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.Net: Add ChatClientAgent Samples - OpenAI Model Client (#72)
* Add Streaming API * Removing InstructionsRole * Updating thread notification strategy * Fix net472 failing * Small fixes * Adding Samples for OpenAI * WIP samples * default runsettings for unit tests * Adding first samples with OpenAIModelChatClientAgents * Removing OpenAI dependency on the sample utility * Release -> Debug update for GettingStarted project * Fix GettingStarted.csproj failing to build in Release * Update dotnet/src/Shared/Samples/BaseSample.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Address PR feedback * Fix Step 1 samples * Simplify code * Address PR feedback --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Extensions.AI;
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using Microsoft.Shared.Samples;
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using OpenAI;
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namespace GettingStarted;
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public class AgentSample(ITestOutputHelper output) : BaseSample(output)
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{
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protected IChatClient GetOpenAIChatClient()
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=> new OpenAIClient(TestConfiguration.OpenAI.ApiKey)
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.GetChatClient(TestConfiguration.OpenAI.ChatModelId)
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.AsIChatClient();
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}
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Agents;
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namespace ChatCompletionAgent;
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/// <summary>
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/// Provides test methods to demonstrate the usage of chat agents with different interaction models.
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/// </summary>
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/// <remarks>This class contains examples of using <see cref="ChatClientAgent"/> to showcase scenarios with and without conversation history.
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/// Each test method demonstrates how to configure and interact with the agents, including handling user input and displaying responses.
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/// </remarks>
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public sealed class Step01_Running(ITestOutputHelper output) : AgentSample(output)
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{
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private const string ParrotName = "Parrot";
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private const string ParrotInstructions = "Repeat the user message in the voice of a pirate and then end with a parrot sound.";
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private const string JokerName = "Joker";
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private const string JokerInstructions = "You are good at telling jokes.";
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/// <summary>
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/// Demonstrate the usage of <see cref="ChatClientAgent"/> where each invocation is
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/// a unique interaction with no conversation history between them.
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/// </summary>
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[Fact]
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public async Task RunWithoutThread()
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{
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// Get the chat client to use for the agent.
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using var chatClient = base.GetOpenAIChatClient();
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// Define the agent
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ChatClientAgent agent =
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new(chatClient, new()
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{
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Name = ParrotName,
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Instructions = ParrotInstructions,
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});
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// Respond to user input
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await InvokeAgentAsync("Fortune favors the bold.");
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await InvokeAgentAsync("I came, I saw, I conquered.");
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await InvokeAgentAsync("Practice makes perfect.");
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// Local function to invoke agent and display the conversation messages.
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async Task InvokeAgentAsync(string input)
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{
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this.WriteUserMessage(input);
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var response = await agent.RunAsync(input);
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this.WriteResponseOutput(response);
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}
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}
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/// <summary>
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/// Demonstrate the usage of <see cref="ChatClientAgent"/> where a conversation history is maintained.
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/// </summary>
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[Fact]
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public async Task RunWithConversationThread()
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{
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// Get the chat client to use for the agent.
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using var chatClient = base.GetOpenAIChatClient();
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// Define the agent
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ChatClientAgent agent =
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new(chatClient, new()
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{
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Name = JokerName,
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Instructions = JokerInstructions,
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});
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// Start a new thread for the agent conversation.
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AgentThread thread = agent.GetNewThread();
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// Respond to user input
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await InvokeAgentAsync("Tell me a joke about a pirate.");
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await InvokeAgentAsync("Now add some emojis to the joke.");
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// Local function to invoke agent and display the conversation messages for the thread.
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async Task InvokeAgentAsync(string input)
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{
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this.WriteUserMessage(input);
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var response = await agent.RunAsync(input, thread);
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this.WriteResponseOutput(response);
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}
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}
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/// <summary>
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/// Demonstrate the usage of <see cref="ChatClientAgent"/> in streaming mode,
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/// where a conversation is maintained by the <see cref="AgentThread"/>.
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/// </summary>
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[Fact]
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public async Task StreamingRunWithConversationThread()
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{
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// Get the chat client to use for the agent.
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using var chatClient = base.GetOpenAIChatClient();
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// Define the agent
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ChatClientAgent agent =
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new(chatClient, new()
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{
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Name = ParrotName,
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Instructions = ParrotInstructions,
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});
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// Start a new thread for the agent conversation.
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AgentThread thread = agent.GetNewThread();
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// Respond to user input
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await InvokeAgentAsync("Tell me a joke about a pirate.");
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await InvokeAgentAsync("Now add some emojis to the joke.");
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// Local function to invoke agent and display the conversation messages.
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async Task InvokeAgentAsync(string input)
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{
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this.WriteUserMessage(input);
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await foreach (var update in agent.RunStreamingAsync(input, thread))
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{
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this.WriteAgentOutput(update);
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}
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}
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}
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}
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// Copyright (c) Microsoft. All rights reserved.
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using System.ComponentModel;
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using Microsoft.Agents;
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using Microsoft.Extensions.AI;
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namespace ChatCompletionAgent;
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public sealed class Step02_UsingTools(ITestOutputHelper output) : AgentSample(output)
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{
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[Fact]
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public async Task RunningWithTools()
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{
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// Get the chat client to use for the agent.
