI001;CA1812</NoWarn>
|
||||
<NoWarn>$(NoWarn);MAAI001;CA1812;IDE0051</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
// showing that DI works identically regardless of how the skill is defined.
|
||||
// When prompted with a question spanning both domains, the agent uses both skills.
|
||||
|
||||
using System.ComponentModel;
|
||||
using System.Text.Json;
|
||||
using Azure.AI.OpenAI;
|
||||
using Azure.Identity;
|
||||
@@ -62,8 +63,8 @@ var distanceSkill = new AgentInlineSkill(
|
||||
// Approach 2: Class-Based Skill with DI (AgentClassSkill)
|
||||
// =====================================================================
|
||||
// Handles weight conversions (pounds ↔ kilograms).
|
||||
// Resources and scripts are encapsulated in a class. Factory methods
|
||||
// CreateResource and CreateScript accept delegates with IServiceProvider.
|
||||
// Resources and scripts are discovered via reflection using attributes.
|
||||
// Methods with an IServiceProvider parameter receive DI automatically.
|
||||
//
|
||||
// Alternatively, class-based skills can accept dependencies through their
|
||||
// constructor. Register the skill class itself in the ServiceCollection and
|
||||
@@ -113,14 +114,13 @@ Console.WriteLine($"Agent: {response.Text}");
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This skill resolves <see cref="ConversionService"/> from the DI container
|
||||
/// in both its resource and script functions. This enables clean separation of
|
||||
/// concerns and testability while retaining the class-based skill pattern.
|
||||
/// in both its resource and script methods. Methods with an <see cref="IServiceProvider"/>
|
||||
/// parameter are automatically injected by the framework. Properties and methods annotated
|
||||
/// with <see cref="AgentSkillResourceAttribute"/> and <see cref="AgentSkillScriptAttribute"/>
|
||||
/// are automatically discovered via reflection.
|
||||
/// </remarks>
|
||||
internal sealed class WeightConverterSkill : AgentClassSkill
|
||||
internal sealed class WeightConverterSkill : AgentClassSkill<WeightConverterSkill>
|
||||
{
|
||||
private IReadOnlyList<AgentSkillResource>? _resources;
|
||||
private IReadOnlyList<AgentSkillScript>? _scripts;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override AgentSkillFrontmatter Frontmatter { get; } = new(
|
||||
"weight-converter",
|
||||
@@ -135,25 +135,27 @@ internal sealed class WeightConverterSkill : AgentClassSkill
|
||||
3. Present the result clearly with both units.
|
||||
""";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IReadOnlyList<AgentSkillResource>? Resources => this._resources ??=
|
||||
[
|
||||
CreateResource("weight-table", (IServiceProvider serviceProvider) =>
|
||||
{
|
||||
var service = serviceProvider.GetRequiredService<ConversionService>();
|
||||
return service.GetWeightTable();
|
||||
}),
|
||||
];
|
||||
/// <summary>
|
||||
/// Returns the weight conversion table from the DI-registered <see cref="ConversionService"/>.
|
||||
/// </summary>
|
||||
[AgentSkillResource("weight-table")]
|
||||
[Description("Lookup table of multiplication factors for weight conversions.")]
|
||||
private static string GetWeightTable(IServiceProvider serviceProvider)
|
||||
{
|
||||
var service = serviceProvider.GetRequiredService<ConversionService>();
|
||||
return service.GetWeightTable();
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override IReadOnlyList<AgentSkillScript>? Scripts => this._scripts ??=
|
||||
[
|
||||
CreateScript("convert", (double value, double factor, IServiceProvider serviceProvider) =>
|
||||
{
|
||||
var service = serviceProvider.GetRequiredService<ConversionService>();
|
||||
return service.Convert(value, factor);
|
||||
}),
|
||||
];
|
||||
/// <summary>
|
||||
/// Converts a value by the given factor using the DI-registered <see cref="ConversionService"/>.
|
||||
/// </summary>
|
||||
[AgentSkillScript("convert")]
|
||||
[Description("Multiplies a value by a conversion factor and returns the result as JSON.")]
|
||||
private static string Convert(double value, double factor, IServiceProvider serviceProvider)
|
||||
{
|
||||
var service = serviceProvider.GetRequiredService<ConversionService>();
|
||||
return service.Convert(value, factor);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.ComponentModel;
|
||||
using AGUIServer;
|
||||
using Azure.AI.OpenAI;
|
||||
using Azure.Identity;
|
||||
using Microsoft.Agents.AI.Hosting;
|
||||
using Microsoft.Agents.AI.Hosting.AGUI.AspNetCore;
|
||||
using Microsoft.Extensions.AI;
|
||||
using OpenAI.Chat;
|
||||
@@ -13,11 +14,11 @@ builder.Services.AddHttpClient().AddLogging();
|
||||
builder.Services.ConfigureHttpJsonOptions(options => options.SerializerOptions.TypeInfoResolverChain.Add(AGUIServerSerializerContext.Default));
|
||||
builder.Services.AddAGUI();
|
||||
|
||||
WebApplication app = builder.Build();
|
||||
|
||||
string endpoint = builder.Configuration["AZURE_OPENAI_ENDPOINT"] ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
|
||||
string deploymentName = builder.Configuration["AZURE_OPENAI_DEPLOYMENT_NAME"] ?? throw new InvalidOperationException("AZURE_OPENAI_DEPLOYMENT_NAME is not set.");
|
||||
|
||||
const string AgentName = "AGUIAssistant";
|
||||
|
||||
// Create the AI agent with tools
|
||||
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
|
||||
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
|
||||
@@ -27,7 +28,7 @@ var agent = new AzureOpenAIClient(
|
||||
new DefaultAzureCredential())
|
||||
.GetChatClient(deploymentName)
|
||||
.AsAIAgent(
|
||||
name: "AGUIAssistant",
|
||||
name: AgentName,
|
||||
tools: [
|
||||
AIFunctionFactory.Create(
|
||||
() => DateTimeOffset.UtcNow,
|
||||
@@ -48,7 +49,15 @@ var agent = new AzureOpenAIClient(
|
||||
AGUIServerSerializerContext.Default.Options)
|
||||
]);
|
||||
|
||||
// Register the agent with the host and configure it to use an in-memory session store
|
||||
// so that conversation state is maintained across requests. In production, you may want to use a persistent session store.
|
||||
builder
|
||||
.AddAIAgent(AgentName, (_, _) => agent)
|
||||
.WithInMemorySessionStore();
|
||||
|
||||
WebApplication app = builder.Build();
|
||||
|
||||
// Map the AG-UI agent endpoint
|
||||
app.MapAGUI("/", agent);
|
||||
app.MapAGUI(AgentName, "/");
|
||||
|
||||
await app.RunAsync();
|
||||
|
||||
Reference in New Issue
Block a user