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.NET: [BREAKING] Subclass AgentThread so that different agents have their own threads with their own typed settings. (#798)
* Subclass AgentThread so that different agents have their own threads with their own typed settings. * Address PR comment. * Add unit tests for base abstract threads * Fix style warning * Fix stlying * FIx and suppress warnings as needed. * Remove covariant thread response types and fix some styling. * Remove unecessary json property name attributes and make OrchestratingAgentThread private * Fix break from merge from main. * Fix formatting * Fix deserialization bug in Memory sample * Remove thread deletion from basic samples. * Remove public constructors for thread subclasses and add more factory methods to concrete agent types. * Update AgentProxy thread constructors to be internal as well. * Revert AgentProxyThread to internal * Change AIContextProvider to internal set * Change conversation id and message store properties to internal set * Update styling. * Seal various thread types. * Add thread type check for thread deletion * Fix tests after latest merge from main * Add thread type checks for thread deletion. --------- Co-authored-by: Chris <66376200+crickman@users.noreply.github.com>
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// Copyright (c) Microsoft. All rights reserved.
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using System;
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using System.Collections.Generic;
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using System.Text.Json;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Microsoft.Extensions.AI.Agents;
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/// <summary>
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/// A base class for agent threads that operate entirely in memory without external storage.
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/// </summary>
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public abstract class InMemoryAgentThread : AgentThread
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="InMemoryAgentThread"/> class.
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/// </summary>
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/// <param name="messageStore">An optional <see cref="InMemoryChatMessageStore"/> to use for storing chat messages. If null, a new instance will be created.</param>
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protected InMemoryAgentThread(InMemoryChatMessageStore? messageStore = null)
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{
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this.MessageStore = messageStore ?? new InMemoryChatMessageStore();
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="InMemoryAgentThread"/> class with the specified initial messages.
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/// </summary>
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/// <param name="messages">The messages to initialize the thread with.</param>
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protected InMemoryAgentThread(IEnumerable<ChatMessage> messages)
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{
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this.MessageStore = new InMemoryChatMessageStore();
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foreach (var message in messages)
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{
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this.MessageStore.Add(message);
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="InMemoryAgentThread"/> class from serialized state.
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/// </summary>
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/// <param name="serializedThreadState">A <see cref="JsonElement"/> representing the serialized state of the thread.</param>
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/// <param name="jsonSerializerOptions">Optional settings for customizing the JSON deserialization process.</param>
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/// <param name="messageStoreFactory">A factory function to create the <see cref="InMemoryChatMessageStore"/> from its serialized state.</param>
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/// <exception cref="ArgumentException">The <paramref name="serializedThreadState"/> is not a JSON object.</exception>
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/// <exception cref="JsonException">The <paramref name="serializedThreadState"/> is invalid or cannot be deserialized to the expected type.</exception>
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protected InMemoryAgentThread(
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JsonElement serializedThreadState,
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JsonSerializerOptions? jsonSerializerOptions = null,
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Func<JsonElement, JsonSerializerOptions?, InMemoryChatMessageStore>? messageStoreFactory = null)
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{
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if (serializedThreadState.ValueKind != JsonValueKind.Object)
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{
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throw new ArgumentException("The serialized thread state must be a JSON object.", nameof(serializedThreadState));
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}
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var state = JsonSerializer.Deserialize(
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serializedThreadState,
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AgentAbstractionsJsonUtilities.DefaultOptions.GetTypeInfo(typeof(InMemoryAgentThreadState))) as InMemoryAgentThreadState;
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this.MessageStore =
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messageStoreFactory?.Invoke(state?.StoreState ?? default, jsonSerializerOptions) ??
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new InMemoryChatMessageStore(state?.StoreState ?? default, jsonSerializerOptions);
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}
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/// <summary>
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/// Gets or sets the <see cref="InMemoryChatMessageStore"/> used by this thread.
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/// </summary>
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public InMemoryChatMessageStore MessageStore { get; }
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/// <summary>
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/// Serializes the current object's state to a <see cref="JsonElement"/> using the specified serialization options.
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/// </summary>
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/// <param name="jsonSerializerOptions">The JSON serialization options to use.</param>
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/// <param name="cancellationToken">The <see cref="CancellationToken"/> to monitor for cancellation requests. The default is <see cref="CancellationToken.None"/>.</param>
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/// <returns>A <see cref="JsonElement"/> representation of the object's state.</returns>
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public override async Task<JsonElement> SerializeAsync(JsonSerializerOptions? jsonSerializerOptions = null, CancellationToken cancellationToken = default)
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{
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var storeState = await this.MessageStore.SerializeStateAsync(jsonSerializerOptions, cancellationToken).ConfigureAwait(false);
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var state = new InMemoryAgentThreadState
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{
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StoreState = storeState,
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};
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return JsonSerializer.SerializeToElement(state, AgentAbstractionsJsonUtilities.DefaultOptions.GetTypeInfo(typeof(InMemoryAgentThreadState)));
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}
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/// <inheritdoc />
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protected internal override Task MessagesReceivedAsync(IEnumerable<ChatMessage> newMessages, CancellationToken cancellationToken = default)
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=> this.MessageStore.AddMessagesAsync(newMessages, cancellationToken);
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internal sealed class InMemoryAgentThreadState
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{
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public JsonElement? StoreState { get; set; }
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}
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}
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