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using var chatClient = base.GetOpenAIChatClient();
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// Define the agent
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ChatClientAgent agent =
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new(chatClient, new()
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{
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Name = "Host",
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Instructions = "Answer questions about the menu.",
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});
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var menuTools = new MenuTools();
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var chatOptions = new ChatOptions
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{
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Tools = [
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AIFunctionFactory.Create(menuTools.GetMenu),
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AIFunctionFactory.Create(menuTools.GetSpecials),
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AIFunctionFactory.Create(menuTools.GetItemPrice),
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],
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};
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// Create the chat history thread to capture the agent interaction.
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var thread = agent.GetNewThread();
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// Respond to user input, invoking functions where appropriate.
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await InvokeAgentAsync("Hello");
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await InvokeAgentAsync("What is the special soup and its price?");
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await InvokeAgentAsync("What is the special drink and its price?");
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await InvokeAgentAsync("Thank you");
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async Task InvokeAgentAsync(string input)
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{
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this.WriteUserMessage(input);
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var response = await agent.RunAsync(input, thread, chatOptions: chatOptions);
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this.WriteResponseOutput(response);
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}
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}
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[Fact]
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public async Task StreamingRunWithTools()
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{
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// Get the chat client to use for the agent.
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using var chatClient = base.GetOpenAIChatClient();
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// Define the agent
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ChatClientAgent agent =
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new(chatClient, new()
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{
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Name = "Host",
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Instructions = "Answer questions about the menu.",
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});
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var menuTools = new MenuTools();
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var chatOptions = new ChatOptions
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{
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Tools = [
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AIFunctionFactory.Create(menuTools.GetMenu),
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AIFunctionFactory.Create(menuTools.GetSpecials),
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AIFunctionFactory.Create(menuTools.GetItemPrice),
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],
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};
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// Create the chat history thread to capture the agent interaction.
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var thread = agent.GetNewThread();
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// Respond to user input, invoking functions where appropriate.
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await InvokeAgentAsync("Hello");
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await InvokeAgentAsync("What is the special soup and its price?");
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await InvokeAgentAsync("What is the special drink and its price?");
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await InvokeAgentAsync("Thank you");
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async Task InvokeAgentAsync(string input)
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{
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this.WriteUserMessage(input);
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await foreach (var update in agent.RunStreamingAsync(input, thread, chatOptions: chatOptions))
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{
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this.WriteAgentOutput(update);
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}
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}
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}
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private sealed class MenuTools
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{
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[Description("Get the full menu items.")]
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public MenuItem[] GetMenu()
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{
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return s_menuItems;
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}
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[Description("Get the specials from the menu.")]
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public IEnumerable<MenuItem> GetSpecials()
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{
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return s_menuItems.Where(i => i.IsSpecial);
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}
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[Description("Get the price of a menu item.")]
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public float? GetItemPrice([Description("The name of the menu item.")] string menuItem)
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{
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return s_menuItems.FirstOrDefault(i => i.Name.Equals(menuItem, StringComparison.OrdinalIgnoreCase))?.Price;
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}
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private static readonly MenuItem[] s_menuItems = [
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new() { Category = "Soup", Name = "Clam Chowder", Price = 4.95f, IsSpecial = true },
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new() { Category = "Soup", Name = "Tomato Soup", Price = 4.95f, IsSpecial = false },
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new() { Category = "Salad", Name = "Cobb Salad", Price = 9.99f },
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new() { Category = "Salad", Name = "House Salad", Price = 4.95f },
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new() { Category = "Drink", Name = "Chai Tea", Price = 2.95f, IsSpecial = true },
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new() { Category = "Drink", Name = "Soda", Price = 1.95f },
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];
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public sealed class MenuItem
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{
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public string Category { get; set; } = string.Empty;
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public string Name { get; set; } = string.Empty;
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public float Price { get; set; }
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public bool IsSpecial { get; set; }
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}
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}
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}
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>$(ProjectsTargetFrameworks)</TargetFrameworks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
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<TargetFrameworks>$(ProjectsDebugTargetFrameworks)</TargetFrameworks>
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</PropertyGroup>
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<PropertyGroup>
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<RootNamespace>GettingStarted</RootNamespace>
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<OutputType>Library</OutputType>
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<UserSecretsId>5ee045b0-aea3-4f08-8d31-32d1a6f8fed0</UserSecretsId>
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<NoWarn>$(NoWarn);CA1707;CA1716;IDE0009;IDE1006;</NoWarn>
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<ImplicitUsings>enable</ImplicitUsings>
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<InjectSharedSamples>true</InjectSharedSamples>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
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<PackageReference Include="Microsoft.Extensions.Configuration.Binder" />
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<PackageReference Include="Microsoft.Extensions.Configuration.EnvironmentVariables" />
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<PackageReference Include="Microsoft.Extensions.Configuration.Json" />
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<PackageReference Include="Microsoft.Extensions.Configuration.UserSecrets" />
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<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\Microsoft.Agents\Microsoft.Agents.csproj" />
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</ItemGroup>
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<PropertyGroup>
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<InjectSharedThrow>true</InjectSharedThrow>
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</PropertyGroup>
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<ItemGroup>
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<Using Include="GettingStarted" />
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<Using Include="Microsoft.Shared.SampleUtilities" />
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</ItemGroup>
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</Project>
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